Spaziogames
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Road 96 Mile 0 is a choir that sings for free speech, even if it lacks that sense of adventure that made the original game unique and unforgettable.
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It's impossible not to get caught in Dredge's clutches: supernatural horror, dry and fascinating narrative and an intoxicating gameplay loop make Black Salt Games' first effort an indie to remember.
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A compelling mix of adventures and beat'em up, BROK is one of a kind experience that players will definitely enjoy.
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No Longer Home is a short-lived but compelling experience about "home" being someone and not just somewhere.
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GrimGrimoire OnceMore is a perfect entry point for all the newcomers of the genre, given its light structure and small arenas, but it also offers a decent challenge in its later stages. It's beauty is undeniable even sixteen years after its original release, but on Switch there are much better choices.
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The only slice of the public that could still enjoy the complete package and technical improvements is represented by those who only own PS5 or Xbox Series X, but even to the latter we recommend waiting for the first, inevitable price drop and at least a couple of other improvement patches.
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Terra Nil is a game that you can just love, even with some of its flaws.
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A thrilling, challenging, and extremely rewarding journey.
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The third chapter of Atelier Ryza is a pleasant adventure to say goodbye to Reisalin Stout and all her friends, until we figure out what the future of the gaming franchise will be.
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Even though the Switch version is the less attractive of the bunch, Remnant from the Ashes remains a solid effort from Gunfire Games and an original spin on the Souls formula. We're curious to see what the studio will come come up with the second chapter.
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Tchia is pure peace and it's the kind of game that we all really need in this era.
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Another step ahead for a franchise that finally found its way to a bright future.
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Resident Evil 4 Remake certifies Capcom's state of bliss. With a smart re-design of old areas, no more QTEs, knife management and a decisive step forward in graphics and sound design, the immortal classics returns with its best version to date.
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Not everything is perfect in Have a Nice Death, but the intriguing structure and the amazing art direction give to this game a lot to say and to be proud of.
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There's clearly passion and commitment behind Mato Anomalies, which is a strange container of a lot of ideas. The problem is that none of these is properly developed, and, unfortunately, the final result is even less than the sum of its parts.
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Anno 1800 is also confirmed on consoles as a pleasant experience, able to bring to the genre of management all those who tend to be reluctant in front of this type of offer or simply not equipped with computers – for a niche surprisingly increasingly widespread even among those armed with controllers. In fact, we have a careful adaptation of commands and interfaces, without this leading to losing the strong identity that distinguishes the work of Blue Byte. This, of course, with some necessary compromise, which does not affect the enjoyment of the experience even on consoles.
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Bayonetta Origins: Cereza and the Lost Demon showed us a new way to tell the tales of the most beloved witch in videogames, with a brave gameplay formula that aims to satisfy even inexperienced players.
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The game feels more like a nostalgic tribute to the original that came out on PSOne and does barely anything to make its formula feel fresher and more enjoyable.
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Gomorrah is an interesting adaptation: the storytelling works and gives some replay value to the adventure, but the managerial part of the gameplay feels lacklustre.
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Kids in love with DC Comics will surely enjoy this simplified and humorous open world adventure.
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