LadiesGamers.com's Reviews
I should preface this by saying that Whimside is my first experience with a bottom-of-the-screen idle game. It’s undeniably cute. The visuals are charming, and the gameplay mechanics aren’t demanding. That said, I wouldn’t exactly call it an “idle” game, not in the way I expected, anyway. You can’t just leave it running and focus entirely on something else. Progressing in Whimside still requires your attention at regular intervals. And in that sense, it doesn’t quite work as a productivity-friendly background game. If that’s what you’re looking for, I wouldn’t recommend it. However, if you’re aware of this and just want a relaxing, low-stakes experience with cute creatures and simple mechanics, Whimside might be worth a look. Unfortunately, I’m not the target audience, but I can see the appeal. The demo is available on Whimside’s Steam page. If you’re curious, give it a try and make up your own mind!
I went into Easy Delivery Co. expecting a quirky, throwaway driving game. What I found was something much more thoughtful. Yes, it’s cosy. Yes, it’s simple. But it also has layers, a world that feels melancholy yet alive, a sense of satire about corporate culture, and gameplay that balances relaxation with just enough challenge to keep you engaged. It won’t be for everyone. The gloomy visuals, lack of GPS, and slower pace will put some people off. But for me, it was refreshing, a cosy game with a personality all its own. If you’re in the mood for something a little different, something that mixes snowy night drives with sly commentary about work, Easy Delivery Co. is absolutely worth your time.
While Illusion of Itehari started slowly with the first two routes, it definitely picked up its pace after that. I immensely enjoyed playing the game and exploring everything Itehari had to offer. Stunning visuals, great character design, and an amazing story. There is a good amount of playtime, with about 2 hours per route. I would highly recommend Illusion of Itehari to any lover of visual novels.
think Tonetrek would get a “Two Thumbs Up!” if it adds an autosave and a tutorial pop-up. The puzzles are great, I didn’t run into any bugs, and it’s cute and a lot of fun. If you enjoy simple puzzles that are difficult, you will probably like Tonetrek a whole lot. However, I don’t feel good about giving it a perfect score when it feels a little unfinished.
In my opinion, Henry Halfhead is perfect. It has the same colorful, cartoon vibe as games like Wattam and Fruitbus while being something unique. I adore this game, and I hope you have the time to experience Henry Halfhead for yourself!
Strange Antiquities is a welcome return to the moody town of Undermere. It is what you would like from a cozy game for Autumn – strange artefacts, quirky characters, a moody soundtrack, a cat you can pet, and of course, an overarching mystery to solve.
I adored my time with Little Witch in the Woods. It’s cute, it’s fun, it’s calming, and it’s got some amazing art. It has been in Early Access for a long time, so I was surprised that these bugs have stuck around. Overall, it’s a great game with a great story and gameplay loop; I think most people who love cozy sims will love Little Witch in the Woods a whole lot, just like I did.
Little Problems: A Cozy Detective Game will no doubt satisfy fans of the cozy genre. It will probably please fans of The Roottrees are Dead, as well, because it uses similar gameplay mechanics. I’ve played and reviewed and loved both games, and for me, the comparison was unavoidable. Of course, the mood for each game is very different, and in terms of coziness, Little Problems is the clear winner. If you are in the mood for some light-hearted detective fun, Little Problems: A Cozy Detective Game might be the game for you.
Sips and Sonnets is not only a visual novel, but it also thoughtfully explores themes of growing up, aging, and living a fulfilling life, as well as the wholesome connections we make with others. I admit I was attracted to the game because of all the tea shown in the trailer, and the poem making, and while all that was great, what really stayed with me were the characters. If you like thoughtfully crafted stories, with a lot of little facts about life, philosophy, poetry, and tea, Sips and Sonnets is the game for you.
Overall, Gloomy Eyes was a treasure of a game. It had a great story, amazing aesthetics, and a great soundtrack. It was a little short, and I feel like it could have been expanded a bit at the end to make the last cutscene a little less abrupt, but overall, the story and characters were amazing. If you like spooky Tim Burton kids’ movies like Nightmare Before Christmas and Coraline, and you even thought, “Hey these could make a fun game,” you should check out Gloomy Eyes for sure.
If you enjoy card games, you may also appreciate Ellentis. It takes a bit to get used to the rules, but once you get the hang of it, at least on the easier difficulty setting, the levels will be a breeze.
Slime in Abysm shows that games don’t need to be big or complicated to be enjoyable. It’s simple, yes, but that’s what makes it so easy to recommend. It’s cheap, cheerful, and surprisingly satisfying once you get into the rhythm of launching slimes and hauling your cannon upward. Of course, it won’t be for everyone. If you hate losing progress or don’t have the patience for trial-and-error climbing challenges, you may find the constant setbacks frustrating. But if you’re looking for something quick, affordable, and refreshingly straightforward, Slime in Abysm is a slime-sized winner.
The Merry Fairy is an excellent idea for those who already love collecting stickers, fairy tales, scrapbooking, and journaling. It sets out to create a cozy, magical place for you to relax, and it does so beautifully. If you are unsure if you’ll like The Merry Fairy, I encourage you to try the demo. You might be pleasantly surprised.
Chip ‘n Clawz vs. The Brainioids is a delightful blend of action and strategy that doesn’t take itself too seriously. With its playful story, colourful world, and flexible gameplay, it’s a great pick for families, co-op sessions, or anyone just looking for a good upbeat time. It may not present itself as overly deep and thought-provoking, but sometimes, that’s exactly what you need.
At the end of the day, SF3RA is fine. It’s a simple, no-frills action platformer that will keep you entertained in short bursts. Gaining new weapons and the asteroid-flying segments between missions add some variety. But once the novelty wears off, the repetition sets in. If you’re in the mood for a straightforward robot-shooting adventure without too many bells and whistles, SF3RA might be worth your time. Just don’t expect it to stick with you long after the credits roll.
Overall, Isles & Tiles is a fun game that has a few little things I don’t like about it. I really like all the different modes, and I wish there was more to do. I would love to see a kind of endless mode and a creative mode for this game; I feel like those could add a lot of content and fun to the game. A great game with a great premise and pretty to look at.
Otherskin got under my skin, in the best possible way. It’s the kind of surprise that makes gaming feel exciting again, reminding you that not every worthwhile adventure needs a triple-A budget or a massive marketing push. With creative morph abilities, a captivating alien world, and a story that balances bleakness with hope, this is a sci-fi action-adventure well worth checking out. Even if you’re unsure, I’d recommend grabbing the free demo. Chances are, like me, you’ll hopefully come away pleasantly surprised.
BederSNAKE is not “Snake but better”, despite what its name cheekily implies. It’s something different, a twist on a classic turned into a minimalist puzzle game. The controls can be fiddly, and an undo button would have been a lifesaver, but at its best, it’s a relaxing, clever little puzzler that’s worth dipping into if you’re curious. Want to give it a try? A free demo is available on Steam.
Stickin’ the Landing is a charming, easy to play physics puzzler that lets you be a rocket scientist without all the study. With its colored pencil aesthetic and no-fault play style that encourages you to experiment, it’s a terrific game for the right kind of mind. With a demo available on Steam, there’s no risk in trying it all out and seeing if its brand of peaceful but purposefully fidgety gameplay is for you. It’s the kind of game that not every player will click with, but those that do are in for something special. Stickin’ the Landing is simple but fun, offering plenty of potential zen-like moments as you get that cute little paper rocketship home just one more time. While my attention span can’t click with the game as deeply as I’d like, I see a lot of good times here for other players willing to take a chance on a new kind of experimental flight.
Shantae Advance: Risky Revolution is more than just a lost relic; it’s a reminder of how timeless great game design can be. With its mix of platforming, puzzle-solving, transformations, and memorable characters, it feels both nostalgic and fresh. Sure, it has a couple of quirks like the lack of a minimap, but the vibrant visuals, clever mechanics, and infectious personality more than make up for it. For long-time Shantae fans, this release is a must-buy. For newcomers who just enjoy retro-inspired adventures, it’s a nice, colourful ride that proves some treasures are worth digging up.