Pardis Game
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West of Dead is an interesting game with mechanics that look good on paper. However, many of these mechanics are poorly implemented and make rage-quits a regular occurrence! Fortunately, the game excels in some parts like the boss fights, and there are workarounds for minor issues. As such, there is a good chance this game can improve immensely with some titles. Maybe it would have been better if this title was released in Early Access first, so that player feedback could have played a bigger role in development
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Mafia II itself is brilliant. Despite the fact that its gameplay and graphics haven’t aged well, the story and the details make me recommend it to newcomers. However, Mafia II – Definitive Edition is not really a remaster, it’s more of a flawed and indolent port
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At first glance, Resident Evil Resistance seems interesting and creative. However, level design issues, illogical challenges, and numerous technical problems do not let it find its place among other online titles, and soon few people will want to experience it
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The exact moment I entered the game and saw the amazing graphics and possible ideas, I imagined that it would be an unique experience. But it didn’t take long for me to get annoyed as a result of boring storytelling and amateurish gameplay
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At first glance, Rebel Cops seems to be a good tactical game that can entertain you for a long time. However, when you go deeper, the game loses all its excitement due to repetitive gameplay, dull story, and numerous bugs.
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The Executioner tries to engage you in a shocking story but the final product can be barely called a game. The time spent on reading an endless text is much more than the time you really play the game. Besides, the few gameplay elements are shallow and buggy.
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Night Call tries to combine adventure and simulation genres to present something completely new, but it fails and the result is a dull game which usually forgets its main story. Still, it is possible to find some interesting moments in listening to passengers and their life story, but it comes with the price of standing poor gameplay and annoying bugs.
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Luna has a unique look, but thanks to the monotonic gameplay it offers, loses its charm really fast and becomes so annoying that prevents you from enjoying its story or artistic graphical style
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A dull story with boring characters and dialogues, destructive RPG elements, extreme emphasis on looting and microtransactions and bad level design, ruined an experience that otherwise would have been a fun Far Cry game
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Transference fails in both storytelling and creating an engaging gameplay. The story is extremely vague and unclear, and the ending is confusing. On the other hand, the puzzles are easy and not that much fun. I can only hope the next cooperation between Ubisoft and a film production company leads to a much better game.
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Far Cry 5: Hours of Darkness is like a big map that players made it in the Far Cry Arcade. It doesn't use the huge potential of the Vietnam War and basically doesn't want to say anything. Without an acceptable storyline and a progression system, Hours of Darkness doesn't provide any motivation for exploring and engaging.
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BlazBlue: Cross Tag Battle is not a bad game; It's fast, fluid and entertaining. But in the end, enjoying it depends on players' taste. If this is your first time trying a fighting game or you don't want complex mechanics, then you will have a lot of fun. But if you prefer technical controls and the same amount of content and quality that was available in the past BlazBlue titles, you will be utterly disappointed.
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The Station is disappointing. It is not successful in storytelling, creating an engaging atmosphere, and even introducing the characters. Maybe the puzzles are only enjoyable parts but unfortunately you cannot find many of them in the game. The Station is not one of that games that many gamers will remember at the end of the year.
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Reaching for Petals has an attractive story and with the perfect use of Unreal Engine 4, visually, it has become one of the best games of the year. If only the developers devoted more time to the gameplay, then we would've recommended the experience to every player.
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franchise from the hands of its original developer and then gave it to a rookie studio with only 22 months to complete, is The result of wrong policies and not listening to the complaints of the fans is something like Mafia 3, an unpleasant and incomplete game with the only purpose of filling its creators pockets with money and wasting our precious tim
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Atlantis cannot be deemed a real DLC. Yes, it does give us new places to explore and new mobs to kill, but the total amount of time that you spend in these new places, even taking side quests into account, is just equal to “One” quest. The story is not compelling and in the best case scenario, Atlantis is just one long quest in the world of Titan Quest. Maybe if it had better optimization, you could’ve said that the time you spent exploring it was worth it, but the crowded environment and horrendous frame drops, deprives us even of enjoyment of exploring some of these new places
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Forza Street has not attempted to introduce new gameplay mechanics as you progress, and as a result, it gets repetitive after a while. Forza Street has simply tried to keep the player going with challenges, good graphics, and a high vehicle variety. Of course, we must not forget that this is a Free to Play title, and despite this, it tries to provide the best experience it can
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One should know that My Hero One's Justice does not perform well as a fighting game, but it also does not satisfy even fans of MHA. after a few hours of fighting with your favorite characters and fighting in their form, the game has virtually nothing to offer. like a repetitive loophole he turns around and asks you to join him in this meaningless rotation, which he certainly won't be able to do
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Steel Division II comes up with some great ideas like Army General and tries to keep you amused with massive tactical battles. However, the lack of a comprehensive tutorial, some annoying gameplay mechanisms, and technical issues ruin most of the good ideas in practice.
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Argo could be considered as an unfair duplicate of the Arma series, especially the thrid one, which has the intention of earning others satisfaction but unfortunately, because of its endless limitations, lack of proper music, bugs and etc, this didn't workout as the developers expected and the result was the players and of course, reviewers anger towards them. Although we might also consider that Argo is a F2P game which means there is no evidence of transactions which makes it a descent once in a while try for those who seek a first-person tactical game without any payments.
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