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Doom on Switch is a triumph of the human spirit. It is just one more feather in Nintendo's cap as third party developers are flocking to the Switch. Panic Button deserves extremely high praise for this port. It may not be perfect, but Doom on Switch offers players a new way to play one of the finest shooters to come out in recent history.
I loaded up Wolfenstein 2: The New Colossus and expected to find something that was fun and outrageous with its violence. I got that, but I was shocked at just how much truth it had in it when dealing with good versus evil and hate versus love.
Super Mario Odyssey is an incredible game for any fan of the platforming genre.
Call of Duty: WW2 is competently made by a skilled team. I just wish some of that talent and skill could be put towards anything other than this yearly pile of linear shooting rehash. The game runs well and is very playable, so things aren't all that bad, they just feel soulless. All I could think of while playing is how I would rather be killing Nazis in Wolfenstein 2. 5/10 sad violin interludes
This game should not be fun. It has almost everything except its phenomenal mud and vehicle physics working against it. Often unfriendly to the point of misery, Mudrunner asks a lot from those who chose to engage it, but like many classic tough games, success simply feels sweeter. The music choices and achievement prompts are straight out of a PS1-era extreme sports title, but hearing the faint sound of butt rock as you near a lumber mill with your final load of logs re-invigorates you like seeing light after eons of darkness. This is the closest we'll ever get to a video game based on William Friedkin's classic thriller Sorcerer. If you are a fan of non-conventional PC games, I cannot recommend Spintires:Mudrunner enough. 9/10 mudcaked super swampers
I dislike so many parts of the game. Giant chunks of it are littered with tired mechanics and missions filled with tedium. I even experienced the patented Assassin's Creed PC version at launch problems. It has a real money store where you can buy in-game credits to speed up your progress and some of the progression makes me feel like it was engineered to get me to buy these credits. ACO has almost everything going against it, and somehow managed to win me over. Just moving along in the game world is rewarding on its own.
For WWE fans, there is a lot to like with the package, but ultimately, bad design cripples what could be a real winner. While I was not the biggest fan of them, the removal of the showcase events is a huge loss for longtime wrestling fans. The game still lacks any kind of decent general manager mode and offers players no way to set up and book their own fantasy wrestling shows. This mode was included in the series many years ago, so it shouldn't be that tough to get it working on this generation of consoles/PC. On the gameplay side of things, 2K is still falling way short of the fun and simulation aspects of much simpler WWE games from the 1990s. Only the most hardcore WWE fans should apply. On a scale of 10, the PC version is probably two full points better than the console versions. I wish it wasn't true, but it's damn true. 5/10 Phenomenal Forearms
Besides very minor issues, The Fractured But Whole's main problem is its reliance on familiarity with material outside the game. All the excellent cameos, self-references and a lot of plot points are dependent on players having at least a passing familiarity with the TV show. However, if you like South Park and video games (or just South Park), The Fractured But Whole is a must-have title, and improves on The Stick of Truth in every way.
Castellanos pushes through the twisted world in the hunt for Lily, encountering new faces, old faces, disgusting nightmare faces, and a semen monster. By the end of it all, I couldn't remember half of what happened and had no desire to explore STEM for a second time on a higher difficulty. Reducing the amount of bullets is not going to make the experience more compelling.
If Shadow of War is guilty of anything, it's giving you too much to do. The world is seemingly bursting with content and side objectives. In cities, you can over take towers, much like the Assassin's Creed games. Upon taking a tower you'll reveal hidden points of interest within the city, such as collectibles, a “memories of Shelob” mini game, and side missions featuring the fall and demise of Celebrimbor. The game gives so much to keep you occupied and, with the great combat, you'll never get tire of working through it. It's a perfect example of a studio taking an already solid game and improving it on every front.
Cuphead is a joyful flashback to a bygone era, both in terms of animation and in terms of crushing video game difficulty. It's easy to get lost in this gorgeous cartoon world and get overtaken by the sheer beauty and whimsy of the game's characters. Then the intensity picks up and it becomes one of the most challenging video game experiences of the year.
I'm not sure if Dream Daddy is just a simple visual novel or a commentary on some social issue. Is it all a fever dream? Was there some nefarious explanation for the weirdness and coincidence of the proximity to all the hot gay dads? Did I let my mixed emotions about losing touch with my college-bound daughter drive me to explore a sexual side of me that I never knew existed? Was I secretly gay beforehand and masterminded the entire move to Maple Bay to satisfy a kink?
Objectively, Forza Motorsport 7 is an excellent game. It has the looks, the sounds, and the feel of a champion. In my opinion, it does not look as good as Forza Horizon 3 in many areas, but I can overlook that due to how it is structured and how well it performs. I don't believe it is as good a game as Forza Horizon 3, despite having much better tracks, but would not hesitate to recommend the console version to any driving game fan. Had I not experienced the aforementioned performance issues, I would be inclined to give Forza Motorsport 7 my highest recommendation for PC players. As things stand now, I cannot give it any higher than a 6/10. If a patch arrives in a timely fashion (the 8 months it took to fix Horizon 3 is unacceptable) that addresses the performance problems, I would have no issues with a 9/10.
The overall the game offers the best what an RTS can give: deep campaign and largescale battles with some of the best fantasy units I've seen.
Fans of the original game will love everything Pokken Tournament DX has to offer.
At its center, it is a hardcore RPG that will reward players that invest in it heavily and it has more than enough value at its lower price. The game's most significant issues have been addressed with a patch, thankfully, and any that step into the world of Andal is in for a treat.
In spite of its shortcomings, Destiny 2 shines thanks to its replayability. There are many different ways to enjoy the game, both alone and with friends. As a solo player, I've even come to familiarize myself with different players, as we went through a Strike mission and later attempted and failed the Leviathan Raid. (Advice: Do not attempt the Leviathan Raid with strangers.)
In a year where many games have arrived light on content and heavy on microtransactions, Project Cars 2 feels like a unicorn. Not once during my playing time was I ever prompted to buy cyber currency or shortcuts to locked content. For players engaged with the simulation-style approach, the amount of options and ways to customize the experience are staggering. The front end menus are bursting with toggles and sliders. While I did not test the game with a VR headset, Oculus and Vive users will be presented with a vast amount of options and can launch the game directly into VR modes via Steam. Graphics setting junkies will find an exhaustive assortment of configuration possibilities, including the fine-tuning of the post-processing features that obscure the field of view, like lens flares, dirt, or raindrops.
Marvel vs. Capcom: Infinite has some noteworthy kinks, but for all of its warts, it still feels like a Marvel game at its core. And while it's not always pleasant to look at, it's still every bit as fun to play as its predecessors. Capcom even seems to have gone the extra mile with its netcode, as I experienced minimal lag during all of my online matches.
Big wins outscore annoying misses, and overall NHL 18 is a step in the right direction.