Jump Dash Roll
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Harking back to the stealth games of old, Aragami: Shadow Edition will force you to think your way through. Some clunky controls aside, it's well worth your time — especially if you were a fan of the old Tenchu series.
Detroit is simply unlike anything else available. For that reason alone it deserves to be played, but when allied with the chance to create your own story that will not be the same for many others and the stunning tech on show, what more do you need?
A disappointing and buggy second chapter which sidelines much of what made the first episode enjoyable.
A well-designed and well-executed platformer which is mechanically sound; the problem comes when you realise you feel nothing and are playing for playing’s sake rather than because you’re enjoying it.
A beautifully animated story, held back only by mediocre puzzles and questionable design choices.
Abzû owes too much of a debt to what has come before it, and annoyances with camera and graphical issues remove much of the satisfaction from what was meant to be, on paper at least, a relaxing voyage into a mysterious sunken world.
The baby brother of the world's most successfull football management sim has plenty of depth along with the trademark gameplay, but it is unfortunately hampered throughout by a clunky user experience.
Polished and well-written but a little too familiar, Deadfire offers dozens of hours of RPG fun in a beloved setting.
A fresh, feisty and at times poignant return for Kratos make this by far the best entry to date, as well as a bold new foundation for the future of the series.
Bold, distinctive and flawed, Inked is nonetheless a worthy addition to your puzzle library.
A basic platform-puzzle game which confuses as often as it frustrates.
Any initial excitement is washed away within the first hour or two, giving way to repetition, boredom and often complete frustration. Extinction had great potential but sadly comes up way short.
Far Cry 5 is gorgeous, fun and at times a little bonkers, but sadly not immune from the open world fatigue that often creeps into titles in the genre.
This War of Mine is possibly something many gamers *should* experience for a few hours, but would they enjoy any part of it? That’s a completely different question.
Fear Effect Sedna is a flawed sequel that misses its target by changing the franchise’s genre and stretching itself too far beyond its means. By minimalising the survival aspect, even its own namesake has become redundant.
Burnout Paradise Remastered is the benchmark for open world twitch racers. Visiting for the first — or 1000th time — is a delight from start to finish.
Like a big interlocking puzzle, you'll enjoy unravelling as much of this world as possible, while the narrative itself will keep you invested in the little ball of light far more than you might expect.
Interactive entertainment is the holy grail of many game developers-cum-movie makers, and in #WarGames we have another nice idea flawed by the story being told and the lack of clear interaction granted to the player.
A game made by those behind The Stanley Parable that quite frankly is a repeat of the first trick, done badly.
Kirby Star Allies provides kinetic joy for one or more players and without a challenge which causes you to go blue in the face, ensuring its place in the Switch’s library as a platformer of choice.