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Sifu is a complex, albeit rewarding action game that packs one mean punch. It’s a little too hard for its own good at times, but taking the time to overcome its challenges can be pretty fulfilling. That said, the game is grossly drenched in exoticism, which kind of puts a damper on things.
with a fun mechanic at its core, harking back to the golden age of 2D platformers while giving the model a fresh coat of paint with its stylish pixel art. The music was the first thing I loved about it, but thankfully it’s more than just that: Grapple Dog certainly has style, but it’s got the substance to back it up too.
SNK used to be a dim segment of the fighting game community during the PS3/Xbox 360 era, but The King of Fighters XV shines bright on modern systems with stellar graphics and fighting that can appeal to anyone, not just the hardcore. This game firmly cements SNK’s place in the genre once again after two successful titles before it.
While Dynasty Warriors 9: Empires didn’t blow us away by doing something fresh with the franchise, that’s never been the point with Musou titles. The game gives you more of what you want: colossal battles in which you regularly rack up thousands of kills and see epic rivalries between great leaders emerge and die before your eyes.
The maps and subsequent warfare takes place on a massive scale, and players will lose entire days while attempting to piece together fragments of The Old World. Total War: Warhammer 3 is immersive, bloody fun that can be fully realized in fantasy form without drawing too close to the woes of actual warfare.
The multiplayer offering is equally broken, with the same gameplay mechanics married to a lack of variety and strategy. Its maps are varied, strategic, or fun enough to be replayed and its take on existing or new game modes for the genre are half-baked. Every fun moment CrossfireX offers is squandered by a couple of cons.
While the difficult combat might not be for everyone, fans of open-world RPGs will fall in love with both the world and the story of Horizon Forbidden West. Despite some middling side-content, Horizon still holds its own against every other open-world game on the market.
Monark constantly strains within the confines of expectation, unable to push its ambitions through.
Elden Ring is just about everything that a player could want from a Soulsborne game with the scale turned up to 11. The areas in between dungeons, NPCs, and monsters all feel perfectly natural for the world, and allow FromSoftware environmental storytelling to shine, something that many open-world games fail at. When you are deep in the bowels of a castle or dungeon, you realize that FromSoftware’s excellent level design is still alive and well.
As far as gameplay goes, Codemasters did a solid job, by and large. GRID Legends’ engine makes the play fast-paced and intense, thanks to hard-charging vehicles and an AI that’s not afraid to get aggressive sometimes.
Much like the alchemy process itself, Atelier Sophie 2: The Alchemist of Dreams is flawed, but with time you can find a lot to love about the game.
Guild Wars 2: End of Dragons drags everything players have known under a microscope and pushes the boundaries of what we understand as being a hero. It throws the balance of good and evil on its head. It makes you laugh and in some cases mourn.
By the end of your time with the game, you’ll have experienced a rollercoaster of emotions. While it’s such a simple title that doesn’t seem to do anything massively impressive visually or mechanically, FAR: Changing Tides makes you feel and experience the emotions and physical exertion of the protagonist much better than any QTE ever has.
Without the ebb and flow of truly great level design, Ghostrunner’s hallways and arenas can blur together into a neon mess. This is especially true in Project_Hel, which largely takes place in the same district in the tower. With that in mind, it’s best to play with the base game firmly in the realm of memory.
Surprising no one, Babylon’s Fall’s live service trappings are its biggest failing. The way it handles loot, crafting, and customization could just as well exist in a self-contained single player experience with appropriate tweaks.
Chocobo GP will likely be an entertaining diversion from a game like Mario Kart 8 Deluxe rather than a full-on rival.
Gran Turismo 7 does self-sabotage its first impressions with painful roadblocks, but its exceptional eye for detail and improvement should not go unnoticed.
Triangle Strategy is perhaps a little slow to start and is challenging for those who might struggle with cutscenes and too much dialogue, but for everyone else, you are in for a treat.
If you look at WWE 2K22 as a foundational game for the future of the WWE franchise, then this is undoubtedly a step forward. The greatly improved in-ring action is not nearly enough to make up for ho-hum to poor modes that give you little reason to return to the actual wrestling.
Tunic’s cutesy aesthetic and tips of the hat to other games serve almost as a jumping-off point, a familiar-feeling touchstone to draw players in. Beyond that, the experience is entirely its own, with satisfying and challenging combat, secrets that gradually unfurl, and a quiet and contemplative story with its own twists and revelations.