CGMagazine
HomepageCGMagazine's Reviews
The Banner Saga's combination of well-designed strategy gameplay with grand storytelling make for an exceptional title.
Adéwalé is a compelling hero, and one of the few black protagonists in games that isn't simply a gangsta with a heart of gold trying to protect his hood.
Knack is certainly not a game you'd want to introduce your brand new console purchase with, and though it's playable enough, it's not exactly something you'll want to.
There's little here to keep long-time adventure gamers happy.
A brilliant launch entry. The epitome of racing simulation. If you have an Xbox One, you probably already have it.
I can't say the actual product is too appealing, as repetitive, short levels and a requirement to repeat levels to gather XP and money makes this a tedious game.
I wouldn't bother with this. It's pretty and tries to be delightful, but there's not much of a game here.
Enjoyable up until the last few days. But a game needs to be consistently full through its entire length, and I didn't feel that it was,
The less-than-riveting selection helps to remind us that the important people you see on your favorite Sci-Fi series had to pass through a lot of terrible jobs to get where they are.
A game with some neat ideas, but one that ultimately doesn't work on a handheld. Take out the party mode, add online multiplayer, and a formidable game may appear.
This is a game that could have been an indie classic, but the lack of polish—and conviction—kept it from really shining the way it could have.
Well-designed gameplay and a consistent bare-bones narrative could have saved this. As it stands, it's a rental title, maybe.
While All Drive is a fluid and impressive system, Rivals has a player limit of only 6 people and a game space that is best described by words like giant, colossal, immense, mammoth, gargantuan, and also stunningly beautiful.
"Every time Nintendo releases a new chapter in the mustache-sporting plumbers ongoing adventures, there's no denying that they find a new way to make the wheel seem exciting again even if the company wasn't able to reinvent it."
Same old, Same old. Bring back Moosh and implement some new ideas. Zelda is a wearing franchise.
Most of the time Shadow Fall is confident about what kind of game it is, and it's when it leaves players to decide how they want to fight it shines.
Enemy Within [is] not only an excellent expansion, but a more fully formed vision of the base game as well.
It's surprising that, given the breadth of activities on offer, State of Decay manages to make every one of its objectives feel essential to the overall experience.
It's not a hard game by any means. Most puzzles are simple and straightforward, and missions always give you prompts as to which character is necessary for each obstacle.
Just Dance 2014 is a highly-approachable dance game that is extremely fun on several levels.