Jump Dash Roll
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A charming and interesting puzzler, with a refreshingly accessible approach to level design.
Bastion's dialogue talks vaguely about the world and the characters, giving off a strong sense of world building, but if you start to dig and think too hard about it, the lack of depth does begin to show. The gameplay is charming and colourful but the mechanics themselves begin to feel a bit like a chore in their implementation.
Agony's vision of Hell is breathtaking but its tedious gameplay and plethora of bugs hold it back.
A disappointing foray into sex horror which does nothing interesting with either genre.
Not quite an ace, but a respectable new addition to the series, multiplayer mayhem saves a disappointing single-player mode.
The Spectrum Retreat impresses with its devilishly tricky puzzle solving, which rewards exploration and new ways of thinking about challenges. A real delight — check yourself into the Penrose Hotel today.
Whilst MotoGP 18 represents a step in the right direction for Milestone and this series there's still work to be done for things to reach the next level.
A fun and educational city builder which unfortunately drags thing out a little too long.
If you have the patience to overlook a few pacing issues and dodgy lip syncs, Life is Strange offers up a mature, nuanced story which centres on female friendship (and maybe romance) and the effect our actions have on others.
The art and music direction in Shape of the World is undeniably delightful but its gameplay lacks purpose, and the game suffers as a result.
The experienced driving game devs look to other genres for inspiration and deliver a mash-up which provides a unique, chaotic and downright fun experience for many hours.
INSIDE is a game that requires a player who doesn’t learn as they go along. It is a well-made game from a talented young studio, but save for the final moments has little to wow the player after the first half.
From Software and Miyazaki’s triumph with technical upgrades, dedicated servers and the DLC included. There is nothing better.
Moonlighter is a genre-mixing delight, however its steep learning curve may turn some away.
For a game released near-identically across multiple platforms and generations, The Wolf Among Us holds up very well. If you can handle the lack of conventional gameplay and instead approach it as a ‘choose your own adventure’ with a slick script and voice work, check it out.
Vampyr is rich with great characters and story moments, however combat and frustration will be a deterrent to many.
A delightful point-and-click which avoids well-worn conspiracy tropes thanks to a talented cast and great writing.
Any initial excitement is washed away within the first hour or two, giving way to repetition, boredom and often complete frustration. Extinction had great potential but sadly comes up way short.
State of Decay 2 feels very much like a remake of the original (or how it should have been released initially) rather than a new game, complete with bugs galore and tedious long term gameplay.
A mash-up of genres whose flaws can be overlooked thanks to a huge dollop of charm.