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Ironward takes a couple of steps ahead in Red Solstice 2, with an interesting yet still improvabile tactical experience.
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NIS America played it safe with Disgaea 6 Defiance of Destiny, with the only real change being the transition from 2D models to fully 3D ones. This is astill a solid 60 hour turn based JRPG, but maybe what the series needs is a twist for the near future.
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Mario Golf: Super Rush is an interesting and fun take on golf, but the adventure mode is lazy and could have delivered way more.
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Ender Lilies: Quietus of the Knights is a classic and unique metroidvania with a delicate story, challenging combat and great art design.
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Similarly to Code Vein, Scarlet Nexus offers a compelling universe, a smart gameplay and a fascinating art direction, but is limited by asset recycling when it comes to enemies and locations, a confusing plot and little side content. Bandai Namco is off to a good start with new IP, but needs to improve under these production areas.
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It can be fun with friends, but the lack of depth makes the game feel dull and boring way sooner than it should.
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Alex Kidd in Miracle World DX is a love letter to an early Sega mascot, an unforgiving but very colourful platformer that will please old time fans of the genre.
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Dark Alliance has some intriguing mechanics and a smart level design.
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Chivalry II is an intriguing and fun step ahead for Torn Banner Studios.
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We need more games like Chicory in our lives.
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The care placed in the phase of level design and structuring of the rooms – never superficial or anonymous – are able to make The Elder Scrolls Online Blackwood an excellently crafted reinterpretation of what we experienced in the fourth chapter of the TES saga released back in 2006, and now "resurrected" among the moors of ESO.
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A step ahead for the lovers of sniping games, but for the future we hope to see something more unique and distinctive for the franchise.
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It's not an essential DLC or extra content that makes great revelations, but Episode INTERmission will meet with the favor of many fans, especially thanks to one last part that recovers a little compared to the other three-quarters who know to fill. The expansion is exosive for the content it offers, so we feel like recommending it only to those who really don't want to miss anything about the reinterpretation of the most popular Final Fantasy.
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Ninja Gaiden Master Collection is the best choice if you want no-stop action with the right amount of difficulty, plenty of cool moves and a lot of characters.
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If you would like to create your own video games, this is key that may open that door.
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We Are Football is an immediate managerial experience that has no ambition (and how it could?) to take the throne of the genre, but it may interest football lovers who are looking for a simplified yet smart gameplay.
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Guilty Gear Strive is the best looking fighting game in a long time and its captivating and layered gameplay is absolutely engaging.
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Ratchet & Clank: Rift Apart shows where the series is going in the near future. There are some minor hiccups and wasted opportunities, but the new chapter is undoubtedly a solid one.
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Virtua Fighter 5: Ultimate Showdown is solid and deep, but the outdated netcode needed way more improvement.
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Necromunda: Hired Gun is a frenetic fps without a moment of pause, but various technical problems, a forgettable story and a gunplay with too many ups and downs put some excellent ideas in the background
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