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Limerick: Cadence Mansion lacks in horror what it also lacks in limerick-related puzzles, partnered with frustrating action, this is a game that was not ready for the market yet.
The gameplay is an interesting twist on a 3D platformer. While the art is nice and music is catchy, more thought could be put into the level design.
El Paso, Elsewhere feels good to play and is beautiful to look at. But even more than that, it's simply an outstanding piece of southern gothic fiction, with a quality of writing that blew me away.
Chants of Sennaar is a masterful deduction puzzle game, let down by its bland stealth sections.
Starfield is the culmination of Bethesda's 25 years of excellent RPGs and makes me feel the insignificance, humility, and thrill of exploring space. Every time I think I understand Starfield, it finds a new way to surprise me.
Astrea: Six-Sided Oracle presents an interesting new combat system that creates complex scenarios for you to navigate, if it weren't for the not yet perfected balancing that at times makes things more straightforward than they should be.
Wandering Sword promises sweeping wuxia action in a classic JRPG-style tactical RPG. Instead, it delivers a five-fingered death punch of bad localization, obtuse systems, and terrible save management.
The Many Pieces of Mr. Coo is a perfect blend of art and puzzle design. Ignore the bugs that may be and immerse yourself in this whimsical world.
Though its narrative and characters leave a little to be desired, Sea of Stars is an audiovisual masterpiece with endlessly fun gameplay, and an overall sense of adventure that is equally nostalgic as it is timeless.
No aspect of Boti: Byteland Overclocked impressed me in any way, and many left me wanting to quit. It is a tough sell for any platforming enthusiast.
Armored Core VI revives an old series and takes it to brand new heights, creating an addictive gameplay loop that will keep me playing to NG++ and beyond.
War is a difficult subject to cover, and unfortunately Torn Away blunders on all aspects. You start feeling sad more for how bad the game is than what it’s about.
Daymare: 1994 Sandcastle successfully channels the spirit of classic survival horror titles, but the clunky controls and laughable voice acting prevent it from reaching the heights of its inspirations or pushing the genre forward.
Fae Farm is a delightful game with a fun story and cozy atmosphere that just falls short when it comes to some classic farming sim elements.
Anonymous;Code is an excellent entry in the Science Adventure visual novel series. It has a deep story filled with surprising twists and an intriguing central concept - what if you could "save' and "reload" your life like a video game?
A shear blast to play. Grab your board and hit the rails! This game will have you dancing until the very end. Don’t forget the spray paint!
Tiny Witch's combination of cozy and chaotic does not pay off all too well, as it embraces neither. It plods along to the finish line, leaving no strong impressions.
Fort Solis' incredible story is told through the brilliant performances by its star-studded cast. As is the purpose of walking sims, if you go into Fort Solis not expecting much in terms of gameplay, it makes for a brilliant one-sitting game.
SPRAWL's menacing aesthetic, exciting gunplay and an unbelievably good soundtrack make for a yet another fantastic FPS campaign that leaves me wanting more in the future.
Black Skylands offers a unique setting and really fun combat both on airships and on foot. But the story and exploration are not at the same level of quality as the combat, making them less enjoyable in comparison.