Worth Playing
HomepageWorth Playing's Reviews
Midnight Fight Express is a solid beat-'em-up. The base move set is enough to make you feel dangerous, but a fully kitted out character makes you feel invincible. The combat is appropriately crunchy, and the game doesn't wear out its welcome despite having a ton of brief levels. It fulfills that fantasy of being an unstoppable action hero, and it keeps that fantasy going thanks to the game's overall replayability. For fans of action titles in general, Midnight Fight Express is well worth checking out.
All in all, Thymesia is a mixed bag, but it scores where it counts. The tactical combat is a fun mix of BloodBorne and Sekiro that stumbles in several places. It's not distinct in its appearance, and it doesn't do as well in level and boss designs compared to other games of its genre. If you can look past that, Thymesia provides about 10 hours of content that won't shake up the genre but can entertain the right players.
Overall, Soul Hackers 2 is a good - but not great - entry into the franchise. I had quite a lot of fun with it, and I think the cast is one of my favorites in the SMT games, but it has a "low-budget" feel that is difficult to escape, and the Soul Matrix concept feels lackluster. It has a good combat system, fun character customization, and everything I'd expect from a SMT spin-off. For some fans, I'd imagine that the change from the franchise norm will feel refreshing.
Aztech: Forgotten Gods is a classic example of a good idea with failed execution. The premise feels fresh, as does the use of gods from a civilization that isn't often covered. The combat system and various traversal mechanics have potential, but technical issues, bad presentation, and an uninteresting open world lead to a game that squanders its potential. Hopefully the team can rebound to present some of these ideas again with more polish. In its current state, it's difficult to recommend Aztech.
Rollerdrome is a solid action game that merges shooting and sports quite well. The blend creates loads of exciting moments that only seem to falter during boss fights. The number of levels and challenges feels just right. The concessions made for all skill levels is appreciated, and the presence of leaderboards and a bonus campaign ensures that there's plenty of incentive to keep people playing. Overall, Rollerdrome is a great title for those looking for something different.
As a big fan of AG racing, I'm disappointed to see Redout II not live up to its potential. It's possible that the game will improve over time as updates are released. As-is, the Xbox version of Redout II feels more like an early access title with some good ideas than a fully polished game.
The Tale of Bistun is surprising in several different ways. The story is intriguing not only because it's from a place we don't see much of but also because literature is rarely been done in games at all. The game's length is short but welcome, as a lengthier game would stretch out the repetitive combat a touch too much. For adventure gamers who want something narratively different and don't mind it being something that can be knocked out in an afternoon, The Tale of Bistun is worth a look.
Whereas the first DLC required you to have some familiarity with Vaas to fully appreciate the story elements, Far Cry 6 - Pagan: Control provides everything you need to understand Pagan and his inner turmoil. While most of us are not likely to become dictators, we can all understand the feelings of powerlessness and inferiority that Pagan faces when confronted with overwhelming personal loss.
Marvel's Spider-Man Remastered remains an excellent superhero adventure game, but the move to PC elevates it as the best version of the adventure thus far, mainly thanks to the various available graphical options. From full native 4K with a beefier ray tracing implementation to lots of tweakable graphical options, it looks gorgeous and a little better than the PS5 iteration. If you already have the console version, then there's not too much reason to dip into this adventure again, but for those experiencing the title for the first time, Marvel's Spider-Man Remastered is a perfect way to dive into the adventure and get yourselves ready for Spider-Man: Miles Morales, which arrives in a few months.
Xenoblade Chronicles 3 was a huge delight to me, easily taking the top spot in my favorite Xenoblade games. It hits so many marks that its flaws can be considered minimal. The cast is likeable, the gameplay is fun and engaging, the world is great to explore, and it is one of the best JRPGs I've ever played. While not flawless, the flaws it does have are forgivable or potentially patched, and you certainly get your money's worth. JRPG fans should absolutely give Xenoblade 3 a try, as it's a pure delight.
Ultimately, Far Cry 6: Vaas - Insanity is a showcase for Vaas and a reminder of how layered the character is. Mando's performance elevates the quality of the DLC and kept me coming back for more.
Evil Dead: The Game is clunky but loveable. It's a very good movie-to-video game adaptation, and it's likely as close as we're going to get to a proper and decent "Evil Dead" video game. I had a good deal of fun with it, both as a fan of the movies and as a gamer. It twists a familiar game concept just enough and bolsters it with additional mechanics so that it feels fresh again. Longevity is definitely a concern in terms of content, but at least console cross-play ensures that its player base will stay healthy for a little while.
AVICII Invector: Encore Edition hasn't been hurt at all by the translation to VR. The traditional control scheme has ported well to the controllers, while the blending of music and environments creates a mesmerizing experience. The presence of so few songs compared to a good deal of other rhythm games can be disappointing, since the chances of more DLC is almost nil, but for those who aren't prone to motion sickness, this is another great addition to the Quest 2's rhythm game library.
South of the Circle is the equivalent of a good book. It's fun to sit down, experience, relax, and have the story drift over you. It isn't particularly interactive, and the ending feels a little unsatisfying, but beyond that, it's well told and well executed. You shouldn't pick it up if you're looking to decide who lives or who dies. You get to experience the story as it is told, with a few button prompts for flavor. If that sounds good to you, then you'll enjoy South of the Circle.
Like the first title, Capcom Arcade 2nd Stadium lives off of the strength of the titles presented here. Even if it does repeat titles from the company's other, more focused compilations, the quality and variety of each one shows why the company has been respected in the arcade space for so long. Just about every title remains fun to play today, with no stinkers in the lot. It really would have been nice to see some improvements over the first collection as far as extras and online play goes, but it remains a solid pick-up for retro fans. Should the company go for a third compilation, we have to hope that it'll reach the polygonal era of games now that the sprite era has been all but exhausted.
If you're fine with the game's length, Gunborg: Dark Matters delivers the kind of tough, skill-based experience that is currently en vogue. The various tools in your arsenal are enough to get high combos and more powerful attacks, while the controls give you enough precision to make tricky jumps and dance around your enemies. The level design gives you plenty of chances to put those skills to the test, while the high difficulty level feels fair but makes even the easiest difficulty level feel like anything but a cakewalk. If you don't frustrate easily, give Gunborg a try.
Like the original release on the 3DS, Disney Magical World 2: Enchanted Edition is fit for younger players who can't quite grasp Animal Crossing: New Horizons and the hardcore Disney fan. The simple activities, brisk pace, and overall Disney vibe is a perfect fit. For everyone else, it has a good amount to do but nothing that captures your attention like Nintendo's game. If you're tired of being on your own deserted island, then Disney Magical World 2 will briefly scratch the life simulation itch, but you can skip this one if you're still paying off loans, are deep in the "Stalk Market," or knee-deep in designing houses for other animal visitors.
Live A Live is the ideal way to experience a cult classic game. It maintains or improves on everything that made the original game distinct while polishing it enough that some of the more dated design elements don't detract from the whole. It's a weird, quirky, and distinct JRPG that to this day is unlike anything else on the market. It won't be for everyone, but if you're a fan of JRPGs, then you owe it to yourself to give it a shot. What other game can you have a cowboy team up with a caveman and the pilot of a giant robot?
In the end, Moo Lander is a solid adventure game that works despite the genre being mislabeled. The placement of more physics puzzles is a welcome one, even if a few can be a little frustrating. Combat is solid enough, provided you know beforehand that the boss fights tend to be a huge pain. The world may not have much in the way of exploration, but it feels anything but sterile, and the tools are quite fun to use. It's an enjoyable game overall and one that adventure fans might be interested in if they wanted something a little different.
As Dusk Falls is a fun little entry into the multiplayer movie-game genre. It's neat to see a crime thriller as opposed to a horror movie and that alone lends it some charm. Unfortunately, the second half of the story meanders and is more disconnected than the first half, but it still is worth experiencing at least once. It doesn't quite stick the landing as hard as you'd hope, but it has a lot of potential as a party game.