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Final Fantasy Crystal Chronicles Remastered Edition retains plenty of its original charms, enhanced by updated visuals and audio, but with its defining local co-op diluted by clunky online play, it simply doesn't stake a strong enough case for its return.
Best Friend Forever has an enjoyable, light-hearted storyline, for an easy relaxed gaming session. Dating Sims can be very hit or miss, and despite being short and having some unfortunate dialogue, I would very much consider this one a hit. The "adopt, don't shop" message, as well as the inclusion of dog breeds that are considered unpopular only added my enjoyment of the game. Oh, and yes, you can pet the dog.
Reining in on the supernatural, Tell Me Why is a more nuanced, intimate and mature story that explores family trauma that challenges our memories and relationships, while making another bold step in representation for video games.
No Straight Roads is a loveably scrappy indie action adventure where the villains and their multi-stage musical battles are the true stars you'll keep returning for.
Kandagawa Jet Girls follows the unfortunate pattern that many of HONEY∞PARADE GAMES latest titles have fallen victim to. There's style and charm galore, with sharp character visuals, fun music, and a charming anime-as-hell story mode. The actual gameplay, though, is rough at every possible edge, presenting a half-baked version of a truly interesting idea that simply wasn't executed on well. There's a lot to love with this game, but unfortunately, there's plenty to dislike as well.
Going forward, I'm hoping that Train Sim World 2 can serve as a platform that Dovetail can continue to expand on, not just in terms of routes and trains, but features that fans have been looking forward to for years. If you're new to the series, or train simming in general, this really is the most accessible and best way to start.
Amid its gentle but affectionate satire of Chinese norms and customs, Chinese Parents is an accessible and engaging life sim that should resonate with just about anyone who's gone through childhood and adolescence. Even if you fail, you'll still have a good time.
Aokana is a wholesome underdog story ruined by panty shots and sudden nudity. This being said, if you can see past the fan service, the distinctly unlikeable protagonist and one note characters – OK, that's a lot to look past – this actually comes together to create an engaging tale of overcoming fears and the power of friendship, and you can't help but root for them.
Project CARS 3 suffers from a case of mistaken identity. Once you adjust to the new direction, you can get into a fun flow of ticking off objectives, drifting around hairpins and purchasing upgrades. However, while the series' existing platform means you get a great variety of circuits, cars and weather conditions, it also shackles this game from being a great arcade racing experience.
In the end, Is it Wrong to Try to Pick Up Girls in a Dungeon? fails to deliver satisfying combat, falls short of being a rewarding dungeon crawler, and tells the story in a fatally cumbersome way that just isn't engaging. You'll be better off just watching the anime again.
I hate being that guy who basically says "this isn't the game I wanted to play", but in Skully's case it seems the most appropriate conclusion. So much of the game concentrates on mechanics that were rightfully abandoned and too little fulfils the marble rolling promise of its early footage. Looks like I'm still waiting, like a strangely bearded Cinderalla, to go to the ball.
Challenging but without the same painstaking depth as most fighting games, Griefhelm neatly distils the thrills of facing your opponent in a mortal melee. The campaign has some clever ideas to help extend longevity with multiplayer being a welcome addition, though the core gameplay can grow repetitive after a while. Still, it's a fun take on the genre and one that will hopefully grow and galvanise over time.
Ogre tale is one of the most Marmite games I have played in a very long time. If, like me, you're a Japanophile, you'll probably be able to look past the flaws. If not, you're going to hate the jarring dialogue jarring and incessant reference dropping.
Peaky Blinders: Mastermind offers one of the most essential puzzling experiences of 2020. The masterminding may come to an end far too soon, but when it does the the sublime gameplay mash-up you've just had will make you realise that Futurlab have forged an entirely new genre: rewind time strategy. Peaky Blinders: Mastermind is so good that it compelled me to go and watch the original TV show. Now, how many games based on a franchise can say that?
Without wishing to damn it with faint praise, Battletoads is pretty much exactly what you'd think it would be. Taking clear influence from the 90s classics whilst adding in some welcome modern approaches, there is plenty here to enjoy while it lasts. An ideal perfect Game Pass title, this is well worth checking out, warts and all.
PGA 2K21 gives a damn fine game of golf. It controls solidly and there's a good learning curve as you get to grips with the more advanced types of shot. Despite that, I can't help but be a little disappointed with the feel of the overall experience. What should have been a hole in one return of a licensed golf series feels like it's only just managing to hit par.
Ultimately SWORD ART ONLINE: Alicization Lycoris takes too long to get to the point both in its combat and story, leaving the player disinterested before it even really begins. There is a good game here if you do commit to it, with some great character and world design, enjoyable combat, and interesting game systems, but it's just not worth the slog to reach it.
Fast & Furious Crossroads is a melting pot of ideas, none of which have had time to mature. Poor vehicle handling, weird pacing, unloved online multiplayer, inconsistent visuals, the list goes on. All of those Facebook comments lambasting the trailer for 'PS2-era graphics' are wide of the mark. It's PS2-era physics, dialogue and level design too.
At its heart, Void Terrarium is a delightful, charming and compelling Tamagotchi-inspired 'keep them alive 'em up.' Sadly these magical moments are coated in so much tedious and overly-difficult combat and exploration bloat that it is exhausting to find them. There's magic hidden deep in this game, just be prepared to grind long and hard to find it.
Spiritfarer has a soft, caring, bittersweet tone that I've rarely encountered in video games. For a game all about death and dying, I only ever felt calm and relaxed when playing it. The management gameplay is varied and engaging, and even though the scope if it leads to the game getting a bit too long in the tooth, it helps connect the incredibly emotional story beats together so well. Mix that up with its beautiful art style and enchanting music, and you've got one of the most emotional management games I've ever played.