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721 games reviewed
72.4 average score
70 median score
59.3% of games recommended

VideoGamer's Reviews

Feb 5, 2021

Who would have thought that the solution to madness might be marriage?

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5 / 10 - The Medium
Jan 28, 2021

Bloober Team has summoned a rich atmosphere, under all that writing, and one or two sequences offer glimpses of a purer game.

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7 / 10 - Hitman 3
Jan 19, 2021

That's why, as much as Hitman III was a pleasure to play, it left me longing for the mood of the old games.

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Dec 16, 2020

The scenes that have lodged most deeply in my memory are not those devoted to the chases, the shootouts, or the narrow squeaks, but those possessed of a quiet empathy.

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What I didn't expect from the new Call of Duty was downtime, and the suggestion, at least in the first half, that guns, while great for going in blazing, can provide just as potent a thrill when holstered.

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7 / 10 - The Pathless
Dec 3, 2020

I would prescribe The Pathless to anyone feeling numbed and locked by our days of inanition; it's perfect if you feel your home becoming an isle on the edge of the world.

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Nov 30, 2020

Where Sackboy: A big Adventure proves most winsome isn't in its play but in the surfeit of its surrounding glitter.

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Nov 26, 2020

If you wish to see what your new console can do, this is the game to get; it provides the most whimper for your buck.

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Nov 22, 2020

The developer, SIE Japan Studio, has forged a platformer from the same blend of delirium and precision that blows through Super Mario, and then filled it with fossils.

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6 / 10 - The Falconeer
Nov 18, 2020

Far more than the combat-whose charm ebbs away on a tide of repetition after the first few hours-the draw of The Falconeer is its suggestion that, while we may be shaped by our stories, they don't pin us down, that the mere act of living is to take flight from the past.

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Nov 16, 2020

Sadly, that string of hours, spent clambering up towers and defogging the map, bounding across the fields in a hopeful, happy loop, was the last of the fun on offer.

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The developer, Insomniac Games, has a similar storytelling confidence to that of Naughty Dog-a natural cinematic ease, bolstered by money and technology, which gives equal weight to ground-level struggles as to those beyond the rooftops.

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Nov 4, 2020

This is the crux of Yakuza: Like a Dragon. It is fascinated by the way that games lurk at the soft verges of life, vesting our days with dreams.

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Oct 28, 2020

Where the action comes alive is in the leaving behind of bodies altogether. Most missions involve breaking and entering, and the thrill lies in the absence of any breaking.

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Oct 20, 2020

In the earlier, sandy hours, that restlessness is a boon-the work of a developer surveying the drier sweeps of a genre and divining a bright pool of ideas.

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Oct 14, 2020

It was clearly forged from a love of Solitaire, and even its failures feel like restless, riffled expressions of that love.

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Faced with a declaration as longing and impatient as "It's About Time," I can't help but think, Is it?

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Oct 6, 2020

You could argue that Squadrons breaks no fresh ground, that it is merely the latest in a prized patch of genre; but the ground, fresh or otherwise, was left behind long ago, and being the latest is no bad thing.

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Sep 24, 2020

If you're hoping for a sombre tale of lives brought low by the touch of darkness, my advice would be to go for a ride and take in the sights instead.

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Sep 8, 2020

The new studios pay both respect and homage to the original releases by valuing their clarity above all else.

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