Top Critic Average
Developer: NIS America
Publisher: NIS America
Void Terrarium is tough, and it can be unforgiving with a lot of different systems to keep track of. But it's always a satisfying experience. It's not the greatest roguelike/Mystery Dungeon title I've played, but it might just have the most rewarding gameplay loop I've seen in the genre.
At its heart, Void Terrarium is a delightful, charming and compelling Tamagotchi-inspired 'keep them alive 'em up.' Sadly these magical moments are coated in so much tedious and overly-difficult combat and exploration bloat that it is exhausting to find them. There's magic hidden deep in this game, just be prepared to grind long and hard to find it.
As someone who loved A Rose in the Twilight and the whimsical art style found in both of these games, Void Terrarium is a hard sell. At its core, you have an okay roguelike that is bogged down by countless mechanics and things to pay attention to. Fight a monster, heal yourself, replenish your energy, clean up Toriko's poop, obtain food, drop something for a blueprint, and then rush home because she is about to starve to death. It's a lot to take in and as a result, falls short of simpler and less management heavy experiences.
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void tRrLM(); //Void Terrarium - Story Trailer | PS4
Void Terrarium - Announcement Trailer (PS4, Nintendo Switch)