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One of the greatest examples of sheer precision in rhythm game design, and, let's face it, there's nothing more important to a rhythm game than that.
Being a slightly weaker sequel to that by the tiniest of margins still means that Edo Blossoms is one of the best visual novels out there.
In being a slavish homage, the Dragon Sinker also opens itself up to comparisons with the game it's derivative of. And, sadly, it doesn't come out well in those comparisons at all.
There ends up being a lot to unpack about Cyberdimension Neptunia: 4 Goddesses Online, but to compare it to any other title out there on the market wouldn't be adequate preparation for those who are deep-diving into the series for the first time.
Rad Rodgers is still a reasonably fun experience with decent platforming, highly detailed environments and a funky soundtrack. The game despite the obvious padding is a great length for both casual gameplay and for someone who wants to finish it in one sitting. The misfiring humour and weak standard of the environments however make for a poor narrative, and generally, an experience that isn't particularly memorable.
As a demo, it actually works; when I played it for ten minutes in a controlled environment last year, I came away quite impressed with it. But those first ten minutes are Bravo Team's limit, and Sony should have realised this and pulled the plug on the project as a commercial game a long time ago.
World Conqueror X is a hugely rewarding strategy game. It's not as refined or committed to the history of the conflict as the more serious wargame fans would like, but then it manages to depict the truly complex, global conflict in a streamlined, accessible, and, for the most part, authentic manner. I am beyond delighted that the Nintendo Switch has something like this on it.
I really liked Radiation Island. As a kind of low-budget, design-by-subtraction experiment in crafting and survival systems, Atypical Games crafts a rewarding feedback loop that keeps players on their toes for the entire experience.
To say that The 25th Ward is niche would be an understatement, but that's what's so impressive about it. It respects the intelligence of its players, allowing them to wade through the feverish surrealism that the game often depicts, and melds that perfectly with a traditional noir thriller than Raymond Chandler himself would have been proud of.
Fe is a fairy tale: the sort of story that finds charm in its simplicity and familiarity, but has a lot to say to anyone willing to dig beneath the surface. In that, it's a resounding success.
Totes The Goat takes one of my favourite retro games, and does a decent job of modernising it.
Mulaka might not be your favourite game in 2018, but what you take away from it will be far more valuable than the couple of hours of entertainment you'll get from it.
There's nothing that actually redeems Hollow. It's a B-grade Dead Space clone that follows the "rules" of horror without actually understanding any of them.
In short, Where the Water Tastes Like Wine is an incredible achievement, and the latest in a growing body of games that really push the bounds of what the medium can do. It is, at its heart, a game about stories, and the incredible power that they have, brought to life in the most beautiful way possible.
Immortal Redneck is a blast of a game in a genre that we don't see enough of. It's not the first roguelike FPS that we've seen on PlayStation 4, and I wouldn't say it's the best, either. It does, however, have an exceptional aesthetic, clever level design, clean action, a decent difficulty curve, and plenty of longevity. A very worthy action game indeed.
If you've been been needing some lighthearted dungeon crawling or have already played the localised sequel and want to know how the series began, than you'll appreciate this one a great deal.
For a debut game, Moss is a remarkably mature, intelligent, confident and purposeful game by Polyarc.
Despite the issues with balance, juvenile moments in the writing, and the occasional bug that suggested the ambition of the game slightly overextended its budget, Sword Art Online: Fatal Bullet is the best video game entry in this particular franchise.
Superola is just a whole lot of nonsense that aspires to be a funny and entertaining game.
Ultimately, Pac-Man Championship Edition 2 Plus is proof that bigger isn't always better. The additional gameplay mechanics only get in the way of how fun the original was, and makes the screen a busy mess at times. The saving grace is that the Switch version of the game is perfect for short play sessions, which makes it a decent purchase for those that want Pac-Man on the go.