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To be perfectly honest, Disney Tsum Tsum Festival is in a weird place.
For all the strengths of the story, multiplayer is where new and veteran players will sink hours and hours into. For both sets of players, Modern Warfare offers new content and hours of entertainment.
Mario & Sonic at the Olympic Games Tokyo 2020 does a great job of giving everyone something to do. Some games are hard, others require specific skills and a few are all tricks, giving everyone something to do. They're also short enough where you can easily play a few without getting sucked into a long session. Best of all, these can be played online as well, meaning you can go international or at least outside of the house to prove you deserve the gold. Toss in a cute story and plenty to do and this makes for a fantastic party game.
For the most part, Dusk Diver has rather simple charms. The mindless combat will be appealing for some, where as the mysterious story and cute characters others. Toss in handful of moves and places to explore and it's good, though it doesn't stand out that much. Sure, this isn't enough to break it, I just suggest you know what you're getting into first.
Luigi's Mansion 3 is yet another game that makes the Switch worth owning. Returning fans will have a wide variety of elements, both new and old, that deliver a spooky flare. This does not come at the cost of enjoyment, as it's just as charming and fun as ever before. For the third time in the row, Luigi has proven that he can be the star in his own game and more than just Mario's brother.
In the end, MediEvil is a rather rough remake. In terms of graphics and style, it does a fantastic job of bringing the kingdom of Gallowmere to modern times. It’s just everything else that is stuck in the past
It's easy to see The Outer Worlds was inspired by Fallout, though it's so much more than that. Where it might not be as vast as Fallout: New Vegas, clever writing and a choice-based narrative more than makeup for it. Combat feels similar, which can be viewed as a downside, though it is certainly not a deal-breaker. Flaws aside, The Outer Worlds is a fun RPG that offers a fair amount of replayability. Between comical and fun narratives and plenty of RPG elements, it feels like the spiritual successor of Fallout: New Vegas and that is certainly alright.
In a lot of ways Atelier Ryza: Ever Darkness & the Secret Hideout is an improvement. Here we have someone who is getting into alchemy because they want to, plus a mysterious plot that is building in the background, making it one of the better stories to date.
There is a reason Disgaea 4 is widely considered the second-best game in the series. The story is endearing, this cast of characters is lovable, the gameplay is extremely refined and the sardine jokes are amusing.
As mentioned above, Cat Quest was pretty good to begin with, so it isn't surprising the sequel is also great. It combines the simple yet effective combat with a new story, additional quests and a few new mechanics that make it feel fresh. While more experienced players will find it rather easy, less skilled or younger players will likely feel at home with the combat. It offers enough challenge to test your skills but not enough to overwhelm. Toss in a cute art style and tons of side quests and it's easy to see why it's fun.
Honestly, Mary Skelter 2 has some interesting mechanics, interesting girls and a story that has a fair amount going on, it just doesn't have the most appeal. It's the type of experience that would be great for someone looking for a darker version of Neptunia or possibly just enjoys darker stories but the gameplay and mechanics alone can't sell it. That being said, given you get the first game and there is a fair amount in both, it's easy to get the value if this stuff sounds appealing to you.
I don't want to say A Knight's Quest is a bad game, it just isn't a good or even okay one. The best way to describe it is, think of the average person trying to draw something amazing. Even if I can visualize this amazing piece of art, what I end up with is a pale imitation. Without any hook, fairly ugly characters and pretty much a lackluster experience across the board, it's hard to see a reason to recommend A Knight's Quest, even if the biggest sin is really failing to stand out in any way besides unappealing visuals.
Destiny Connect: Tick-Tock Travelers feels like an experiment that doesn't quite hit all the marks. There are good elements and certainly things that will not appeal to certain people but for the most part it works.
It’s honestly really hard to rate Overwatch. In the time I played I enjoyed it enough to make sure I had Nintendo Switch Online time to play beyond the initial week and considered finally purchasing it for PlayStation, but it’s easy to see why this is the worst version. Still, it has all the previous content, enough disadvantages and reasons to keep the player base on the easier side and more to normally net this an Editor’s Choice award, it’s just the Switch’s shortcomings that hold it back.
Graphics aside, The Legend of Heroes: Trails of Cold Steel III is a story-driven experience that delivers that in spades. It's more than enough to make up for some of the shortcomings and is a more intricate story than you'd probably expect. That being said, if story isn't your thing, gameplay and graphics are nothing special. Nothing about them ruins the experience, they're just not on the same level as the story. So if you want to get sucked into a fascinating world, it's hard to say no, though if you're just in it for the gameplay, you might want to look elsewhere.
The Ninja Saviors: Return of the Warriors is, at best, okay. It's the type of game you'll probably play a couple of times and never touch again. With a lack of explanations and arguably difficult situations, it doesn't encourage replayability. Don't get me wrong, it's fun, but not fun like The Simpsons arcade or X-Men. Still, if you really want to revisit a past title or just love the genre, it isn't anything special.
Children of Morta is basically everything you know about an action RPG, with random modifiers and level design. The blandness takes away from the dynamic nature, as does enemy placement, though most runs rely on making the most of whatever you got. And, if you're just not that good, enough grinding can reduce the difficulty to a point where it becomes a lot more accessible. When you consider the charm, amount of content, variety and multiplayer elements, it's a solid choice.
The struggle with explaining the finer points of Call of Cthulhu is that it hinges on you getting hooked. Without that moment where you're clamoring for more and willing to overlook some shortcomings, a quality that has benefited a number of titles over the years, it's just a rather dated looking exploration game with a neat story if you're willing to invest in it. For some, that is enough, though it isn't the type of experience that is easy to recommend. Not because it lacks anything worthwhile, you just need a certain mindset and there are other titles that do a much better job with far less.
Concrete Genie isn't perfect, though it isn't awful either. The short adventure is elevated by the charms and overall message. Adding things like VR is even sweeter, as are all the options you get to make this your own personal experience. I would've liked to see a little more in terms of exploration in each zone or possibly a less regimented experience but it's still a charming game that goes to show you can do interesting things and say different things and still find some kind of success.
If you can look past the flaws, it can be a fun title that evokes a similar reaction as Wildlands.