Nindie Spotlight
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Since there are quite a lot of local multiplayer titles on the Switch in all honesty from my perspective the majority of them have begun to blend together into a blob of generic play and mediocrity...
New iterations of existing games, especially when they come out with shorter proximity to one another, can be weird sometimes...
When I run into games like Stone I'm never quite sure what to think...
Featured in one of the Indie World Directs, Supermash seemed like one of those titles that could go either way...
If there was a major genre on Switch to argue may be the worst represented, whether AAA titles or indies, it could be sports...
While I’ve seen a few titles try to step up to the plate to establish a solid roguelike FPS to date nobody has really nailed the entire formula...
There's no doubt a good reason for people to debate whether games like Fledgling Heroes "need" to be on Switch...
With the abundance of twin-stick roguelike shooters on the Switch it makes for tough competition if you want to make a big splash in the space with a new title...
Since I’ve always been a big fan of classic arcade-style gaming there’s something about the simplicity meets challenge of Slayin 2 that really speaks to me...
When I go to PAX I tend to book my days to the brim with appointments but that doesn't mean I lose the opportunity to uncover some additional gems along the way...
When I got to check this out at PAX East last year I walked away happy with how it played, it taps into an old school arcade fighting platformer vibe nicely, but wondered if it would step things up...
As a "vintage gamer" who remembers playing Pong and many variants of it, whether at home or at friends' houses, this was a title that got my attention when it was announced...
80s arcade throwback racing is absolutely a genre I can get behind, as someone who was playing them before I could get behind a wheel for real I spend a lot of time with them...
The first thing that actually jumps out at me about playing this is an unfortunate, and perhaps a bit unfair thing...
I’ve always found that visual novels are tough to evaluate for general audiences as either their art style, themes, general background, or characters are typically geared in a niche direction of some sort… making them, by nature, hit or miss depending on your appreciation for that niche...
I'm all about run-n-gun shooters that play with intensity, and if you can get one on a budget all the better...
Look no further for the top-of-the-line beat-em-up on Switch!
Harkening back to earlier days with a gameplay style reminiscent of the likes of classics like Prince of Persia, Ministry of Broadcast is a throwback I can really appreciate...
Ever since Diablo hit the scene dungeon-crawling action RPG action has never been the same...
Pretty well immediately loading this one up its familiar sounds drew me in, in terms of games that I used to hear amidst the chaos of sound in an arcade G-LOC was one of the most effective at getting your attention...