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Another Crab’s Treasure throws out dark themes and gratuitous violence in favor of talking cartoon crabs, and I love it.
Sand Land’s vehicular focus shows potential, but devolves into a by-the-numbers open world action game with storytelling that only occasionally manages to live up to the joys of the original work.
Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre.
TopSpin 2K25 is the most enjoyable way to get a realistic rally going in your own home without building an actual court in your backyard.
Manor Lords is a gorgeous medieval city-builder that kept me occupied for hours building my perfect, cozy hamlets, but it definitely feels very early in its Early Access development.
Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is like a two-dollar slice of pizza you pick up while you’re walking home after a night out in New York City. It’s tasty in the moment, but it will leave you wanting a lot more.
Tales of Kenzera: Zau's action isn't groundbreaking within the genre, but its elevated by a truly moving tale about how to go on in this world when your loved ones have passed on to the next.
No Rest for the Wicked is a compelling and unique action-RPG with a lot going for it, and lots of room still to grow.
One you get past its slow start, Eiyuden Chronicle: Hundred Heroes mostly succeeds in weaving the stories of multiple countries and characters together into a sprawling epic.
It may take place at the bottom of the ocean on a distant alien planet, but Harold Halibut’s story is an entirely human one, both in terms of its carefully handmade environments and its strong emphasis on empathy towards its eccentric cast of characters. While I wish that there was a little more interactivity to be found throughout its subaquatic setting, and Harold’s shuffling run could have been boosted to a sprint to reduce the time spent repeatedly schlepping from one end of its levels to the other, I nonetheless remained captivated by his whimsical quest to unite his community and explore the spectacular surroundings of his sunken home. Consistently funny and full of surprises, Harold Halibut is a wholesome, handcrafted adventure with plenty of heart.
A disappointing RPG with interesting but poorly executed ideas, Broken Roads lives up to its name in all the wrong ways.
This slick and shrewd supernatural sniping game is packed with satisfying spatial problems to solve (and shoot), but it's not significantly satisfying after the first time around.
Clever clues entwine with Botany Manor’s charming old English setting to make for a lighthearted first-person puzzler worth tending to.
Astra: Knights of Veda’s detailed world and challenging combat show promise, but its overly aggressive grind and sluggish progression dampen the charm.
A short but sweet slice of propulsive platforming action, Pepper Grinder is all driller and no filler.
An earnest exploration of a family in turmoil, Open Roads has sharp teeth but ultimately lacks bite.
An incredibly unique mix of FPS, RTS, and tower defense ideas, Outpost: Infinity Siege is absurdly complicated but a whole lot of fun.
Aggravating hack-and-slash combat and surprisingly sparse jokes make South Park: Snow Day! dull, toothless, and a big step in the wrong direction for South Park games.
Millennia focuses too much on the ways it wants to mix up the Civilization formula without building the base of a strong Civ-like first.
Princess Peach: Showtime! is a simple, cheery romp with a variety of neat styles and a fun theater-inspired setting.