Nindie Spotlight
HomepageNindie Spotlight's Reviews
As someone who, oddly, never actually played Black Widow back in the day, I want to be up front that unlike many classic arcade refreshes in this case I have no potential for rose-colored feelings over this redux...
Though my natural tendency is to giggle at the use of EXTREME in any title, and I won’t try to argue that the game’s presentation doesn’t inspire confidence, I’ll admit that I’ve had much more fun with this combat racer than I would have assumed...
Fatal Frame is one of those series I've heard about on the wind that always sounded interesting, but I've never had the opportunity to check out...
What's a shame to me with Okinawa Rush is that beyond some flaws that are frustratingly hard to ignore there can be pretty intense moments of side-scrolling brawler fun where it does work pretty well...
Jumping into the wayback machine for this one, seeing this title for the first time since the Commodore 64 era was a bit of a thrill, I'll admit...
In general terms I'm very open about the fact that I struggle with "playing" games that trend in the direction of being visual novels, and that should be kept in mind with my thoughts on this title accordingly...
Ah, licensed properties for kids being turned into video games...
Blending together elements of a reasonably-good visual novel that ultimately concerns memory and the consequences of our action (even if unintended), and almost a point-and-click adventure, Reminiscence is at least unique every time you undertake one of its surprisingly brief "runs"...
As a die hard fan of roguelikes perhaps it isn’t surprising that I’ve found Skul to be a great challenge and a good bit of fun...
When it comes to music and rhythm games the Switch library has been a real mixed bag, both in terms of gameplay styles and musical selections...
One thing I typically appreciate in indie games is their willingness to simply be themselves, damn the consequences, and how that can result in novel play...
Strategy hasn’t tended to be a very common flavor for roguelikes on the Switch (well, at least ones that aren’t deck-builders) so when they appear it’s always a bit refreshing...
There's no doubt that, especially at this time of year, the darker and more funky art style of Tandem is able to catch the eye...
Budget puzzle platforming feels like one of the toughest general genres to have a breakout hit in on the Switch, and a big contributor to that is the sheer force in numbers already available...
With a visual style somewhere between Tim Burton and the characters in Don't Starve, there's a timeliness to the creepy general vibes Jars gives off...
A side-scrolling action platformer where you play as a member of a squad of vampires, ripping through stages and enemies on the way to tough boss fights? It makes for quite the elevator pitch...
You’ve got to respect a development team that takes on a well-known casual card game and decides to swing for the fences to make as feature-rich a version of it as possible...
While the original YouTubers Life was certainly novel there was just something about it that felt more one-dimensional to me overall so it didn’t quite click for me...
One of the things I try to do when playing some indie games on the Switch is to identify with what I assume is the target audience and try to view the game through that lens as much as possible...
Watching a game of soccer who can honestly say they haven't taken a moment to contemplate how different the game would look if played as a 1-on-1 or 2-on-2 match between alpacas? I know I have...