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For those reasons and more, it continues to baffle me as to why Stubbs got this modern re-release. The story is fine, but clever narratives can only take a game so far. Nothing about this game feels like it belongs in 2021, whether it's the repetitive gameplay or the dated graphics. Like Stubbs' character in this specific story, this game should be approached as a curiosity and nothing more.
Freakpocalypse moves the Cyanide & Happiness universe into the gaming sphere much more effectively than its predecessor. Its main story arc of finding a prom date for its hero Coop works well as a narrative thread to hold together all manner of tasteless nonsense. The game is being advertised as the first of a trilogy and has enough to see and interact with to satisfy its core audience. The relatively low price and time investment of around ten hours are inviting, but I suspect the subject matter and confounding frustrations brought on by genre design tropes will put off the general gaming audience at large.
Loop Hero succeeds as an adventure game by blending together elements of strategy and roguelikes in a way that feels clever and fresh. Giving players agency on the adversaries they encounter, and the frequency of said encounters, is an exciting spin on the genre, and one that forced me to strategize in a unique way. Couple the outstanding mechanics with a gorgeous and well-executed visual design, and you’ve got yourself one satisfying gameplay loop.
While some additions to the old formula provide value, particularly the ability to leap onto buildings to shave time on fares and online leaderboards, falling short on all the other parts of the experience drags the entire game down. The lack of Crazy Box-style minigames further reduces any replay value. Crazy Taxi succeeded by offering players the feeling of chaos and excitement, either through its then-novel gameplay mechanics or its untouchable sense of style. Taxi Chaos brings neither to the table and offers only minimal appeal to folks who might have missed all the hoopla twenty years ago. 3/10 beaded seat covers
Bravely Default 2 offers a lot for JRPG lovers to dig into.
The Blizzard Arcade Collection isn't a perfect compilation by any means, but for the advancements that Blizzard made on some of these games without compromising the old-school visuals make it a must-own. The Museum is also a fun look back at the making of some of these old gems. Rock N Roll Racing by itself is more than worth the price of admission, but The Lost Vikings and Blackthorne are such unique time capsules of old-school Blizzard design that they're worth experiencing.
PUSS! is a game that’s distinctly unique, if nothing else. The visual presentation and art style are oozing with weirdness and have no shortage of absurdity. The levels themselves are also quite well done, though it’s a shame the experience is bogged down by unnecessary roguelike elements. Despite those issues, PUSS! is still quite the challenge for any hardened player looking to test their skills.
Ghosts ‘n Goblins Resurrected is an absolute monster of a game, but both a thoughtful redesign and a fully intact foundation make it one that feels glorious to tame at whatever level you play it, as well as a refreshing and colorful adventure all along the way.
Greatness in simplicity has been the best way to describe Nintendo for decades and there are few better examples than Super Mario 3D World. Bowser's Fury is the angry icing on the cake.
A must-have for any fan who wants to go on another heart-stealing adventure with the Phantom Thieves.
With an excellent blend of horror and puzzles, Little Nightmares 2 is a homerun for Tarsier Studios and Bandai Namco Entertainment.
As far as gameshow/sporting event-style games go, Destruction AllStars is maybe some of the most fun I’ve had in a while. I love the pageantry when a match starts and my character does their intro before kicking things off. The visuals are smooth and pristine throughout the fast-paced action and the gameplay in different modes is absolutely delightful. I would like the foot game to be boosted a bit, and it desperately needs some better cosmetics and an easy-access Mute All function, but there’s an absolutely enthralling foundation here in Destruction AllStars. I want to see more characters, more arenas, events… I want to see where Destruction AllStars goes in the long run and I’ll be happy to keep playing as we work our way there.
By the time I was done with Yupitergrad, I may have been a sweaty mess, but I still feel its worth commending for its style and mechanics. Grappling as the main mechanic of movement feels smooth and the corridors and puzzles throughout the game are well-arranged.
Olija is incredibly cinematic, despite its minimalist approach to art style. The game still feels fantastical thanks to an incredible attention to detail with both the visual and sound design. In addition, Olija tells a heartfelt story with important themes, while keeping satisfying gameplay at the center of it all. It becomes even more impressive when you realize the game was practically developed by one person, Thomas Olsson of Skeleton Crew Studios. Olija is a pleasant treat and likely an early frontrunner for one of the best indie titles of 2021.
World of Warcraft: Shadowlands certainly manages to capture the same feelings we’ve had since first started playing the game. The leveling experience overhaul, constant sense of progress with rewards, and new campaign stories make Shadowlands a must-have for any avid player.
Despite the wrong steps, there is good in The Medium.
Encodya truly has some neat aspects going for it. Endearing characters, beautiful art design, solid quality of life features. However, none of those are enough to overcome a heavy-handed narrative and some messy gameplay mechanics. Encodya is a sometimes passable, middling take on Cyberpunk, and an average point-and-click adventure.
For anyone looking for a challenge, Cyber Shadow is going to make their day. This would have fit in like a glove with the old NES library, next to Ninja Gaiden, Contra, and Castlevania. Those who remember those days and remember nearly getting an aneurism over how crushingly difficult those old games were, maybe sit this one out.
Tadpole Treble Encore is a cute and exciting spin on the rhythm game genre. With well-designed levels and a robust creative mode, BitFinity delivers a unique, if short experience. Though I wish the game was packing more in the content department, I can’t dish on the quality of what’s there. Exclusive to the Nintendo Switch, Tadpole Treble Encore is a great way to play one the better rhythm games of the past few years.
It’s great on its own, but combined with Hitman (2016) and Hitman 2 it helps make up the masterpiece which is the World of Assassination trilogy.