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Over the last decade, Polish developer Flying Wild Hog has taken the Shadow Warrior shooter series originated by 3D Realms in 1997 and made it very much their own. With each new entry, the studio has felt free to make big changes. Now that the long-delayed Shadow Warrior 3 is finally here, it’s clear that the developers have given the formula its most aggressive rework yet. The result is a startlingly stripped-down sequel that focuses exclusively on its short but sometimes glorious single-player campaign.
While Royal Court’s new additions are enjoyable, they don’t particularly affect the core gameplay loop.
River City Girls Zero features a previously Japan-only Kunio adventure and River City Girls' first foray in beating the crap out of people with their respective boyfriends.
The King of Fighters XV marks the return of one of fighting games most prestigious series to the limelight.
Berzerker Studio’s Infernax is a crimson-soaked trip down the darkest recesses of retro action platforming.
If you missed Edge of Eternity on PC, the console versions are a decent way of experiencing it.
Dying Light 2 is the sort of game that manages to work albeit a myriad of issues, offering a sandbox to explore and conquer at your leisure.
Combining a spectacular fighting system, a clever ageing mechanic and a boatload of style, Sloclap’s second game is a challenging triumph.
Endwalker is the latest expansion to Final Fantasy XIV and it puts the fate of the entire world of the game in your hands.
What a time to be playing games, folks. With Windjammers 2 Dotemu has broken into yet another genre of retro gaming that was most deserving of a revival, and what a revival it is! Don’t miss this chance of enjoying Windjammers this time around. If you have yet to play, there’s no better moment than now.
Evil Genius 2: World Domination makes its way to consoles in an approachable and streamlined way.
The videogame version of one of Vertigo, Hitchcock’s cinematic masterpieces turns out to be a thrilling interactive novel.
When Tails of Iron works, it works. There’s a weight to combat that makes each hit feel powerful, the sounds of weapons clanging against each other and the smooth animations demonstrating the force put behind each strike. It’s fast and lethal, a few good hits all it takes to be within death’s grasp. It’s difficult, but thrilling when everything clicks. But there’s only so much I can push through the less enjoyable sections, only so much I can bang my head against the wall that is certain bosses before I lose interest.
Tunche is a fun brawler that would’ve been a lot more fun if it weren’t so bogged down by unnecessarily wordy NPCs and annoying gameplay mechanics.
You’ll be hard pressed to find a better looking beat ‘em up than Asterix & Obelix: Slap Them All!, but visuals alone aren’t enough to make it a great game.
The ways you can use your abilities to end fights as quickly as they begin never gets old. Every time a fight occurs, I welcome it. There’s a speed and efficiency to it that makes even the smallest skirmishes fun to partake in. The range of abilities you can use plays no small part in that, but it’s mainly just how good it feels to move around and how the degree of control you have enables you to perform all sorts of wild moves. Arcade-style space shooters of this style aren’t as common these days as the games hew toward simulation with regard to flight, which makes Chorus all the more welcome a surprise.
Aiko’s Choice is a document of a developer at the top of their game, doing what they love to do. Fans of the original Shadow Tactics are sure to enjoy these new missions, particularly because of the way they expand upon and improve the main game. Currently, Mimimi Games are working on their next real-time stealth tactics game with the codename “Süßkartoffel” (or sweet potato in English). Before Shadow Tactics was released, the company nearly went bankrupt – now able to self-publish their next game, anything seems possible. In the meantime, Aiko’s Choice serves as a reminder of how enthralling real-time stealth tactics can be.
It’s a longstanding truism that annual games are not well-suited to innovation. They tend to make only small, incremental changes but even these can thrill or displease the loyal year-on-year purchasers. Vanguard is exactly that kind of game in exactly that kind of series. What it does have is the extremely high production standards and level of polish that Call of Duty is known for these days. This looks and plays every bit like a game which cost many, many millions of dollars to develop. If you have ever enjoyed a Call of Duty game you will enjoy this one, too, and can expect to be kept busy until the next edition. 18 games in, that is about all we can expect.
If there’s ever an RPG you should own for the Switch, Shin Megami Tensei V is definitely it. Yeah, there’s plenty of competition vying for your attention on the eShop or on store shelves for sure, but if you’re after a traditional J-RPG experience with a flair of more modern features, Atlus has done a terrific job making Shin Megami Tensei V a no-brainer addition to your Switch library.
It’s fantastic that we’re now getting to play this game on even more platforms, which similarly to some of the games I have recently reviewed, can fetch outrageous prices online. Now they’re readily available and fairly priced, and in all cases they’re very much worth getting. Mr Driller Drill Land is ever so charming and a blast to play rather you’re by your lonesome or with a buddy or three.