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The Nintendo Switch has a deluge of amazing party games, many of which were produced by Nintendo. WarioWare: Smooth Moves isn’t going to unseat the last Mario Party game or any of the Jackbox titles, but it’s still a fun romp for those who miss the days of waving Wiimotes around, despite its flaws.
The Invincible is fantastic, but it’s still little more than a story. As a game, it pushes the idea of a novel into a new realm, bringing it to life around you for those who might not have the imagination to make that happen while they read. I love that it sets the baseline for how good basic narrative-driven games need to be moving forward, but I wanted more from it. I wanted a few more mechanics, maybe some extra opportunities for exploration and collectibles, and to feel like I had a bit more onus on the events I played through. The Invincible comes so close to hitting the ethereal idea of truly ascended movie and novel narrative experiences and is very much worth playing, but there’s room for improvement.
RoboCop: Rogue City isn’t perfect. I never felt like the action found its legs, but the sleek streets of Detroit entranced me with its incredible cast of characters and stories that are infused with all of the charm of Edward Neumeier and Michael Miner’s over-the-top world. Some key mistakes get in the way of the game’s total package potential. However, it still delivers an enticing story, fantastic visuals, and a surprisingly well-realized version of Old Detroit. Playing Rogue City made me nostalgic for a time in my life when the stakes were lower, movies were sillier, and the idea of RoboCops didn’t feel like an inevitability.
My time with Assassin’s Creed Mirage was enjoyable, but it’s also difficult not to look at everything else that is completely absent that was introduced in Origins, Odyssey, and Valhalla. Ultimately, Mirage feels like a game that is old with outdated mechanics, but that’s also what Ubisoft aimed for. It’s an interesting way to experience a title, almost like Mirage is a remake of another game that didn’t exist before. Instead, it’s channeling that trilogy of Assassin’s Creed titles that began in the early 2000s – and I think that’s exactly where it should stay. Mirage makes for a great goodbye nod to that era, but it’s not one I want them to continue pursuing if it’s going to be this toned down.
Star Trek Infinite is a challenging game to recommend. Grand Strategy games on their own do appeal to a certain mindset, and a Star Trek coat of paint isn’t going to make someone like Stellaris if they didn’t enjoy the gameplay before. A Star Trek fan might be more willing to try the game to sit in the big seat and have the feeling of running the Federation and the Klingon Empire. Star Trek Infinite will reward you with incredible depth and replayability if you stick around long enough to learn its intricacies. You need to meet Star Trek Infinite at its own level, and if you’re unwilling to learn all of its systems, then this might not be the game for you.
Mineko’s Night Market is a beautiful game. Its soundtrack and artwork are delightful; I could listen to the music all day and never tire of it. Unfortunately, the energy, money, and early-game task balances really left me questioning if I liked the game. I think it could be delightful with a few patches to balance and smooth aspects of gameplay. I just wanted to be able to do more because I could see all potential, but it always felt out of reach. Hopefully, the game will receive some post-launch love to help balance some of these gameplay elements because with a few tweaks, it would be easy to fall in love with Mineko’s world. Right now though, it’s just hard to say yes to.
Rune Factory 3 Special is an excellent remaster that brings all the joy of the original games to the Nintendo Switch. Updated graphics, smooth gameplay, and a solid story make picking up and delving into Micah’s story more than worth the effort. However, for the cost of a modern game, a lack of current mechanics, updated diversity, and limited character options leave the player wanting. There is something about these limitations that is particularly glaring in this title, and many may find the lack of choice frustrating when picking up the game. While great for a wild ride of nostalgia, cozy fans exploring Rune Factory 3 Special should go into it knowing it is a dated game, and that true immersion and personalized experiences in this cozy title will be heavily limited.
F1 23 takes big swings, and most of them pay off. F1 World is a solid foundation that can be built on year after year, and Braking Point is an engaging story mode you can play through once. But the general shift into more multiplayer focus without the proper tools to make it function fluidly leave this more of a game for full cockpit racing sim heads than regular race fans.
Ninja Theory’s combat gameplay is astounding in Wo Long: Fallen Dynasty. The fast-paced nature of it might feel frustrating at first, but with a bit of practice, it becomes an intricate dance that’s as satisfying to play as it is to watch on screen. Every boss battle and unique encounter mechanics were enjoyable, and I never felt frustrated battling against the same enemies.
Kirby’s Return to Dream Land Deluxe is a remaster where the spotlight should be on the new content added rather than the main game at play. If you are a hardcore Kirby fan, you will find enjoyment in the entire package, but I think most people will find more fun and enjoy the new experience in the Magolor Epilogue and playing the small mini-games in Merry Magoland. The main story is good, but doesn’t give a memorable experience compared to the other content. It’s a good package for Kirby enthusiasts and children, but if I wanted the best Kirby experience on Switch, I think I’d replay Forgotten Land instead.
Dwarf Fortress looks more modern and offers a lot more ease of access on Steam, but it is still an intimidating game. Another batch of tutorials or contextual tooltips would go a long way toward helping new players uncover the deeper mechanics of the game. There’s something to be said for figuring it out yourself, but that’s not everyone’s learning style.
Gotham Knights is a game that feels at odds with itself, wanting to dip its toes into so many things without fully committing itself to one thing or another.
If you’ve played the bulk of the previous Jackbox games, and you are down to roleplay, make your friends laugh, speak up, think hard, and take your time, then The Jackbox Party Pack 9 should have at least a few games to engage you.
My time with Rollerdrome was filled with ups and downs. The core idea is great, but it took a while for me to warm up to an extreme sports game that puts pressure on you to juggle multiple things at once.
The core gameplay of combat and the roguelike nature of Eyes in the Dark are exciting. The flashlight is an interesting weapon and offers a good amount of flexibility for every player. However, the game lacks intense combat depth that makes repeating the battles exciting, which should be the core of any roguelike.
Even though Escape Academy lacks a strong story, it more than makes up for it by giving you a good number of puzzles to solve.
Rebellion Games has been quietly refining this formula for 10 years. The studio found an enthusiastic audience, among whom are other writers at this very site. You already likely know if you are interested in Sniper Elite 5.
I really had no idea as to what information I needed to keep in mind going into Hundred Heroes. Rising felt more like a one-off story that just happens to take place in the same world. It’s actually something that works against Eiyuden Chronicle: Rising.
While certain bosses’ attack combos are troublesome to avoid given your character’s recovery time, the journey of Salt and Sacrifice is thoroughly enjoyable for anyone who enjoys soulslike games.
I happen to enjoy this year’s title, as a lot of those changes make the title a bit more challenging. But if you were looking for innovations to shake up the franchise, those just aren’t here.