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Little Nightmares 2 is a spooky puzzle adventure game. The sound and graphics build an apprehensive atmosphere and GETTING SCARED is a possibility that’s always there. You play as Mono and have an AI friend called Six. Together, you will solve puzzles, escape from morbid creatures, kill some of them, and for completionist gamers, there are hats, souls, and achievements to collect. Puzzles’ difficulty varies from easy to hard, to beat the game you need to complete all 5 chapters of the story. To have the best gameplay experience, HEADPHONES ARE A MUST to fully immerse in that dark world.
You play Super Meat Boy Forever (SMBF) with 2 buttons: jump + punch, and slide. That’s it. But don’t be mistaken, SIMPLE DOESN’T MEAN EASY. The sequel can be considered even harder than the first game of the series. The biggest change is that SMBF is an AUTO-RUNNER, in other words, Meat Boy runs non-stop. To keep him alive, timing and precision are key. There are 6 chapters, dozens of levels, all multiplied by 2. Levels replayability is a huge factor for those who aim to complete 100% of the game. To have fun playing SMBF you need to be open to the “repeat till perfectly done” gameplay style.
The hype CD Projekt RED built around CP2077 is proportional to the gaming community deception. We would be fine and supportive if THE TRUTH ABOUT THE STATE of the game was told. 8 years of waiting, no one left. 3 major release delays, no one left. Multiplayer being pushed to 2021, no one left. The choice of not setting expectations right makes CP2077 one of the MOST FRUSTRATING GAMEPLAY EXPERIENCES a player can have.
Compete with 60 other players in 3 to 5 random mini-game rounds. At every round, players are eliminated and ONLY THE LAST ONE STANDING wins the crown. There are 25 different kinds of rounds, most of them you will compete against all players and some are team-based. With 3 buttons (jump, dive, and grab) you will race, dodge, chase, use logic, push and grab to qualify for the next round. RNG plays a huge role in the game and TO HAVE FUN WHILE PLAYING FALL GUYS be open to laughing about everything, even when you are the loser.
Desperados III is a COMBAT PUZZLE SOLVER played from an isometric perspective. In other words, you see everything from above and can freely angle around your view. The game has 16 missions, 5 different characters, each one with their own set of abilities, and a lot of enemies to kill without being seen. This is not a game to go mayhem with guns and knives blazing. YOU WILL THINK BEFORE YOU ACT. Identify enemy patterns, calculate timings, analyze environments, learn characters’ strengths... You will be constantly juggling these variables to complete the missions’ objectives. Think of yourself as a coach in the sidelines of the action. But, you have players that will do exactly what you ask. You find fun on Desperados III not by shooting bullets, but by setting the conditions of how, when, and where they will be shot.
Waking is a gamified SELF-REFLECTION EXERCISE, that has 2 big parts: gameplay and meditation. Being the main character of the story, you will fight your way out of a coma by killing mobs and rebuilding memories. You will run, pick-up objects, aim, shoot, and continuously select different spells to fight. As objectives are completed, a voice asks you to CLOSE YOUR EYES and invites you to travel deeply into YOUR PERSONAL MEMORIES. Waking is not a traditional action-adventure gaming experience. To experience the game as it is meant to be you need to be opened to a self-reflection experience.
Disintegration is a shooting game with some RTS gameplay mechanics. It has 12 campaign missions and 3 PVP game modes (5v5) with various cosmetics options. Most of the gameplay you will be shooting enemies, targeting crews' special attacks, and collecting loot boxes. You play as a GRAVCYCLE (flying hover motorcycle) PILOT that fights and commands a ground crew. The "FLYING" DEFINES a lot of the gameplay experience. It is required a good view distance to manage the crew, which reminds the viewing perspective of an RTS game. Being far away from combat, naturally makes it LESS INTENSE than an FPS game. And... as there is an FPS character and vehicle to control, crew mechanics can't be as complex as RTS games.
At Minecraft Dungeons you will fight, fight and fight. Get ready to SMASH THAT ONE BUTTON for hours to honor the hack-and-slash subgenre. Between the button smashing, there is also exploration and hero gearing. As you progress through the 9 missions of the game, your character will level up, find better gear, and unlock secret missions (5). The variety of weapons, armors, and artifacts allows the SETUP OF DIFFERENT BUILDS and gameplay styles. A game characteristic that can be better explored when playing at COOP mode. Remember that Minecraft Dungeons is INTENDED FOR KIDS, so the game is really SIMPLE AND EASY to feel in control after a couple of hours of gameplay.
Crucible is a shooter game released with 1 map, 3 PVP game modes, and 10 characters, called HUNTERS, to choose from, all with different stats, weapons, and skills. The main game mode, Heart of the Hives, is a shooter with MOBA gameplay mechanics. TEAMWORK and COMMUNICATION are essential to fully experience the potential and fun of this game. To be competitive and feel in control of the game, you will have to learn about all hunters and how the game modes works. There will be a lot of fights and action, but JUST KILLING ENEMIES WOULDN'T BRING VICTORY. Strategy and combat tactics play a big role in what team takes the win. As Crucible still doesn't have any in-game communication features, players are gathering up at its official Discord Channel.
Doom Eternal is FAITHFUL to its roots: guns, demons, violence, gore and an intense FPS gameplay. The game mechanics are set in a way that forces you to play in the RIP AND TEAR style. Shot, move around, swap weapons, use abilities, dash, final blows... You will do all that in every 30 seconds of combat. Playing Doom Eternal is not about standing still or finding cover to shoot at targets. The most effective way to get what you need to survive is by engaging aggressively and killing demons. Aside from all the action, there are 10 different items to explore and collect. 6 of them are related to weapons and character upgrades and the rest are lore and cosmetic items. All these items and currency points MAY LOOK COMPLEX to some but after a dozen hours of gameplay, it becomes easier to understand.