TheGamer's Reviews
Galactic Racer is another example of a studio taking some well-educated risks with the Star Wars IP to create something truly special.
Ace Combat 8: Wings of Theve is both one of the strongest entry points for newcomers, and still a treat for longtime fans.
That being said, Escape From Monday clearly does enough right, as I went right back to find every lasagne, complete every time trial, and go for 100 percent.
It’s a short, beautiful game, both visually and narratively, filled with adorable characters and stunning dioramas that are incredibly satisfying to piece back together.
It doesn’t quite reach the level of enjoyment I got out of Silent Hill f last year; however, there are a lot of elements that work incredibly well here, making this another strong entry in the franchise that I’d absolutely love to see inspire future games in the series.
Control Resonant is so spectacular that they’re worth putting up with. It’s another great entry in the Remedyverse, and I’m all in on what the studio wants to do next.
Fortune's Weave takes the foundations of modern Fire Emblem, stretches them further than I could have ever expected, and somehow makes that enormous ambition feel justified.
Marvel’s Wolverine gets its claws in deep with a memorable, emotional, and high-stakes story, wonderful interpretations of Logan, Jean, and the rest of the cast, and brutally satisfying combat that distils the core of the character down to every snikt and claw pop.
After more than 300 hours, I know Valheim well. Though somehow, it can still surprise me. That is why I suspect I will keep playing it for years.
The creativity and visuals are stunning, the characters have a ton of heart, the soundtrack is an absolute banger, and the atmosphere immediately transported me to the cozy feel of an ’80s–’90s anime. If this is only the beginning for Shapefarm, the future of co-op games is bright.
For a game I wasn’t entirely sure about at first, I’m happy to be walking away with a new addition to my lineup of favorite RPGs, and one that I’d love to see influence the genre.
Capcom’s willingness to return to old franchises is continuing to pay off, because Onimusha: Way of the Sword is yet another banger from a developer that just cannot stop winning.
Zero Company is not as explicitly political as Andor, but like the show, it very much feels influenced by the time in which it was created.
For every battle that frustrated me or story beat I could see coming from a mile away, Duskfade more than made up for it with an unending amount of heart, worlds I genuinely wanted to explore, and tight, surprisingly challenging platforming. Kingdom Hearts might be what got my foot in the door, but Duskfade ended up being more than the sum of its parts.
Its gorgeous style, incredible roster, and genuine evolution of the tag-fighting genre make me confident in finally being able to crown 2026's best fighting game.
I’m truly excited to keep taking my Big Walks – no matter the off-putting name of the friendslop genre, this game is what you make it, and I believe each group that plays will make it their own unique kind of wonderful.
Heave Ho 2, however, has left me with a very different feeling. After seeing more of the ideas the developers of this series have for this concept, now I’m hungry for more.
While there’s a handful of shortcomings, Master Chief's opening chapter has never looked or felt this good, and with any luck, marks the beginning of a new journey where ambitious narratives and evolutionary gameplay mechanics won't be left behind.
For a long time, Avatar has felt like a poisoned chalice when it comes to video games, but Avatar Legends: The Fighting Game proves that it’s been a perfect fit all along. Even with it being on the smaller side, the fantastic and very Avatar combat mechanics, gorgeous style, and love for the series make it a fighter that’s going to be very hard to top.
Even if Moss: The Forgotten Relic loses a little bit of the personal magic that it's become known for with the removal of VR, Quill’s charming adventure absolutely manages to stand on its own two paws as a slightly more traditional puzzle platformer.