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Super Meat Boy was lightning in a bottle and the IP has been trying to replicate this success ever since, Dr. Fetus' Mean Meat Machine is one of the most interesting spin-offs. The whole Puyo Puyo gameplay is good but not enough to support many ideas the game have in store so everything ends up feeling not quite cohesive.
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Trifox definitely have some great ideas in mind and the idea of mixing a Twin Stick Shooter with a Platformer could be a fantastic project. Unfortunately the game feels like they just placed both mechanics and called it a day, instead of try and merge them in a fun or different way.
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LEGO 2K Drive is a pretty fun and charismatic game, Visual Concepts nailed the driving part. The cinematics are quite funny regarding characters or some concrete events inside the narrative. Unfortunately the game might feel repetitive with time and the whole "explore the map" so you can find the activities or collectibles is not as good as you might think.
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Remaking a game as emblematic as System Shock isn't an easy task, Nightdive commited to the important details to make the game shine for new audiences. In an effort of keeping everything almost intact and try to update it for this new generation (and consoles) some elements feel more outdated than it should or that came out short compared to other games in this day and age.
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CONVERGENCE was a surprise. As someone that isn't too keen on League of Legends lore, the game commits to a balance between Lore fans and newcomers with a lot of success. For a Metroidvania, the exploration is pretty straight forward and quite simple if you're looking for a deeper experience in the Genre.
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Wishfully crafted a visually striking game and a lovely friendship between Lana and Mui. The game wants to be a simple experience regarding mechanics and story although the duration might be short for some people that are looking for something greater.
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The whole concept of Have a Nice Death is quite interesting and the Burnout part feels kind of relatable, unfortunately the game have a good combat but a progression that leaves a lot to be desired compared to other games of the genre. There's a lot of good things in there, that might be more polished in a sequel.
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Dredge is one of the surprises of the year. Inside a relaxing fishing game, a Lovecraftian story hides in the beautiful debut from Black Salt Games. The game is great for people that are looking for a easygoing game with a little bit of tension and some side quests that work great with the whole mystery.
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Terra Nil is a fantastic strategy game, one that only an studio like Free Lives could have developed. The idea of an inverted 4X where the objective is create more nature and reduce the human footprint works great in hindsight, that being said some mechanics are not as intuitive as you might think specially in the latest leg of the game.
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The 10th Anniversary version of Q.U.B.E. is ideal for the people that played the original and wants to see a new side of the game with the Director's Cut content. Using queues we saw in Portal and it's sequel, is definitely a noteworthy game although narrative issues might bring the experience down if you want a more conclusive story.
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Strayed Lights is one of those small but curious games. The game leans into the parrying mechanic you might find in a soulslike and centers around it creating a great gameplay loop that might be a little bit short for some people, but is worth the experience.
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Resident Evil 4 is Capcom at it's best. When you thought the multiple ports of the original might make this Remake feels outdated or "money-grabby", is definitely worth the price of entry even if you've played every version of the original game.
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LUNARK is a solid reminder of how interesting and creative were the Cinematic Platformers and even with the downsides of the genre, Johan Vinet and Canari Games crafted a fantastic game and definitely one worth checking out.
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Curse of the Sea Rats is one of those games with a lot of good ideas, but its execution leaves a lot to be desired. The characters and its fight styles are pretty good but the map and navigation across the whole game is definitely not that good.
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Ravenlok is a game with a predictive narrative and protagonist that is not as charismatic as the rest of the cast, but is a short and enjoyable experience with solid combat and a quite striking visual flair. The puzzles might be a little more intuitive but is a fun game you should play if you want something easy going.
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TRON Identity reduces the franchise in a game without disk battles like TRON Evolution, but it focuses in a deep story about the Grid and more on replayability. Even if the game was short, I was quite eager to see what could change in every run if I chose differently.
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Return to Dream Land Deluxe is a fantastic remake of an already great game. Even if it isn't too hard or have a long duration, the game does have a lot of content in extra modes and more to keep the player engaged for a longer period even after finishing the main campaign.
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Burning Shores is a great additional content just like The Frozen Wilds. Althought some times might feel more a prequel for a sequel instead of its own story, this content takes advantage of the PS5 showing a fantastic dilapidated Los Angeles.
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Due to its time on Development Hell, is kind of a miracle that Dead Island 2 came out. That being said, the game feels okay-ish, is better that you thought it could be (specially due to Dambuster's track record) but still fell short of expectations. If you enjoyed the original games you'll have a good time, otherwise it can be a quite forgettable experience.
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Batora doesn't re-invent the wheel but it does have some quite interesting narrative beats, although the story can be a little bit predictable the mythology works great in a lot of aspects.
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