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Final Fantasy Type-0 HD, is very good portable game that's been snuck onto consoles, and it feels like it.
Super Galaxy Squadron feels comfortingly like an arcade cabinet I might have once slipped a quarter into at the Pizza Hut down the road.
Tormentum feels like one of the dreams I (and many other teenagers) had from time to time. Inspiring to the imagination and often evocative, but easily forgotten.
If you like those days-long Civilization sessions going through thousands of years of human development, the brief sessions of Starships leave you feeling like there's something missing – like you're eating a salad when you really want a hamburger.
In the end, Train Fever has been designed to serve a very, VERY specific need; people that love to tinker with the infrastructure of public transportation.
I found myself irritated almost as much as I was enthralled.
It's better than the previous two in every way that matters. It feels bigger, more fun, and more engaging.
Whatever your feelings are of the original DmC, credit has to be given for the sizable chunk of new additions made to this remaster.
This is a beautiful, surprisingly poignant, and simply well-designed take on a familiar genre.
When all is said and done, DOA 5 ends up being a great looking, middle of the road fighter that still heavily relies on absurd female characters in revealing outfits to sell copies.
.. the familiar game play and dirt cheap price makes Revelations 2 worth a look for even casual horror gamers.
This is such a different kind of game from most of the stuff we've seen lately, however, that it feels distinct.
just the first episode of Revelations 2 offers more play value than some recently released full-priced AAA games.
If you’ve got a Vita and you’re jonesing for a Final Fantasy Tactics clone that is not too deep, and incredibly silly, this is the game for you.
Koei doesn't seem very interested in appealing to new customers, because DW8 Empires assumes that you're thoroughly familiar with not just the DW franchise, but the Empires spin-off.
This game takes many hours to play a campaign, which is a definite plus, but those hours can be quite tedious when cutscene loading and strange hang-ups occur.
For newcomers, this is the game to start with, but the franchise does still feel a little exclusive with the mountains of text you have to read to get a basic understanding of how the game works.
The game, despite its problems, can be fun in small doses and certainly provides plenty of old school challenge.
Whether you're sitting down for a quick coffee break adventure, or an all-night binge, Hand of Fate delivers in spades.
A genuine visual marvel and one of the most beautiful technical achievements on the Wii U.