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Digitally Downloaded

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2735 games reviewed
73.2 average score
80 median score
55.9% of games recommended

Digitally Downloaded's Reviews

Aug 28, 2020

Pitched at a delightfully low price for what's on offer, Nexomon is, potentially, the start of an excellent franchise.

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Aug 27, 2020

Buried Stars could have been a 5/5 game, easily. Unfortunately, the narrative thought behind the game really relied on me having a personal interest in the characters and their plight, and thanks to the inelegant and overly literal localisation, it became impossible to see them as anything but constructs and narrative tools.

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Aug 27, 2020

Giraffe and Annika is the first outing for Atelier Mimina, and as a statement of intent, it shows us a developer that we should be paying attention to.

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Aug 26, 2020

This new entry with Project Cars has given the series an identity crisis, and where the developers could have taken their existing learning and delivered the previous Project Cars vision to an all-new degree, instead we've got the team effectively starting from scratch again.

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Aug 25, 2020

It relishes in being brazen to the point that it knows it's going to draw some eye rolls. It also knows that many of its fans will enjoy both the brazenness and the eye rolls from the puritans - it's edgy like that. But, really, it's great. It's an excellent blend of "kart" racer and jetski playground, and it is built with a level of precision and eye for detail that I think will surprise and impress many

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Aug 24, 2020

Ultimately, Road to Guangdong is an inconsistent game, but its heart shines through its writing and visual design.

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Aug 21, 2020

An excellent simulation of an excellent sport.

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Aug 20, 2020

Somewhere along the way, Chinese Parents really did get me to reflect.

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The writing in Through the Darkest of Times is evocative, powerful and poignant. Too often it's undermined by the game also having systems that contain the same kind of resource juggling and time management that we see in anime dating sims.

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Aug 15, 2020

I wish I could delve more deeply into the themes in this review, because there's a lot to talk about with this particular dark mystery and I'm looking forward to discussing it at greater length with people down the track, but just be aware going in that there are layers of nuance to this game that it will never get the credit it deserves for.

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Aug 14, 2020

It’s not particularly insightful or rewarding. It’s just a mean-spirited joke at the expense of the player. And even if the joke is well crafted, you’ve got to ask yourself if you really want to be on the receiving end of it.

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Aug 12, 2020

These are the good vintage fighting games, in other words, and you'll probably find yourself coming back to them more often than you'd think because they're just that playable and charming in their highly-refined and precise simplicity.

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It's neither the perfect dungeon crawler nor the most stand-out visual novel, however, the blend of the two, coupled with the strong anime license leveraged with the greatest of competencies, still make this one a very solid time-filler.

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Aug 7, 2020

This is a really enjoyable strategy game, and has so much room to grow that it's genuinely exciting. Adding additional factions and campaigns will add to the longevity of Fantasy General II, but even as it is right now, this is a near-perfect blend of tight, varied tactical action, gorgeous fantasy aesthetics and plenty of depth. It has been great to welcome a beloved classic back.

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Aug 6, 2020

Necrobarista is an eclectic mix of things. It’s a character-driven musing on life and death. It’s a deeply Australian story written by Australians. It’s both funny and sincere. It’s one of those games that will stay with you long after it’s done, and it’s the kind of culturally-relevant artefact that gives it value beyond its scope as an entertainment product (though it’s certainly entertaining too).

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Aug 5, 2020

It’ll take a lot of patience to enjoy this one, even if you are a seasoned fan of 3D platformers.

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Aug 5, 2020

Othercide had all the elements it needed to become something truly powerful. Sadly, it tries to stretch that material too far and forces players into too much repetition, eventually diluting the game's impact and leaving it as something which, as vivid and entertaining as it is, is also just a game.

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Aug 4, 2020

If there’s anything to be learned from Nowhere Prophet, it’s that a successful rogue-lite is like intricately designed lightning in a bottle, and no amount of mechanics which look good on paper can recreate a truly well-planned experience.

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Aug 4, 2020

I know the knee-jerk response to any mobile game-like “cute and charming arcade experience” is to assume it’s some kind of cheap shovelware, but Dodo Peak is precise, clean action, with well-designed levels that straddle the line between encouraging creativity among players and giving them a specific range of different puzzles and logical traps to overcome. It’s bright, cheery fun that people of all ages can enjoy, and is something well suited to the Nintendo Switch platform

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Aug 3, 2020

While I admire the ambition of Cradle Games, with Hellpoint they've shot for the stars but well missed the mark.

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