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I was excited for Annie and the AI, and in general, I think it is a very solid game with what it strove to do. That being said, I feel like it should be known that it touches on some very serious issues in the family and school, which might not be anyone’s idea of fun. However, if you are okay with those topics coming up in games and you like visual novels and AI, I think you’ll like this one.
We Are Eva has plenty of appeal, which you can see for yourself on the Steam page here. I do like how witty Eva is to the game player, and she even points out how many deaths they have accumulated. If you need a precision platformer this summer, I’d suggest giving We Are Eva a go.
Glass Masquerade 3: Honeylines is a great addition to an already great game series. While it is an absolute must for fans of the games, it also makes for a great entry for new players to join in on the fun. The game is guaranteed fun with its gorgeous art, beautiful music, and smooth controls. I can hardly wait and hope for Onyx Lute to release some DLCs to go with the game.
Candle Knight is a solid game with some interesting ideas. This is definitely a title that fits into the category of a diamond with some rough edges. I liked how it tried changing the familiar adventure formula with its adaptive difficulty and balancing combat and exploration. This is helped further with good visuals and a soundtrack. The trouble is many of its elements feel a bit clunky, much like if you were wearing a suit of armour yourself. Combat is hard to grasp at times, particularly when blocking, and some of the platforming is a bit fiddly. But the game isn’t unplayable. Most players should easily see past these issues and enjoy a nice candlelight gaming night (actual candle optional when gaming). If you have room in your gaming schedule for another adventure, then Candle Knight may just be the light you are looking for.
I find it difficult to rate Jack Jeanne because I just could never really get into it, due to my own busy personal life at that moment. But looking at all the great elements this game has: visuals, music, characters and the story, I can recognize that this is a great and unique game, and definitely an innovative step for otome games. I would recommend that everyone gives it a try because there is something for everyone in Jack Jeanne.
Dordogne is as close to perfect as a game can be. There is a little jank, and a little weirdness in the UI, but the beauty and depth of the game make that absolutely forgivable. I don’t think I will be playing Dordogne again any time soon; I think I need to recover emotionally from the story. But I do want to try it again from the beginning and see what other hidden wonders might be around the corners of Dordogne.
Daydream: Forgotten Sorrow is a solid cinematic platformer if you’re looking for a short and sweet adventure that can be completed in a few gaming nights. I often find myself mixed with games like this. I hated the gotcha moments and became frustrated with the platforming, especially during action sequences. Although it was never to the extent where I threw in the towel, something drove me to carry on and see this game to its conclusion. For every issue I had, I could point to something I liked such as the rewarding puzzles, the captivating presentation and the dreamlike soundtrack. It really is a roller coaster of a video game. Ultimately I liked Daydream. Through all the highs and lows I had with my time, I walked away satisfied and wanting to cuddle a teddy. But since I’m a bit old for that now, I’ll cuddle my son instead.
In its style and presentation, Pretty Princess Magical Garden Island is aimed at a young princess-type gamer. I don’t fit that description, but I still enjoyed my time on Carrot Isle. It’s a stress-free dip in and out of the game, which is bright, colourful and full of sweetness.
Alchemic Cutie is a game of highs and lows. The concept is great, and I adore the pixelated format. Wimba Island is full of mystery, and I’m keen to find out more. Unfortunately, the faded or night time colouring when it’s raining and the complexity of the jelly colour palette make it hard to give our top rating. The developers have clearly invested a huge amount of time and passion in the game, and I hope they continue to do so. Ideally, I would rate this as “I Like it a Lot”. However, the poor performance on the Nintendo Switch version renders it impossible to recommend at the time of review.
Don’t be fooled by the simple graphics, shapes, and “mobile game-esque” presentation. Drop It: Block Paradise has some good ideas, clever design, many achievements to collect, and a fun level editor. All it needs is some polishing with the controls across various inputs because the game is really tailor-made for all ages. I also found the game to perform a bit sluggishly on low-spec computers, which is a bit surprising given the graphics. However, the sheer number of levels is enough for me to give Drop It: Block Paradise the green thumb of approval.
Tiny Thor, for me, was a pleasant trip down the retro platforming avenue. Although I enjoyed it, the experience might not be for everyone. The game does bring with it some of the retro baggage. Levels do get very tough, requiring precision platforming to fully conquer. The health system isn’t that great, and levels do feel a tad long, reducing the drive to go back to explore for all the secrets. Still, the game gets so much right with tight controls, brilliant presentation and a challenge that may be tough but is rewarding if you stick with it. You will likely feel worthy if you decide to take up the hammer with Tiny Thor
Speed Crew is another recommended game to add to the co-op game night. As is often the case with these games, this is not recommended for those venturing alone. With other players, the experience is fun and addictive. A few niggles hold it back from top-tier greatness, with items appearing a bit too small on screen, and it’s sometimes hard to tell what exactly needs fixing on the car due to colours blending together. However, my friends and I could look past these and still thoroughly enjoyed our time with it. Speed Crew makes it through the finish line with some dents but still takes first place as a co-op game.
Hello Goodboy shows a remarkable sensitivity to a painful topic from the beginning by warning the players that while the story is light-hearted, it can still be painful to someone who has lost a precious person. In that matter, it heavily reminds me of Spiritfarer (2020). Hello Goodboy is a memorable cozy gaming experience that is definitely worth trying out.
Strayed Lights looks beautiful and has a deep combat system that is rewarding for those able to click with it. It just didn’t click for me. Much like the NPCs in this game, I felt lonely and desperately needed a hug. Though I honestly like what this game is going for. The presentation feels cinematic, with large open areas to explore and epic boss battles. So it’s another of those examples of a game I like but just could not connect with its parry system. I have enough real-life stresses currently, which is not helping. With that in mind, I still recommend it, but a demo would have been really helpful for players to test the waters before they commit to purchasing. If you have fast reflexes and don’t mind long battles, then go into the light and have fun. But if you’re looking for a calmer experience, then seek light elsewhere.
Grow on the Go is a good addition to the gardening games out there. It focuses on managing your shop, growing plants in several different regions of the world and finding new varieties like shiny plants and out-of-the-ordinary colours. Some small bugs need ironing out, but for the price, this is a lovely gardening game. Look at the world from your storefront window, and make your customers happy while surrounded by your green cute friends.
With its simple yet challenging gameplay, Cubic Figures is a fun addition to the casual puzzle genre. The game’s content is more than enough for a few hours of fun.
Bread and Fred was not the cuddly co-op adventure I was expecting. Frustrating in co-op and unplayable in single-player. This wasn’t for my wife, who I roped into playing this experience with me, or me. Costing me almost my marriage. I can see an audience who likes these overly hard games loving the challenge, particularly streamers and speedrunners. For all I know, this is another one of those experiences maybe I just don’t get as I’m getting older and not with the cool gamer kids. For most, I would advise approaching this with caution unless you want to test the length of your best gaming friendships
I will admit Evil Wizard did not deliver the best first impression for me. The constant interruption of gameplay to tell some joke got old pretty quickly. I admit I can see a sizable audience loving this humour. When things focused on the gameplay, I was enjoying the flow of the experience. Combat is a fair challenge made more enjoyable by the game’s epic boss battles. It also changes the pace of playing an adventure game without a 2D platformer. It’s a solid experience that will keep you entertained throughout. Some may even call this the Evil Zelda game. Evil Wizard shows it’s good to be bad sometimes.
Playing Loop8: Summer of Gods, I debated about which rating to give. Often I know even from the start which way my verdict will go, but not so this time. At first, the town felt so barren, and I often felt like I was just clicking away. Suggesting as much as I could towards everyone I met. Eventually, I began to see how I should play the game, paying more attention to relationships and whose friendship I wanted the most. Plus, I did my best to max my stats with activities. I liked the battles; I would have loved more of them, not just on the days that the gate to the underworld was open. But what made me keep on doubting my verdict was the feeling of being an outsider. Sure, I tried to get closer to my classmates by making the right suggestions, but I would have loved more real background stories and feeling. When I suggest “Get to know better”, I really want to know the person! I am going for I Like It, as I feel Loop8: Summer of Gods has more potential. To get the A Lot added to the I Like It, I would have needed more fleshed-out characters to relate to, making forming an emotional bond less a matter of clicking away and more of really wanting to know them more!
Batboy is absolutely great. A retro throwback with modern improvements that is suitable for any gamer looking for a fair challenge. The biggest praise goes to its instant satisfaction in gameplay and clever level design. Sure, there are small nitpicks, but these are easily overshadowed by how much fun I had playing this. Even during the game’s tough segments, there was rarely a moment I wasn’t enjoying my time with the game. I can see some comparing this to Mega Man and Shovel Knight. But Batboy makes its own mark standing next to these greats rather than mimicking them. Better still, if you’re still not sure there is a free demo to try before you buy. A home run, indeed.