LadiesGamers.com's Reviews
Convenience Stories shares a similar style to all the Kairosoft games. There is a reassuring familiarity of bright colours, cute pixelated characters and wholesome humour. There is a complexity to Convenience Stories; some of the terminology and concepts could do with a little bit more explanation. However, there are some great autofill processes which make the game much more accessible for different ages. I have thoroughly enjoyed the challenge of running my own convenience stores.
Unprompted is a weird game that can be a lot of fun to play with the right group of people. It’s unique, challenging, and can make for a good time. However, the way the prompts are judged by the system is inconsistent and sometimes incredibly picky. While many of the groups of images are easily guessable, there are several single-picture prompts that are just impossible to guess, even when you’ve been playing for a while. I like the concept of this game; Unprompted really is the most unique title I’ve played in years. However, it feels unfinished. I think this game needs a lot more love and a little bit more playtesting before it could actually be called a finished product.
In conclusion, Moviehouse – The Film Studio Tycoon is a good game with an interesting premise. It offers a fun and engaging experience, especially for fans of simulation and strategy games. However, several issues, such as the limited control over the movie’s plot and the game’s repetitive nature, can make it boring for some players. Despite its flaws, the game is worth trying. The developers’ continuous dedication to improving it is a promising sign for its future.
When playing Shukuchi Ninja, it would feel more like a mobile game. It could be because it is similar to an improvement of Angry Birds’ mechanic of fling or because it would fit with a touch screen feature. Still, it does bring an interesting concept to the consoles. Even though it can be entertaining for a little while, it didn’t hook me like other high-paced platformer games do. However, some may feel challenged by mastering the controls of this game and becoming an expert in playing Shukuchi Ninja.
Mr Sun’s Hatbox is a highly addictive mix of action and management rolled into an amusing premise. It’s a game that keeps on giving the more you put into it. The difficulty is pretty high, especially with the negative perks you have to fight against. But with the regular trickling in of content, there was always an incentive to return for another run. The biggest appeal by far was enjoying the game in short bursts, even though many sessions lasted longer if time allowed. Co-op is also a very welcome feature. I highly recommend this title, even if you’re tired of the rogue-lite formula. This one truly reworks the formula from the familiar action others tend to follow. The greatest lesson I learned from the game is the importance of taking out good insurance.
Tin Hearts is really something quite special. Even the most hardened of gamers will struggle not to be moved by some aspect of the charm on display here. Whether it’s the heart-felt soundtrack, calm but satisfying gameplay or the emotional beats of the story. Tin Hearts is the sort of title I love seeing in gaming. An original idea that is different from anything that comes before is made all the more memorable with its unique historical premise. The game is single-player only, but I can see this being a fun one to play together with loved ones on the sofa. Pointing at the screen to try to solve the problems together. Tin Hearts is a wonderful feel-good title which might be just what you need on a rainy day.
In short, Cassette Beasts is a fantastic game with plenty of charm, great gameplay, and a groovy soundtrack. I could highly recommend it to anyone who loves playing a great game. The narrative aspects should keep a playthrough for about 8 – 18 hours, but those who wish to collect all the monsters and complete all side quests could expect to be playing for up to around 50 hours. There is plenty to do in New Wirral, take the leap of discovery and become a Cassette Beast Ranger!
This is another of those reviews where I think the game was good, but it didn’t click for me fully. The gameplay is horrendously addictive. Although I got mad so many times at the bad cards I was dealt, I still found myself jumping back in for another run. This was probably thanks to the quick game sessions, cheerful graphics and happy game presentation. I highly recommend downloading the free demo and giving it a go for yourself. I think Wildfrost has a good thing going here but could use a bit more balancing and tweaking to make it my new go-to roguelike deck-builder
In summary, Hoping Forest is a deceptively simple but challenging tile-based puzzle game that takes you on a relaxing journey through a charming forest. Help the little frog find its new home in the forest while listening to some relaxing lo-fi music. With its calm gameplay, low-poly graphics, and soothing soundtrack, Hoping Forest is a game that you won’t regret playing.
To be honest, I had a hard time coming to a conclusion for Fairy Fencer F: Refrain Chord. I liked the battles, loved the music and disliked the banter between the characters. I mean, I really don’t want to read all about Harley wanting to do a body check to research the Fairies, about Eryn losing her panties during the night and if Fang found them and so on. It might be comedy to some, but not my kind of humour and I even found it off-putting. The story was interesting, however, and the battles made up for it. I liked the turn-based strategic battles and all the special stat-raising possibilities there are to make the battles as interesting as possible. The glittering colours on the battlefield from Aria’s songs weren’t to my liking; I found it hard to discern the characters and where to place their attack. But the idea of adding music as a tactic is nice.
There is so much to Roots of Pacha, all packed into a gameplay time of around 40 hours. You can see the love the developers have put into the game as you play, and, amazingly, it was all developed by such a small team. If simulation, farming, crafting, and so much more are what you enjoy in a game, then Roots of Pacha is worth checking out.
Overall, I like Trinity Trigger. You can see the influence of the Secret of Mana from the development team in Trinity Trigger, but it is not a Secret of Mana clone. I also like the modern touches of gameplay mixed with the older styles. However, in the back of my mind, I can’t help but think that there are bigger and better RPGs already available, and it will be the prestige of the development team that attracts players to the game.
Recollection is not bad. It has a good message, some of the mini-games are interesting, and the visuals are simplistic but neat. I liked the first playthrough much better than the second, and not because the subject matter was darker, either. I think it would have behoved the developers to have a bigger range of playtesters and a little more thought into the mini-games. But overall, it has a nice message and is an okay time.
I have very mixed feelings about Molly Medusa: Queen of Spit. I liked exploring the temples and the puzzles but not the gravity gimmick. On the other hand, I can see the likeness to The Legend of Zelda: Wind Waker, and that’s great if the developers wanted to pay homage to the Zelda series. However, other than exploring the temples, the world is pretty empty and void of any personality. They say that imitation is the sincerest form of flattery. But with Molly Medusa: Queen of Spit, I’m not sure it is flattery in this case.
I highly recommend this game to anyone who loves visual novels and is looking to soothe their anxiety whilst playing a game. This game helped me to relax at night before going to sleep because it just soothed me. I love that aside from hearing the stories of the customers, you actually make their drinks; this added a lot of extra fun to the game for me. Another fun addition to the game was that they added a lot of fun little pop culture easter eggs in the dialogues. That made the game feel like it could be real, but just in another realm. Lastly, I want to mention the playtime. The amount of playtime you get for this affordable game is so worth it in my eyes. It took me a long time to finish the game, and it is definitely replayable when you haven’t unlocked every recipe or have some other achievements to finish.
While I liked Rescue Agency: The Kidnapper of Happiness, I wish it was a bit shorter. The main story took me about 12 hours to complete, and it started getting repetitive at some point. Each mission (including the main story) can be repeated as often as the player wants so it can get long. Afterwards, there are also additional quests. The Steam game also includes some extras like concept art and soundtrack. One exciting feature is the inclusion of a help button, which shows tactics on how to get through the level. There are Steam achievements, but no trading cards for now. In conclusion, Rescue Agency: The Kidnapper of Happiness is a pretty game with lively and colourful animations, cute characters, and a story and game mechanics that provide a relaxing experience for the players.
If you like simulation games, this indie solo-developed title is a great choice if you have an evening you need to fill in with a little problem-solving. The game overall is okay, but not a title that will blow you away. Traffic Brains 2 features much content for its smaller price tag – 28 unique levels, game exclusive mechanics and a simple but effective art style. If you like top-down simulator games, puzzle games or generally more relaxed gaming, I could recommend Traffic Brains 2. However, if you are new to the game, the guidance within the game may not help you understand exactly how to play. The developer has made some video tutorials on the YouTube channel for the studios, which you can check out here. In addition, the game could do with a little update to improve the visual clarity of the user interface. However, a great title for a solo developer and a great start to the world of games development. Whilst not my preference in gaming, I can certainly see the effort and general polish of this game, and it will certainly be entertaining to players of this genre of game.
Batora: Lost Haven is okay. It presents a great cinematic presentation, but the gameplay doesn’t always hit the mark. This feels like quite a divisive game. Some players will really enjoy the simple action formula and moral choice system and have a pretty fun gaming weekend with this. Others, I can imagine, will see this as underdeveloped, the humour graining and just not as good as other action games in the genre. A demo would have really helped make this decision. I personally recommend it. There is much to criticize, but I sensed a lot of effort from the developers to put this project together, which still held my attention. It probably helps that I also really like isometric dungeon crawlers. If the developers ever follow up with this formula, I would still be interested in what they come up with
Sharing a similar style to all the Kairosoft management simulation games, Pocket Academy 3 has the reassuring familiarity of bright colours and cute pixelated characters. However, I would have liked a little more guidance at the start of the game – if you are unfamiliar with the Kairosoft style, you will need a little perseverance to get started. Pocket Academy 3 is complicated. In order to help your students achieve their dream careers within the target time, you need a strong strategy to level up skills and gradings and a lot of thought as to which event will maximise your rewards whilst keeping within budget. Unfortunately, sometimes it seems it’s just luck as to whether tours and graduations are successful. That said, I really enjoyed the challenge, even if it was a little frustrating at times.
Overall, Blocks Tracks Trains has the beginnings of a great sandbox toy. Furthermore, a few tweaks here and there with the UI and adding music would be an excellent addition. However, this one is more a toy than a game so it won’t be for every player.