Nindie Spotlight
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Breaking from the trend towards more strange and silly point-and-click styled adventures on the Switch, Primordia instead strikes a more serious tone with both its more brooding art and sci-fi environs...
There has always been something intriguing with exploring a post-Apocalyptic wasteland, whether it being the sense of isolation, how it can make you reflect on your own current life, or any number of other reasons...
Picking up roughly where the original FAR left off, and generally offering up a very similar (though longer and refined) experience, Changing Tides doesn’t reinvent the post-Apocalyptic wheel but it also didn’t need to...
Having always been a fan of beat-em-ups, despite their tendency to get bogged down to some degree with repetition, I’ve been thrilled to see new ideas brought to the table...
I’ll just open with the fact that I truly despise pretty well all forms of alcohol, so in theory I’m a tough sell for a game heavily concerned with the intricacies of making wine since I have no built-in love for it...
Ahh, the classic run and gun… it’s a timeless arcade-style staple that has been around forever...
While I was excited to see a retro racer in the vein of classics like Super Sprint and its ilk coming to Switch, I knew it could be tricky...
OK, so let's get down to the case of mobile game conversions on the Switch...
While movies and TV shows tend to make the idea of being a cop seem to be packed with danger and excitement, I have no doubt that the vast majority of time spent on the job is filled with some degree of tedium getting from Point A to Point B or filling out paperwork...
Whether or not my reaction to Edge of Eternity is a bit clouded by playing another very stylish RPG around the same time or not I can't say, but despite the obvious efforts put in to make Edge of Eternity impressive more often than not I found it fell flat for me...
If you’re an old-school arcade shooter fan the Nintendo Switch was already bordering on a dream console...
I’ve got to admit, there are games that I review that I don’t really get, but sometimes they can still make quite an impression on me… though maybe not always with the hook that would grab other people...
I'm not sure that in any other generation before now I've ever seen a greater number of or variety in tactical strategy games...
Just because games have a simpler look and a budget price, that doesn't mean they have to be less compelling...
I'm always game to try out experiences in games that look a bit new, and as the title should imply, Shipwreck Escape isn't quite like anything else out there...
The Red Colony series has never really been known for subtlety, but if you're into zombies, dinosaurs, B-movie plots and dialogue, and heaving bosoms you could certainly entertain yourself with them...
This is a bit of an odd one in my mind, as it is obvious by the game's name and general feel that it's supposed to be a music and rhythm game...
In terms of the crazy and chaotic musou genre I'm still getting up to speed, but I'll admit that when the action gets into a groove I tend to find it to be a pretty good time...
Retro games looking to take on the rough look and feel of classics like Castlevania are always going to face a bit of an uphill battle...
While I'm thrilled that the classic point-and-click adventure has made a roaring comeback in this generation, in particular the implementation of controls when you're not making use of a mouse has stood out as a visible challenge for developers...