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2426 games reviewed
74.3 average score
78 median score
57.8% of games recommended

IGN's Reviews

Jun 5, 2018

BlazBlue Cross Tag Battle is like a jigsaw puzzle made of pieces from four entirely different sets, that by some miracle still manage to fit together to make a unique and mesmerizing tag fighting game. Aside from its unsatisfying single-player mode and aggravating paywalled characters, it's just the right blend of accessibility and depth, and one of the best entry points into fighting games you'll find.

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Jun 5, 2018

Hours of Darkness is a clever and fun but brief twist on the Far Cry formula. Its new approach to Guns for Hire AI companions gives you something other than yourself to worry about during battles, and its use of perks as a reward for stealth kills encourages my favorite style of play in an interesting way, but can bring your momentum to a screeching halt when you slip up. Just like the Far Cry series' previous jaunts to new locations, this trip to Vietnam is a good time.

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7 / 10.0 - Vampyr
Jun 4, 2018

Vampyr is a slow burn of an RPG, taking its time to ramp up its intriguing blend of science and the supernatural in an elaborately gloomy version of London. When it gets going you can see the potential of the way it offers you more power if you consume its interesting citizens. But Vampyr never commits to this idea to the point where I felt I needed to make that sacrifice to succeed in its relatively simple combat, which leaves it feeling toothless and vulnerable to having a lot of its fun sucked away by technical issues, despite its genuinely engaging story.

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Jun 2, 2018

A modern retro collection should have a good batch of games and some extra niceties like save states and emulator settings. SEGA Genesis Classics checks those boxes, providing the best way to do what Nintendon't today. But considering it doesn't even have all the first-party hits that it should, much less the most memorable third-party ones, it's hardly a definitive package.

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4 / 10.0 - Agony
May 31, 2018

Agony proves that, like beauty, horror can be only skin deep. With gratuitous amounts of violence and masochistic overtones, this blood-soaked adventure is not for the faint of heart. But while its bold and detailed environments depict Hell in the most nightmarish ways possible, even the fantastically obscene sights and creepy sounds become mundane and dull by the end of its series of repetitious mazes, unimaginative item hunts, and weak stealth gameplay.

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7.7 / 10.0 - Ancestors Legacy
May 31, 2018

More often than not, Ancestors Legacy showed me a good time watching my berserkers, Teutonic knights, and Slavic tribesmen hack their way through forests, marshes, and the occasional open field. The weakness in the core infantry combat, which tilts a bit too much away from quick, tactical thinking and into correctly guessing how the enemy line will be arranged, was the main issue that kept me from really coming to love it. Historical inaccuracies aside, though, it scratched my itch for a traditional RTS in a way that will probably keep me coming back.

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May 30, 2018

The prospect of playing such a lovingly crafted tribute to the vintage heyday of Konami's seemingly abandoned Castlevania series more than makes up for a few out-of-place boss fights and a slightly too punitive death penalty. Bloodstained: Curse of the Moon delivers a brief but effective burst of nostalgia, and thanks to its many creative modifiers it contains enough replay value to engage (and challenge) anyone who pines for gaming's bygone days. And this isn't even the "real" Bloodstained! As appetizers go, it's substantial — nearly satisfying enough to be its own main course.

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May 29, 2018

Yoku's Island Express is a novel Metroidvania-pinball hybrid that stands out as something wholly unique. It blends those clashing genres with a beautiful island style, and its satisfying flippers and bumpers make uncovering its wide island a ton of fun. Retreading completed areas while hunting for secrets can occasionally get stale, but Yoku's Island Express has a refreshingly positive attitude that kept me smiling the whole way through.

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May 24, 2018

Detroit: Become Human is a poignantly pulpy interactive sci-fi drama where your choices can impact events to a greater and more satisfying degree than in most games of this type. Though I wish its story had been handled with a softer touch, especially considering the subtlety that can be conveyed through its tech and performances, its well-written and acted central trio were vital enough to me that I found myself feeling genuine distress when they were in danger and a sense of victory when they triumphed. Most importantly, Detroit offers a multitude of transparent branching paths that entice further playthroughs, and choices have a permanence that raise the stakes throughout.

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6.7 / 10.0 - Conan Exiles
May 18, 2018

Conan Exiles is often slow and arduous, but even after 70 hours – 40 since launch – the idea of returning to the Exiled Lands still holds some allure. Crafting is largely a tedious grind, especially the higher up you get in the crafting tiers, and it's surprising that in a world about brutal combat, Conan Exiles falls flat there. However, the beautifully realized world is a joy to explore and it nails the atmosphere of the source material.

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7 / 10.0 - Runner3
May 18, 2018

Runner 3 is a fun, challenging experience with a weird, charming aesthetic brought down by out-of-date graphics.

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7.5 / 10.0 - State of Decay 2
May 17, 2018

State of Decay 2's zombie-infested maps are good places to scavenge, fight, and survive in. Combat is satisfyingly brutal and the special zombies inspire some real fear of permanent death, even though the Blood Plague turns out to be more of a sniffle. But the bugs are just as persistent as the zombies, and after a dozen or so hours the repetition of both eventually take their toll, making the appeal of replaying feel more limited than I'd expected for a sandbox RPG.

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May 16, 2018

Hyrule Warriors: Definitive Edition is a good-quality port of the Wii U game, but outside of much more stable performance and better local co-op it doesn't add enough new content to make replaying the story mode interesting again if you've already tried it. Luckily, the Adventure Mode maps and 16 of the 31 unlockable characters are available from the start.

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8.4 / 10.0 - Paladins
May 16, 2018

Player choice is at the heart of what makes Paladins tick as a hero shooter.

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May 13, 2018

When it's all said and done Warmind left me feeling mixed.

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Baranor's new toys and helpful mercenaries give Middle-earth: Shadow of War - The Desolation of Mordor a fresh take that does its best to shine despite the lack of a complete Nemesis system. Without a gripping story or interesting protagonist, it settles on being a fun but short challenge mode.

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8.4 / 10.0 - The Forest
May 10, 2018

I've never been terrorized, stalked, or fascinated by enemy AI quite like I was in The Forest. It's a harrowing survival ordeal that knows how to play with tension and create the sense of a real world with complex inner workings and mysteries I was eager to discover. It's I Am Legend told in the depths of the hinterlands, with a meaningful story progression that doesn't overstay its welcome. Disregard the warnings on the walls and hidden between the trees at your own peril – and if you want a unique and memorable survival horror experience, then you should absolutely dare to do so.

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IGN
DM Schmeyer
May 9, 2018

Pillars of Eternity 2: Deadfire improves upon the Pillars of Eternity formula in nearly every way, creating an RPG loaded with both strong combat and important, character-defining choices that frequently have an impact on your numerous and deep side-story adventures.

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4 / 10.0 - City of Brass
May 9, 2018

There's no doubt that City of Brass is meant to be punishing. But between its ungainly controls, its inability to stave off a sense of tedious repetition, and spirit-breaking lack of progression, it feels far less fair and more painful than its rogue-lite brethren. Its superficial use of the Arabian Nights folklore, combined with its monotonous design and reliance on exotic cliche, make it as uninteresting to experience as it is excruciating to endure.

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May 5, 2018

Intuitive, authentic, and surprisingly realistic, Killing Floor: Incursion emphasizes the physical dimension of its virtual world, delighting in the tactile qualities of VR and making the most every little object. Whether you're staring down the scope of a remarkably believable sniper rifle or clobbering enemies with the dismembered arm of one of their own fallen comrades, you never fail to have a clear, satisfying sense of how every item, weapon or body part feels.

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