No More Heroes 3 is everything it should be and what that means to you isn’t going to be mappable to a number. If you’re me and have connected with this godforsaken series from the get go, I can’t stress enough how much this videogame feels like everything good about the passage of time. If you aren’t and are just looking for a cool action game, you might come out more confused than entertained.
Psychonauts 2 is an adventure I won’t forget anytime soon. It’s filled with moments of laughs, tears, and even some confusion, but that’s what makes it unique. Fans who have been waiting for this game since finishing the first game 16 years ago, you’re in for a real treat.
Skyward Sword is one of the more distinct flashpoints on the Legend of Zelda timeline, and this new HD version only draws more attention to that. It’s fascinating in so many ways beyond the usual game evaluating criteria, and while I’m not sure I enjoy playing it I certainly appreciate having that historical gap filled in. Also, that leitmotif utterly slaps.
When Twelve Minutes is firing on all cylinders it will pull you along with its dark and twisted story. The performances from the cast are memorable, varied, and hold weight. It’s an easy recommendation for fans of strong narrative, point-and-click adventure games, or people who just love indies.
It’s amazing how much fun you can have with a card game like this when the financial barriers we’re used to today vanish. There’s just so much less pressure involved, letting you take it easy and helping losses sting much less. At the same time, there’s a powerful element of nostalgia for players of a certain age that can make Shadowverse: Champion’s Battle feel like a revelation almost. This is a totally solid, compelling digital card game, and perhaps an unintentional nod back to a bygone era.
There’s a cool game in here somewhere, but Within the Blade feels like it tries to do too much and cram it all into a small space. If this were a more focused sort of action game there could be a bunch of cool stuff surrounding its fast and weighty physics. But with trying to have it all, Within the Blade only manages to be a cool throwback to older, better games.
The literature tells you you’re getting stronger and doing well, so do the people around you. But is that something you can perceive in the thick of it? All you can do is take it a day at a time, and do what you can. Am I talking about the game or real life? That question shows us Dreamscaper’s success at its thematic goals.