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Exoprimal seemed like it would be a fresh, exciting new experience at first look, but unfortunately only manages to pull comparisons to other poorly executed games while making me wish I was playing something else at every turn.
It can be daunting to take on another RPG in a year that’s already seen a hefty number of popular releases, but Atelier Marie Remake: The Alchemist of Salburg might be the perfect palate cleanser if you’re burned out on 40+ hour adventures at this point. It’s not the longest RPG in the world, nor the most complex, but it does offer a charming adventure that also serves as a new starting point for the long-running series from developer Gust.
That’s the kind of game Patrick's Parabox is: it worms its way into your brain and sticks there, and if you’re a fan of deceptively simple puzzle games, you owe it to yourself to check this one out.
Given how nice the game looks and how well it’s put-together, there’s a very solid argument to be made that Disney Illusion Island is the perfect way to get kids of all ages hooked on this genre. It may be a well-worn genre, and Disney Illusion Island won’t win any awards for originality, but on the whole, this is a pretty polished game.
I did have a fun time with the title and hope that Secret Base can get a second crack at this IP, perhaps the Lees can call their toad buddies for another romp. They definitely did put an interesting spin on the beat’em genre with things like the increasing length and difficulty depending on the order of selection, the crowd control system and the rogue-like elements. If you’re a connoisseur of the beat’em up genre, these boys are on the rise and they’re definitely worth a playthrough.
Mr. Run and Jump is an awesome looking game with fantastic challenges that will keep you coming back for more. I absolutely love the entire presentation from the beginning all the way through to the end.
Drill Deal is far better than it has any right to be. It’s not about to make me run out and buy a car or change my attitude towards the oil industry (for the record: still wholly against it), but as these kinds of simulators go, I’d be lying if I said it was anything other than a solid game.
Crime O’Clock shows that even within a genre like hidden object games, evolution is possible, and the end result is a lot of fun.
What makes Project Nightmares Case 36: Henrietta Kedward interesting is that it’s built around an interesting idea, except it sabotages itself by then allowing two of the dumb ideas – one of them possibly dumber than anything else I’ve ever seen – to take precedence over that interesting idea. It would be fascinating if it weren’t for the fact the end result is so mind-bogglingly awful.
Overall, Ray'z Arcade Chronology is great collection of some classic Shmups. No matter which game you like best, you will find something to love here.
Final Fantasy XVI, the latest installment in the beloved Final Fantasy series, has arrived and sufficiently blown the community away. Setting a new standard for storytelling, gameplay, and visuals, Final Fantasy XVI is a truly unforgettable experience.
All told, Convergence can be beaten in just a few hours, but it offers a lot of replayability and additional exploration which I think is fantastic.
I could see playing through Scarf once if you’re in the mood to play something that reminds you of Journey, but that isn’t as good as Journey. But beyond that? Scarf throws away whatever goodwill it might generate with an ending that shows it doesn’t really respect your time. Make of that what you will, and decide whether that makes the game worth your time at all.
That’s the best way to describe Nocturnal: it’s a neat game. It won’t take too much of your time, and it’s similar enough to other metroidvanias that you’ll probably only want to play it if you’re already a fan of the genre, but if you like the genre and want something that has enough spark of inspiration to carry it through a few hours, it’s definitely worth investigating.
Arcrunner has its explosive charms. It may not have the same sense of promise as a game in Early Access, but if you find it for the right price – or if you just want to grab a squad and blast your way through wave after wave of enemy AI – Arcrunner has its share of positives too.
How would Katamari work as a 3D platformer? I’m not sure that’s a thought I’ve ever had in my life, but judging by Togges, some folks somewhere did, and the answer is: not too badly, though a little frustratingly.
Even with its problems, however, AEW: Fight Forever is still worth playing. Like AEW itself, it offers a welcome change from the slickness of its main rival, and while there are definitely areas for the game to improve, it fully captures the spirit of the games it’s trying to emulate. If you’re looking to play a wrestling game on the Switch, your search pretty much begins and ends with AEW: Fight Forever.
It’s been a pleasant trip down memory lane with both Pikmin 1 and 2, and if you’ve never had a chance to experience either game, I’d say they are both highly recommended and stand the test of time quite well. Neither game is particularly long, and while 2 can be challenging at times, both are pretty friendly to new players and work as a solid primer for the upcoming release of Pikmin 4. Definitely check them out when you get a chance, you won’t be disappointed.
If you’ve ever been curious about rogue-lite style games, or Rogue Legacy in general, I see no reason to not give Rogue Legacy 2 a try.
Having the Baba Yaga myth wrapping it all together ensures that Blacktail takes well-worn gameplay and gives it a unique spin.