Jump Dash Roll
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Much like a straight-to-DVD sequel, Resident Evil 3 is enjoyable on its own brief terms. While the game it's riffing on is excellent, it feels like a rehash rather than a remake.
Much like BOT C facing up against the trials inside the mountain, the few hurdles Creature in the Well faces doesn't stop it from being an outstanding game. Challenging, rewarding and (mostly) a pleasure to play, it is the epitome of creativity in the indie game space.
Nioh 2 softens the blow of its demanding combat by giving the player myriad ways to decapitate an enemy. An absolute joy to learn how to play.
Short, sweet and clunky, Assemble With Care has a wholesome message at its core, but the compromises made in porting its controls to PC mean that the mobile version is the recommended choice, assuming you have an Apple device.
Even for a game aimed at the Disney Junior crowd, there are much better options out there. Play any other 3D platformer instead.
Wilfully frenetic, Paper Beast is by turns highly detailed and oddly lacking. Despite this unevenness, this is a game with plenty to show off.
Gory and gorgeous, Doom Eternal has upped the ante with a more thoughtful approach to its fast-paced combat.
Technical issues aside, Separation is a contemplative and striking journey through a bleak, alluring world.
A new content expansion adds to a solid, fun cover shooter which improves the overall loot game by simplifying the skill and perk system, and is best played with friends.
While the community and creative software is incredible, it's exactly that: software. This isn't something you should just pick up and try out of curiosity; I can only recommend this title if you are willing to dedicate hours to making something truly amazing.
Like all of the most meaningful art, The Longing's gameplay struggles to be what is traditionally considered to be "fun" at times. However, it is a dark and thoughtful journey that tackles profound subjects, and is well worth your time if you're looking to experience something truly unique.
A vast ocean of imagination and wit wait to be explored in Deadfire, but its boat segments can walk the plank.
While there are occasional highlights, Hunt: Showdown is an uneven online shooter which would have benefitted from improved technical performance and refinement of its moment-to-moment gameplay.
Kentucky Route Zero is a maddeningly obscure visual novel, both beautifully dull and mundanely fascinating. It will no doubt split opinion, but if you enjoy an abundance of metaphor and some quirky introspection, it will definitely tick your boxes.
The Suicide of Rachel Foster builds an environment with depth, intrigue and genuine atmosphere, surrounding you with sound and visual design that immediately immerses you. But its boundless potential is not seen to fruition, and ultimately the game fails to move past the narrative clichés of the first-person narrative genre.
Journey to the Savage Planet weaves an intriguing interstellar narrative into a charming, albeit straightforward, first-person rogue-lite. At its best, Typhoon Studios' game is a fun and quirky take on a pretty rote subject. Unfortunately, it struggles under the weight of poor controls, some awkward design choices and an unfortunate lack of polish.
Phoenix Point comes from the creator of the original XCOM, and as such you'd think it'd be an imperious, spiritual successor to the pre-Fireaxis series. Instead, it's a decent if disappointing addition in its current state and in dire need of some TLC from its creator.
Wolves is a short, satisfying final chapter for a beloved series and one which will please all but the most hard-hearted gamers.
The execution sometimes falls a little short but for a first project you have to commend the effort and vision; the developers are right to view it as an area of untapped potential. Whether or not it’s the future of TV remains to be seen, but we could stand to have a few more experiments of this nature.
Untitled Goose Game definitely has a few issues, not unlike our feather-brained hero, but you'll likely be having too much of a good time to notice.