TheGamer's Reviews
It’s an easy recommendation for any one already invested in the series, but to the five million couples that played It Takes Two last year: We Were Here Forever should be your next co-op adventure. As the longest and most approachable entry, it’s a great place to start even if you don’t intend to play through all four games - though the second you finish Forever, you’ll almost certainly want to go back for more We Were Here. It’s been a delight to watch We Were Here grow from a student project into one of the best puzzle series around, and I can’t wait to see how Total Mayhem Games takes its signature style beyond Castle Rock next time.
With all of that said, it cannot be understated how compelling this game feels. It takes all the best things from its inspirations and blends them together in a way that works. It’s a game with the combat of a Soulslike, the gameplay loop of a Monster Hunter, and the exploration of a Metroidvania, all set against a beautiful backdrop - conflicting flavours that come together to form a delicious experience. It’s greater than the sum of its parts, and it’s a game I won’t be putting down for a very long time.
Eventually, Best Month Ever becomes a largely run-of-the-mill road trip; you know, the sort of trip you don’t mind embarking on, but would be perfectly okay if it has to end prematurely. In other words, it’s not exactly the most thrilling or boring of journeys, but also one that needs frequent pit stops to sustain your interest, if you wish to see the game through to its conclusion. What’s unfortunate is that Best Month Ever also unabashedly pines for several playthroughs, as evident in its myriad endings, but the vehicle it’s run on guzzles your stamina and patience like the least fuel efficient of cars. Unfortunately, I only have the capacity for a single excursion or two; I don’t think I can stay awake as the road trip sluggishly cruises towards its destination.
Despite my minor grievances, Warhammer 40,000: Chaos Gate - Daemonhunters is exceptionally fun. It’s a treat for the eyes, ears, and the bonce. It’s violent, gore-filled, crunchy, and full of charm. Underneath all of that is a wealth of depth and customization that begs to be explored. If you’re a fan of the setting then this is an easy sell. If you aren’t, then this is still a fantastic introduction to a wacky universe that’s well worth delving into.
Beyond the heavy grind, which is certainly purposeful, some gameplay features which feel a bit light, and a story that might as well not be there, Rogue Legacy 2 will quickly see itself enter the roguelite hall of fame as a shining example of why the genre works so well, and fittingly for a game about lineage, as a show of how far a sequel can improve upon its predecessor.
Even though the two new elements were a bit of a let down, I'd still thoroughly recommend new players try out Bugsnax as it comes to its new platforms, as it’s a delightfully whimsical take on the catch-'em-up, and the narrative goes to strange, dark places - although it perhaps doesn't commit to the bit as much as it should. Bugsnax is a great game for newcomers, no doubt. For returning players? Well, don't expect much from the new customisation of your house, and while the Bigsnax are just Bugsnax by a slightly different name, if you liked Bugsnax and you want to catch more tasty critters, the DLC has some creative new creatures for you to sink your teeth into.
If you've been missing playing Bowling and Tennis in your living room, and are keen to add Football and Badminton to your repertoire, then Switch Sports is the game for you. If you're hoping for a modernisation of everything Wii Sports had to offer, you won't find it here. Switch Sports is the Gerrard slip made video cartridge - so close to greatness, yet so far.
At the end of the day, Godfall solves most of the issues it had when it launched years ago, while also accidentally creating a few additional ones that can be a bummer for new players. This time, however, the game displays way more personality overall than its previous iteration, placing you in a more fleshed-out environment with dynamic and enjoyable gameplay, improving upon dull combat and a shallow story.
Nonetheless, it’s impossible not to be charmed by Chinatown Detective Agency. Mei Ting, in particular, is exuberant and spirited (she particularly enjoys the promise of cash), and the motley crew of characters who accompany you in your detective work is far from atypical, as you work together to unravel conspiracies and convoluted schemes. The treacherous plot at the heart of the game, too, will probably take repeated playthroughs to uncover, given the several routes and choices you can pick throughout the game. For all of Chinatown Detective Agency’s imperfections, this is still a case I’d gladly take on, over and over again. Of course, with a web browser and notebook in hand.
In short, MLB The Show 22 feels like MLB The Show 21 after a decent-but-not-major patch has been installed. If you haven’t played the series for a few years, or are a newcomer looking to dive into baseball sims for the first time, this is the best thing on the market. If you picked the game up last year, you’re paying for minor tweaks and a roster update, and you might not feel a new game is worth it.
I ended up feeling the same way about Shredders in comparison to SSX as I do with Tony Hawk and Skate. I prefer the fast-paced arcade action of the former, but the latter is a great time as well. I’d love to see the core gameplay and vibe of Shredders with a little more budget put into it, as there’s something special hidden underneath all the snow.
Even the perpetually overcast skies feel like a sign of what’s to come for its characters, as if a torrential rain is set to descend anytime soon. But look beyond the parted clouds and we may see a slither of hope yet. Likewise, this is the proverbial silver lining that Norco represents for the videogame industry: a modest title that demonstrates that a narrative-rich experience, made by a first-time indie developer, doesn’t always have to be overshadowed by ostentatious displays of bigger releases. Norco may refer to itself as a sort of pixel ephemera, but its adventure is a vast, cosmic tale that will be fondly remembered decades after.
13 Sentinels: Aegis Rim has found its perfect home on the Nintendo Switch with its mash-up of two genres that work best when on handheld — visual novel and RTS. I ended up carrying my Switch with me for days on end as 13 Sentinels was like a good book that I couldn’t put down. The gorgeous hand-drawn graphics and intricately layered storyline pair beautifully together to create a love letter to classic sci-fi.
Chrono Cross: The Radical Dreamers Edition is a remaster that should have happened years ago, and I’m so glad that the JRPG classic has finally received the respect it deserves in the modern landscape. You seldom see it discussed alongside other genre greats in the mainstream zeitgeist, but perhaps that perception will change now Serge’s iconic adventure is available on a selection of platforms with myriad improvements. Not all of its changes are for the best, but are easy enough to accept when the underlying game is still so masterful.
There aren’t many games I’ve been bursting to play. Skywalker Saga was a rare case, but that came with an added risk - not living up to the hype. It’s the first Lego Star Wars to bundle the films together since the Complete Saga and that’s a tall order, especially since it’s now nine films. Not just three trilogies, either, but all their worlds, their cities, and their landmarks. The old games had small hubs with Dexter’s Diner and Mos Eisley’s Cantina, but Skywalker Saga goes above and beyond to bring Star Wars’ galaxy to life. It lived up to the hype and shattered my expectations. Somehow, Lego Star Wars returned, and it returned with style.
Proof that great things come in small packages.
Bringing this game to consoles turned it into the most beginner-friendly and fastest-loading version of Crusader Kings yet. It falls only slightly short of the PC version’s greatness simply through the game being built from the ground up for desktop gameplay. As it stands, Crusader Kings 3: Console Edition is the platonic ideal for console ports when it comes to strategy games.
If you love the Judgment series, The Kaito Files DLC offers more of the same with enough of a little refresh in gameplay to keep it interesting, and while still offering the usual balance of humour and compelling storyline that Ryu Ga Gotoku Studios has mastered. After all, not many games will have you wrestling in a hot tub with a guy in his underwear while on the hunt for a murderer. Though I would have liked to hit the streets of Yokohama with Kaito or pick up some side cases, it’s an enjoyable experience that left me wanting to spend more time with my favourite flashy-dressed bruiser.
Tiny Tina's Wonderlands is a Borderlands game. It's not a spin-off, it's not inspired by, and it's not a mix of Borderlands and D&D - it's just Borderlands. It's a waste of a great concept, and comes with the typical Borderlands drawbacks of potentially grating humour, way too many guns, way too small storage space, and a lot of always-on characters who aren't given enough room to breathe. It's fun, but it's nothing special. The worst part is it could have been.
Unless you’re aiming to find every Waddle Dee and complete every secret objective, Kirby and the Forgotten Land won’t challenge you, but it sure as hell will keep you smiling. Most of all, it proves that Kirby works remarkably well in 3D and cements itself as the next big thing for the pink puffball. I don’t want to see him limited to just moving left and right ever again.