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Whether you have experience with RTS games or not, I highly recommend you give Minecraft Legends a shot. One may consider it an RTS-lite, allowing it to be enjoyable for those who are not into the complicated nature of most RTS games. All-in-all, I really enjoyed my time playing Minecraft Legends, and I’m super excited to see where it goes in the future.
Whether you're completely new to the game like me or fully completed the game at release, Resident Evil 4 Remake offers all the tension and thrills you've come to expect from the franchise.
There’s a lot to delve into this game, but I feel that it lacks something unique. Between its corny (but sometimes excessively cringe) dialogue, fast-paced gameplay, and amazing art direction, it ultimately falls into the “Great, but nothing special” category for me.
The best parts of Return to Castlevania are all the times the DLC says, “hell yeah, Castlevania!” The not so best parts are whenever the DLC tries to invoke Castlevania in its gameplay. Chasing the unlockable outfits, listening to the music and exploring the new biomes were all awesome, but most of the new items didn’t feel good and Richter Mode was kind of a bummer. I appreciate the love and scale, and the commitment to the idea of a “Return” to Castlevania. But now I want to put Dead Cells down and play more Castlevania.
Labyrinth of Galleria hits just the right balance of puzzles, challenging enemies, and secrets to uncover to keep you engaged in the maze. It’s gameplay that should feel repetitive, and yet the satisfaction of completely clearing a floor kept me going through hundreds of them.
Every level and stage has a unique design, soundtrack and new abilities to explore to constantly spice things up and allow you to change your strategy.
Studio Milestone are, without a doubt, the experts for bike games in the gaming industry today, not so much because they are particularly very good, but because few other developers bother with simulations of all conceivable disciplines and forms of motorbike racing.
The Last Spell caught my eye by ticking all boxes that could form a good game for me: Roguelite, RPG, Pixel Graphics, and Turn-Based Strategy.
I swear… I love this game, but man I was asking for it when a remake came back with all of its clumsy mechanics.
I kept coming back, fiending for that massive dopamine rush that courses through you when you finally achieve the impossible in this type of game. In a sea of Soulslike imitators, Wo Long: Fallen Dynasty sails above the rest, carried by its stylish execution and the experience from Team Ninja’s unforgiving pedigree.
Ender Lilies was a home run with a compelling story, unique mechanics and a well-formed balance between challenge and progress. Redemption Reapers isn’t really more ambitious, but far more clumsy, managing to contradict itself so sharply it cleaves itself in half.
It was a lovely experience all in all. If I spoke about the story of the game more than I already did I would just outright spoil it, but it’s a short and simple premise that just serves to provide you with a miniscule purpose as you slay demons.
Its plot is quite atrocious, and much of the exploration aspect feels tacked on without adding anything. The larger length than most games of its type doesn’t help it hold up, either. While the heart inside Atomic Heart beats, it’s more often than not with a very weak pulse.
Like a Dragon: Ishin! is a great adventure through samurai-era Japan and one that I’m glad I took. It feels like an almost compelling story, and I got to take it alongside my best friends, Kazuma Kiryu and Goro Majima.
Octopath Traveler II has already cemented itself as my comfort game of 2023.
Despite all the big colors, cute puppets and obscure tracks there’s still a distinct feeling that something’s missing. At the same time, I’m having a blast playing anyway.
Overall, A Space for the Unbound does everything it seeks to accomplish. It creates a beautiful world full of vibrant characters, and it shares a story of love, friendship, loss, and growth. It does this with delicacy in a world that feels familiar, even if you’ve never walked down a dusty city road in Indonesia. And while its gameplay meandered at moments, it’s still a game worth dedicating 9 to 12 hours of your life to.
Metroid Prime’s iron-clad pedestal makes even more sense today in our post-Dread world, showing what it actually means for an outside party to treat a creative work with some serious reverence.
Dead Space Remake is a clear labor of love from EA Motive toward the influential original. Not only does it understand exactly what didn’t need fixing, but added to the experience through a series of risks that seriously paid off.
Fire Emblem Engage has an exemplary combat system, a story that becomes more engaging as it goes, and a kooky cast that grows on you with each passing chapter. But beyond all of that, it’s a game that’s genuinely fun to play.