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TheSixthAxis

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3169 games reviewed
71.2 average score
70 median score
61.7% of games recommended

TheSixthAxis's Reviews

3 / 10 - DeadCore
Jul 31, 2017

It's a shame the game is entirely let down by poor controls and sometimes cheap challenge design, both of which are at odds with the game's speedrunning ethos.

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Jul 31, 2017

Super Cloudbuilt is a stunningly well realised game. It's fun and frantic, yet the player is always in control. How much you enjoy this game will really depend on how much of a glutton for punishment you are. Cloudbuilt is frustratingly hard, but those with the patience and skill to persevere will find a rich and rewarding title with a great deal of replayability, returning to each level to find the optimal routes and looking like a boss whilst doing so.

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Jul 28, 2017

Unboxed: Newbie's Adventure will be a pleasant surprise for many 3D platforming fans. Although fairly unassuming, it offers a simplistic, lighthearted approach to the genre with hours of fun to be had.

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Jul 28, 2017

Much like so many middle films in trilogies, it all feels like this is the stop-gap between the first part and the concluding chapter that will apparently release later this year.

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8 / 10 - Archangel
Jul 27, 2017

Archangel is a game that shows a lot of promise from Skydance Interactive. There's flaws with checkpoints and lip syncing, but the game's presentation on the whole is great and none of that matters when you're piloting the mech. You feel incredibly powerful as you easily brush aside smaller tanks and drones, while battling with larger enemies feel like a proper fight.

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7 / 10 - Miitopia
Jul 27, 2017

I wasn't expecting to like Miitopia as much as I did, but it certainly had me hooked until the end. It's deceptively long despite its rather basic premise and while the first two thirds are somewhat restrictive, the final third is when the game really comes into its own and shows off its true potential with compelling mechanics that are surprisingly deep. Miitopia is an odd duck for sure, but one that is very hard to put down once the hooks are in.

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5 / 10 - Hey! Pikmin
Jul 26, 2017

Much like Chibi Robo! Zip Lash was a bit of a flop in converting a primarily 3D franchise into 2D, Hey! Pikmin makes errors of its own. While the antics of the Pikmin seen in the levels are adorable and the game is visually pleasing, I just couldn't get over the way the Pikmin behaved when I was playing. It's otherwise a rather bland and forgettable adventure that Pikmin fans can quite easily skip.

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5 / 10 - Theseus
Jul 26, 2017

Short and succinct, there's nothing about Theseus I strongly disliked. That said, beyond the occasional picturesque moment, there isn't a lot here worth shouting about either. It succeeds in bringing a brutal slice of mythology to life, but lacks the depth or impact of similar action adventure games, putting too much emphasis on style and presentation.

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7 / 10 - Aven Colony
Jul 25, 2017

The first impressions of Aven Colony are great, as you build your first colony, finding your way on this alien world. It doesn't take too long before you start to see the limitations, whether by design or by mistake, leaving this as a city builder that's easy to pick up and play, but one that could do with a little more depth.

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7 / 10 - Tiny Trax
Jul 25, 2017

Once you get the hang of Tiny Trax, it's a fantastic little racer that demands you learn the tracks, perfect every corner, and know exactly when to boost in order to win. Some people might stall while getting over the initial hump of learning the handling, others when contemplating the amount of content in the game, but get past that and you'll find a slot-racer for the VR generation.

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8 / 10 - SUPERHOT
Jul 24, 2017

A crafty base concept and careful execution make Superhot one of the most intriguing games to come from the recent class of indie-developed shooters. Its bizarre setting and puzzle-like approach are refreshingly original and hopefully something the team will now expand upon following Superhot's early success.

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9 / 10 - Pyre
Jul 24, 2017

Supergiant Games continue to burn brightly as an independent studio, with Pyre being their latest imaginative and fantastical adventure. It casts aside many of the trappings of an action RPG from Bastion and Transistor in favour of something more akin to a real time tactical game, wrapping its fast paced and often fraught battles up in a world and cast of characters that gradually draw you into its cyclical tale.

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Jul 24, 2017

Cars 3: Driven to Win is a fun and eclectic racer, and one that boasts plenty of content that'll keep fans of the films happy for many hours, especially younger gamers who may well overlook some of the flaws. It's a shame then that the game's poor performance, lack of polish and often unfair difficulty level make it that much harder to recommend to anyone else.

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Jul 20, 2017

Valkyria Revolution's biggest crime is that it is utterly dull. The tonal changes to the narrative, and to the combat system, are completely pointless, and not only do a disservice to the Valkyria name, they render it meaningless. Such are the differences between the two titles I don't understand why they bothered to sully the series' fantastic reputation with this release.

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7 / 10 - SUPERHOT (VR)
Jul 19, 2017

Superhot VR should be the ultimate power fantasy. Being able to juggle four pistols, firing each one off while dodging a hail of bullets is just one of the many stunning set pieces I've relished in. However, when one cog in the machine gets caught, that absolute immersion slips away. If optimised better and with slightly reworked levels, this would be a PlayStation VR essential. As it stands, Superhot VR is still good though too inconsistent.

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Yonder: The Cloud Catcher Chronicles is that it is a beautiful canvas that needs more detail to make it a masterpiece. Gemea is an enchanting location and the majority of systems in the game function well, but the magic hook is missing. The story isn't engrossing and the quests just blend into each other for the most part, as do the characters that give them. Gemea is magical, the content not so much.

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Jul 18, 2017

While Fantastic Contraption encourages you to be creative, it immediately boxes you in at the same time with a limited number of solutions and even fewer tools. Its novelty wears off far too soon, resulting in something as shaky as its player-made creations.

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8 / 10 - Splatoon 2
Jul 18, 2017

A fairly straightforward sequel to one of the Wii U's best games, Splatoon 2's unique take on the online multiplayer shooter is as fresh as ever on Switch. Nintendo still have one foot in the past with online functionality, stubbornly sticking to their (paint) guns when they should be learning from others, but these flaws are easily covered up once you get into a game. At its heart, Splatoon 2 is a second helping of one of the most inventive shooters of the last decade.

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5 / 10 - Pox Nora
Jul 17, 2017

In the end, it doesn't even matter that the gameplay here is so good and delightfully complex. Pox Nora on PlayStation 4 is a failure in execution rather than concept; an excellent card and strategy game that few will likely stick with because of the frankly unacceptable technical issues. Even frame rate issues could be overlooked, but parts of the UI failing part way through matches rendering them unplayable and the usual F2P always online syndrome casts a dark shadow over the rest of the game. Maybe just play it on PC instead.

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Jul 17, 2017

While I eventually enjoyed Aporia: Beyond the Valley, the moments where bugs and glitches appeared took me right out of the experience. It's a shame too, as the story is well told despite uttering no words at all, the premise is genuinely interesting, and the puzzles – when they work as intended – are a joy to solve. It's certainly one to wait on for now while they tidy up all the bugs and glitches.

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