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A really fun puzzle game with lots of different levels and only minor issues.
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Mothergunship is definitely able to deliver some fun. That is, if you are lucky enough for the game to generate interesting arenas.
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Ubisoft didn't fix anything that was wrong about The Crew, and instead made a game similar to Steep. But without beautiful snow and funny fails.
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Jurassic World Evolution tries to please movie fans with familiar music, returning characters and awesome visuals. But if you dig deeper, it quickly becomes clear that Frontier's game is like a dino with a half of genome – it looks good, growls and runs, but is not capable to live for long.
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Surely the game will have their admirers who would like to see such more serious races on the roads, but those who are hungry for undiluted adrenaline gamers will quickly get bored.
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Overly monotonous ARPG focused on simple grind, with half of mechanics that does not work properly. Given the balancing problems, bugs and devaluation of role-playing component, there is nothing in "Martyr" to cling to outside the mediocre story.
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It feels like devs really wanted to make a sequel to Unravel but didn't know how to do it. They added a local coop but the story became worse. And the low amount of levels is compensated by a big amount of challenges. But did we really want them?
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Onrush took the best from the dynamic arcade races and diluted the formula with elements from the session games. It turned out fresh and incredibly exciting.
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Agony is a mess, both in the gameplay and the presentation. Boring game with a high level of meaningless cruelty.
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Being a shopkeeper is not as boring as it seems. It's equally fun to slay tons of monsters and to price tons of trophies you get by killing them. One of the best indie games of this year.
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FAR: Lone Sails is not long, very simple game, but with perfect rhytm and surprisingly addictive process. So much that you'll want to beat it in one session. And, perhaps, to start anew – it will not reveal something new and will not offer challenges, but it is very pleasant to swim along the waves of its melancholy. Kind of like to read a nice poem and then go over it.
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Forgotton Anne would make a great two hours long anime. But as a game it's mediocre at best.
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Detroit: Become Human is a great prediction of our nearest future, where rise of the unemployment among humans will be caused by an ever-increasing automation. But most importantly, it's an emotional story about the cruelty of our world, about fighting for freedom — and a price you have to pay to gain it. And the best Quantic Dream game to date.
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If you made a mistake and already bought a season pass, you can spend a couple of evenings in this DLC and even have fun. If you have not bought it yet, then don't. It's that simple.
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State of Decay 2 is pretty much the same as the first game from five years ago, with some fixes and tweaks here and there. It is still an interesting blend of zombie survival action and social management simulator. But after five years we expected something more.
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A fun mix of F-Zero and Splatoon with unusual gameplay mechanics. Even if multiplayer lobbies remain empty, you can always spend your time in a fun story mode.
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Dragon's Crown is still one of the best beat 'em up games, even after almost 5 years. The Pro version didn't introduce anything new but also didn't make anything worse.
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Pillars of Eternity 2: Deadfire is a diligent sequel that does a lot of things right. But it is just not enough to reach the level of Divinity: Original Sin 2.
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Everything in the battles is done perfectly. Deep tactics with a lot of different ways to fight, requiring to keep a lot of parameters in your head, will not leave time for other activities.
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