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It’s because of this that Star Wars Jedi: Survivor is now one of my favourite stories set in that universe. It’s bold, it’s brave, and above all else – it’s exciting. It fits in so well with what we know about the franchise’s overarching lore, while also offering enough new content that it could stand on its own.
It’s hard to really sell just how perfect Resident Evil 4’s remake is. You’d think after countless re-releases and ports that Capcom wouldn’t have the energy for this anymore, but not only has it treated the source material with the utmost respect, but has also paved the way for an experience that may even surpass the 2005 original.
I’ve raved about how amazing it is that we can play PlayStation exclusives on PC before, and with Returnal I feel that this is the very encapsulation of Sony’s goal. Returnal is a chaotic delight to play, and fits perfectly with the setup and mindset of a PC gamer. I’m already looking forward to trying my next run.
Altogether, SpongeBob SquarePants: The Cosmic Shake feels like it’s exactly in line with what the cartoon has become. The humour isn’t quite what it used to be, the characters are flanderisations of their original counterparts, and the plot is just too weird that it probably won’t appeal to older fans. But the children will love it.
Even when I know what’s coming, I can’t help but be drawn into the atmospheric tension that had me adore the horror classic of 2008. Dead Space is a prime example of how a remake should be done and unfortunately for you, your neighbours will hear you scream.
Season is a reminder that memories of the past are all we’re left with, and it staples the importance of being able to carry over that knowledge into future generations. Because otherwise, we’re left with a culture that is doomed to repeat the same mistakes and won’t have the skills to work past it.
Horror games, at their very core, are all about the fear factor. Developer Supermassive Games did a fantastic job of sustaining the unpleasantness in certain sequences, but couldn’t maintain it for the entire length of the game. I come away from The Devil in Me with a new-found fear of seeing button prompts pop up at every available opportunity.
As a fan of FPS games and a casual fan of the CoD franchise, it pains me to say Call of Duty: Modern Warfare 2 is one of my most disliked entries in the series. The campaign is a huge step down from its original namesake, and the multiplayer has disappointed me on many levels. I know Activision loves to get a slice of the CoD pie every single year, but I still think we’d be better off with fewer titles, bigger innovations.
The longer story and expanded worlds give way for characters to develop in meaningful ways, making the whole game feel very much like a sequel worthy of its predecessor.
With now two excellent games under its belt, it beckons the question of where the franchise goes next. Do we go for a simple Mario & Rabbids 3? Do we add Zelda or Pokemon characters into the mix? Do we change genres, turn it into a soulslike or roguelike? Whatever happens, I just need more.
The Last of Us Part 1 is a game that doesn’t feel like it needs to exist, but I’m glad it does. Even though that outdated 2013 design still bleeds through, the visual upgrades, combat tweaks and accessibility improvements makes it feel like a brand new title. In time, this will become the de facto definitive edition of the game that will be enjoyed for generations to come.
My major disappointment comes from the lack of F1 Sprint at launch. It might not be the most tactically engaging aspect of F1, but it is a major component of 3 weekends (6 from 2023). I think it could provide a really interesting challenge with players only having 1 session to work on their setup before parc ferme locks the majority of changes, something that real team principals are forced to contend with. A shame, but as a foundation F1 Manager 2022 is an incredible triumph that has me excited for the future of motorsport management.
In a time where there’s more open-world crime games out than ever since the series’ last game, the Saints Row reboot still manages to carve out an identity for itself even in such a crowded landscape.
By now we’re definitely starting to feel the effects of genre fatigue amongst soulslikes. And Thymesia certainly reaches a point where it can’t separate itself from the games that came before. However, there is still a lot of originality in its combat systems and world design so that the game doesn’t feel too derivative. It’s just a shame that clunky controls and awkward bugs hold it back.
To put it simply: Rollerdrome is fantastic. It’s easily one of the coolest games I’ve played all year. Although there are a few missed opportunities here and there, the gameplay is continuously creative, the story alluring, and there’s never a dull moment.
When I think about Marvel’s Spider-Man, my mind keeps returning to a moment early on in the game, where Peter gives Miles Morales a couple of pointers about how to fight well. The pair exchange jokes, look out for each other, and there’s the inception of a real bond there that carries through the rest of the game. This is at the core of Spider-Man’s heart; how well the character warms to the people of New York City. Insomniac Games’ understanding of the source material is truly what makes it shine.
You don’t need any previous knowledge of Digimon, and even with my own extensive history with the franchise there were still plenty of twists I didn’t see coming because the story was just that compelling.
So overall, is As Dusk Falls worth it? It has a captivating story with more than a few rocky moments, but is as close to feeling “genre” as it can get. It also has a lot of shortcomings that might only be saved by the interesting multiplayer features. It’s the perfect game to pull out for any digital or physical get-togethers, but is otherwise a reminder of wasted potential.
Though short, Stray is a delight of a game to experience. Forcing players to make organic progress feels like a genuine achievement, and viewing this world through the unique perspective of a cat gives the story considerable more weight. Stray is a game that you will think about even when you’re not playing it. Like a good book, its world pulls you in and you never want to put it down. It’s nice to see at least one cyberpunk game live up to the hype, eh?
If the core F1 racing experience is what you care about most, then you likely won’t be disappointed by this year’s latest instalment.