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707 games reviewed
71.6 average score
75 median score
57.3% of games recommended
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9 / 10.0 - Inscryption
Oct 18, 2021

Inscryption is an utterly demented piece of software in the best of ways. I don’t remember the last time I played a game that made me go “what the hell am I looking at” with such frequency and intensity.

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Oct 17, 2021

The Caligula Effect 2 might still have the excellent combat system that made its predecessor worth any JRPG fan’s time, but unlike that game, it doesn’t feature an engaging story with memorable characters, nor is it well-paced as it used to be. Sadly, it is as generic as a dystopian JRPG starring Japanese teenagers (a subgenre that is way bigger than one would initially believe) can be.

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Oct 15, 2021

The Crysis Remastered Trilogy is finally here on pretty much all modern systems. These flawed but wonderful tactical shooters have never hit their fully potential in terms of popularity and polish, but have always been enjoyable on so many levels. It’s even better now, all thanks to some pretty good remastering work coming from Crytek. The trilogy is well worth playing today despite its flaws, and I hope this isn’t the last we’ve seen of the Nanosuit.

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7.5 / 10.0 - Xuan-Yuan Sword VII
Oct 13, 2021

Despite its flaws, I really enjoyed my time with Xuan-Yuan Sword 7. Being able to play a game set in ancient China was a breath of fresh air. There’s so much rich lore and mythology surrounding that culture, which has been largely underrepresented in the West.

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8 / 10.0 - Metroid Dread
Oct 11, 2021

Metroid Dread is, well, another 2D Metroid, and that is worth celebrating if you’re a fan of the franchise. It will not, by any means, convert newcomers into die-hard fans of the series, given how it assumes you’ve played its predecessors right from the get-go, but it offers a crap ton of fanservice and excellent level design for those who know what to expect from a Metroid game. If only it didn’t have so many obnoxious stealth horror sections that did nothing but halt my overall enjoyment with it, this could have challenged Super Metroid as to which entry in the series is the greatest of all time.

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8.5 / 10.0 - Unsighted
Oct 11, 2021

I didn’t know what to expect from UNSIGHTED, but all I know is that I was pleasantly surprised by the results. It’s a game that features a really fun and fast-paced combat system, with some excellent world design, all tied together by a really unique time mechanic. This might be a game that will fly under everyone’s radar, but I would highly recommend UNSIGHTED to anyone looking for a good challenge or a fun world to explore.

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6.5 / 10.0 - Darksiders III
Oct 10, 2021

It suffers from poor visuals and an even more unstable framerate than the one that plagued the original PS4 and Xbox One releases of the game. You will want to get Darksiders III on the Switch only if you’re a die-hard fan of the franchise or if you’re into grabbing these novelty Switch ports of games that supposedly should not be able to run on such inferior hardware.

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Oct 9, 2021

Flynn: Son of Crimson has been one of the few games in recent times I couldn’t put down once I got started. It was a perfect mix between great visuals, retro-styled gameplay, a challenging but never unfair level of difficulty, and an excellent progression system encouraging you to revisit past levels. This is a game I really want for people to find out about, as it would be criminal for a gem like this one to be overlooked by players out there.

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8 / 10.0 - Rogue Lords
Oct 8, 2021

Rogue Lords takes some of the most entertaining elements from Slay the Spire and adds its own macabre twist in order to create something that is equally derivative and unique. This is not a roguelike that will please everyone, since its difficulty curve is off the charts, but there’s a lot to like in here, from the horror themes and surprisingly captivating story to the sense of accomplishment when you manage to finish a run with a souped up squad.

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7 / 10.0 - Tails of Iron
Oct 8, 2021

I really wanted to like Tails of Iron more than I did. Everything about its presentation, from its graphics to its phenomenal storytelling, hooked me. It had everything to be one of my favorite indies of the year. But the gameplay just HAD to resort to annoying cheap tropes found in less successful Soulslikes, throwing you into waves of small rooms where you have to deal with hordes of enemies that can one-shot you just by blinking.

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