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Mortal Kombat 11 is the latest game in the 25-year history of the franchise continuing from the massive success of the last few titles under the helm of Netherealm studios. It’s been four years since MK10, and we have had Injustice 2 in between which has had an impact on the way we play this current title, for the better of which I will cover later on in this review.
Apparent from my extensive collection of sports-based video games, I am a huge fan of sporting titles. From NBA to Madden, and NFL to FIFA, I have always been a follower of sport and the competitive gameplay that these video games provide. One of my favourite memories of my teenage years was playing Brian Lara International Cricket 2005 – what a game that was. Now, that being said, my eclectic mix of sports games has never extended as far as Baseball.
I was intrigued about Close to the Sun from the very first time that I saw the trailer and the original concept art. The comparisons with Bioshock, which can never be a bad thing, are many. The ocean setting, the art deco style, the communication via radio and the scientific element of the story. However, this is where the comparisons stop. Close to the Sun is a game that deserves its own identity and will offer a different experience to Bioshock. Read on to find out about my time aboard the Helios.
Puyo Puyo is a super simple game that you can learn to play in seconds, but that will take hundreds of hours to master. Better known outside of Japan as “Dr Robotnik’s Mean Bean Machine” this game has you matching sets of Puyos (beans) in groups of four. Ideally, you want to match a set of four in a way that will chain together multiple matches, with each successive match dumping more and more trash Puyos on to your opponent.
I’m going to start this review off in a manner befitting of Capcom’s latest behemoth offering on the Nintendo Switch, go and buy Dragon’s Dogma: Dark Arisen NOW. If for some reason you are still here, then let me take five minutes of your time to divulge exactly why this expansive, detailed and beautifully crafted open world role-playing game is worthy of your attention.
Developed by a one-man band hailing from Finland, Super Blood Hockey is a faithful nod to the games of the late 80’s and 90’s. Adding a touch of bloodthirsty violence to the sport of Hockey, Loren Lemcke has looked to remind us all of what made gaming so great way back when. Demonstrating that whilst graphical enhancements and complex storylines are always welcome, you can’t go wrong with a bit of simplistic, wholesome fun. With the backing of Digerati, renowned for their support of independent game developers, the once Steam only title is now available on the eShop.
Falcon Age is a first-person adventure game developed by the small, Seattle-based studio Outerloop. Your journey begins by awaking in a prison cell on a fictitious planet, colonised by an organisation known as the Outer Ring Community (ORC). ORC has stationed robots to farm the planet for resources and uses its inhabitants for manual labour. You play as one of these inhabitants, Ara, whose days consist of monotonous material gathering under the watchful eye of the enslavers. A chance encounter with a baby falcon allows you to escape from the regime and begin your training as a falcon hunter. Fighting alongside her people, Ara plots a rebellion against ORC to reclaim the land that was once theirs.
Cuphead is not for the faint-hearted, and I will say from the outset don’t be lured in by its cutesy, charming hand-drawn visuals. It’s tough as nails. When the Nintendo Switch edition launched, it introduced a handful of updates to the game including the ability to play as either Cuphead or Mugman right from the start of your adventure.
Like most people, I have always been a fan of the kind of game that lets me go anywhere and do anything. I find that I will spend hours doing the most menial of tasks: fishing for example. Whilst I don't like fishing games, I love fishing in an open world…. I'm aware how odd that sounds.