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Death Stranding 2: On The Beach improves on all the gameplay of the first episode and offers breathtaking views, it's a shame for a story that loses a bit of intensity in the central part.
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Rematch is a new and fresh page in the Football (Soccer, for US readers) Video Game History. Slocap has to add some of the lacking feature, especially cross-platform multiplayer, but the game is really challenging and it can become a massive hit.
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Deltarune Chapters 3 and 4 is the tangible explanation of why indie is beautiful, as well as being the confirmation that Toby Fox knows how to reinvent the 2D RPG with intelligence and irony like no other. A simply unmissable work, if you consider yourself a gamer.
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Lies of P: Overture is a valid addition to the base game, in particular because it doesn't just add new gameplay (enemies, bosses, weapons, Legion arms) but also some very powerful story moments. Wholeheartedly recommended.
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MindsEye intrigues with its cyber-noir atmospheres but stumbles on many, too many of its promises. Everywhere you look while walking through Redrock City, you see an ambitious action game that shoots for the stars but ends up crashing to the ground.
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FBC: Firebreak is a cooperative spin-off that seems intriguing on paper but unfortunately lacks substantial content. With only five missions-rather simplistic ones at that-unremarkable classes, a limited variety of enemies, and uninspired weapons, the investment of time and money may not be justified. On top of that, the artificially slow progression system is reminiscent of the worst live-service practices. It might have some appeal if played with a close-knit group of friends, but engagement risks being short-lived.
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RAIDOU Remastered: The Mystery of the Soulless Army is the perfect example of how a minor classic should be brought back to life: without distorting its identity, but updating it with intelligence, respect and a healthy dose of courage.
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TRON: Catalyst is sitting in a grey area: Bithell Games are competent in telling us a story, but it's not enough to be a narrative-driven game, and the combat system is way too poor to make their latest creation a combat game.
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A Way Out might have been a lucky shot, but It Takes Two confirmed the talent of Josef Fares and his team in making highly entertaining games often marked by true strokes of genius. Split Fiction remains at the same high level as its predecessors, and even on Nintendo Switch 2 it proves to be an unmissable one... unless you've already experienced it on other platforms due to the lack of any kind of added bonus.
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An immersive, immense MMO sandbox survival game that captures the fierce and mystical essence of Dune, with a merciless and seductive Arrakis. The combat system is subdued and there are technical uncertainties that limit its potential. But what fun!
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The combat system, with the Brave/Default dynamic, remains one of the most successful inventions of the genre, while the writing and the sekaikan manage to enhance even a story with initially familiar traits.
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After more than 8 years Yakuza 0 is still one hell of an action game and the best chapter in the series. Deep narrative, exceptional cast and multi-faceted gameplay. The Director's Cut version for Switch 2 improves on the original in every single aspect, elevating the tech and adding more meat around the bone with a brand new multiplayer mode.
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The Alters blends 3D survival, resource management, and base building with a strong narrative core. As Jan Dolski, we must explore a hostile planet, manage a space base, and create alternate versions of ourselves to survive. Each Alter has unique skills, but also memories, personalities, and unresolved conflicts. Managing tensions between clones, assigning the right roles, keeping morale high, and coping with extreme environmental conditions becomes the heart of the gameplay. A deep challenge that mixes micromanagement, psychology, and sci-fi human drama, told through branching, multi-choice dialogues.
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A fishing-themed adventure with RPG elements that brings the characters of a web-com that has become very popular worldwide to PC and consoles. The fishing mechanics are unexpectedly funny and a few small variations on the basic theme manage to keep a gameplay full of humour gags inspired by video game stereotypes, which nevertheless suffers from a certain repetitiveness in the long run.
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Stormteller Games' Lost in Random: The Eternal Die fights, dodges, stings and hits hard to try and knock out rival Hades. It comes close to doing so thanks to convincing and compelling gameplay, but less deep and eclectic than Supergiant Games' masterpiece. Still, it remains an excellent product that fans of the genre should seriously consider.
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Street Fighter 6: Year 1-2 Fighters Edition arrives on Switch 2 with a surprisingly solid porting, keeping the 60fps fluidity intact and making the experience extremely enjoyable on the go. With all the characters from the first two seasons already included, and a truly convincing pad in hand experience, it proves to be a worthwhile purchase for those who want to train or have fun anywhere, albeit with a few technical stumbles in the World Tour and unsuccessful secondary features.
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Mario Kart World evolves the iconic series with interconnected tracks, expanded multiplayer chaos, and a thrilling mix of exploration and competition - all while staying true to its fun, frantic roots.
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Part adventure horror, part digital representation of Tim Burton's dreams, The Midnight Walking must be played to be truly understood. Possibly wearing a VR headset, so that it can express the best of itself, involving and deeply moving, because in a flat version it loses effectiveness.
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This Nintendo Switch 2 version of Puyo Puyo Tetris 2 is as excellent as the original game and brings a few new features: support for mouse mode, which is useful in navigating menus but a little awkward in the actual game, GameShare, and an extremely chaotic and fun multiplayer mode. The offering is excellent and plentiful but not particularly appealing to those who have already played the original title.
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Warhammer 40,000: Space Marine – Master Crafted Edition is a superfluous remaster. While it features slightly sharper textures, revamped audio, and updated 3D models, the changes are marginal compared to the original game, which is already playable in 4K and enhanced by the 2021 Anniversary Edition. Furthermore, the renewed UI partially undermines the user experience, while the changes to the control scheme make it less flexible. Despite all that, the qualities of the original game are still there.
Review in Italian | Read full review