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The biggest drawback is the price tag of fourteen euros. Ten games seems quite a lot at first, but they are still arcade games. These are games that are therefore often very difficult or very short. For this price you do not get the best experience, mainly due to the different resolutions and the fact that they are less suitable for handhelds. You will encounter a lot of black bars and they are games that have not been improved for the platform. It is a collection that is interesting if you are sure that there are several games that you would like to spend some more time on. Taito Milestones 2 is a collection that is technically well put together, bundles various genres and provides access to several classics for the enthusiast who knows them.
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Gastro Force is a fairly simplistic shooter. The game offers a mix of combinations of various shooters, including Wolfenstein 3D and DOOM. The claustrophobic feel comes from Wolfenstein and the monsters and graphics seem to lean more towards DOOM. The gameplay itself is largely the same, although here you have quite large levels and you can open a map with which you can immediately see which direction you should go. The secret rooms, the key cards, they are all well-known components. It is clear that the game costs less than 10 Euro and that is certainly not too much for what you get. However, the game does not do anything special, so you will certainly not be blown away in terms of creativity. In addition, the game lacks refinement in terms of controls and gameplay, which means the game does not score more than adequate.
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Fortunately, the combat is fun enough to keep the whole story interesting, but for the rest it is not all. Outside of the Sigils, the loot isn't interesting with just increasing some percentages. The graphics are fine, but you can expect a lot more from a game that uses the Unreal 5 Engine.
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Without a doubt, Red Dead Redemption is a more than fantastic game that is an excellent addition, especially on the Switch, but the asking price of 50 euros is way too much for such a simple port and that leaves a sour aftertaste. If the price is not a problem for you, then this is a great game. Fortunately, it has not become such a fiasco as the GTA trilogy, but next time we would rather see a full remake.
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It's a huge technical achievement and graphically this is one of the better NES titles. The gameplay is solid, deep and very extensive. It's a game that you keep playing and that can certainly not be said about every NES title these days. For the NES owner, this is certainly an interesting game to actually get on cartridge.
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Besides dodging and making deadzone circles, I actually got bored pretty quickly with this game. The 25 challenges that you can achieve are in themselves much of the same and the arcade mode actually brings little extra. Quantum: Recharged is therefore extremely fast in repetition, so that you have seen the concept quite quickly. In addition, the level design and gameplay are kept uninspired by never making additions or adjustments. In itself, the game is fun for about 2-3 hours, but I'm not surprised if you've seen it before then.
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Mondealy is six hours long if you don't push through the dialogues too quickly and that's a lot of value for a game that only costs a tenner. The story, the characters and the gameplay are all very cool and the finish is of an unprecedented high level.
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After you have put some hours into the game, Farworld Pioneers really comes to life. Buildings and elements get bigger and weapons get more extreme. You build almost entire castles that look futuristic. Your colony grows and enemies build up more, whether or not you have to work together more. However, for me this was already over fast because of the critical points of the game which really ruin it. On the PC the game was already a slightly problematic game, on the console it is literally chaos. The controls and gameplay are very bad, the graphics are cluttered and with hanging screens every now and then you are often afraid that the game will crash. Farworld Pioneers is therefore a game that you have to bite through and takes a lot of time to get to the good core of the concept.
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Ratchet & Clank: Rift Apart is the perfect PC port of a great game if you own the latest hardware and have never played the game. The studio Nixxes has delivered great work and this is the quality you expect from Sony. Every minute in this game is of extremely high quality and Ratchet & Clank series still guarantees a good experience. This is a game you use to showcase your latest hardware. But if you don't own the latest hardware, the question quickly arises whether this is a game where an upgrade makes sense or whether the purchase of the title is even worthwhile.
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After spending many hours on REPLIKATOR I personally notice that the game has 2 sides; One side is very positive. I'm mainly talking about the gameplay, which is accessible, yet challenging, and the other side is the light repetition that quickly plays up. At some point you will have seen the boarding of the rooms and the emptying of them. It is also a pity that you have to start the game over and over again when you die. It would have been more fun if the roguelike gameplay had an alternative option to just be able to replay the levels until the final boss. You do notice that you are getting further and further, but that sometimes takes too long to remain really interesting. However, REPLIKATOR is a unique title that can certainly be an excellent filler for the empty hours.
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All in all, I had fun with this game. The first hours are quite addictive and you actually want to constantly try to improve your previous round. Collecting in-game scrap is too slow and you are only really rewarded when you manage to complete a level. So if you get stuck at a certain point, you will hang around in the same boat for quite a while, so that at some point you will start to lose motivation. However, the challenge is not so great that it becomes demotivating and you don't get any further. In addition, after about 5 hours you have seen the gameplay mechanics, however simplistic they may be. It is therefore a wonder that people manage to keep you busy for such a long time with just one button in terms of basic control.
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The Past Within is a fun co-op game that is really fun, and that is mainly due to the unique gameplay. Graphically it is not very high, but the difference between 2D and 3D of the Past and the Future just does its job. Especially fans of Rusty Lake's previous games will immediately recognize the style. Although not all puzzles are equally brilliant, it is still fun to solve them together. Do you have an hour or two of free time left and would you like to do your own escape room on the couch with a friend? Then get The Past Within for a few euros and start puzzling quickly!
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Do My Best knows how to create a great game with The Bookwalker: Thief of Tales with a lot of original ideas and combinations of elements. The world and story is super interesting. You read all the dialogues here and you want to skip as little as possible here. The puzzles and gameplay is not super complicated, but this keeps the pace of the story nice. Each of the six books is about an hour of fun and this takes a little longer if you really try to check everything. A great game, especially when you consider that the studio is only two strong. Highly recommended and I'm really looking forward to the next game from this studio.
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Bright colors and a cartoonish style give it the typical Crash atmosphere and the music also makes you very happy. But this is not enough to keep players interested for a long time. Developer Toys for Bob is currently working on the first season of the game and that will bring more content.
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Park Beyond is a good first attempt from the makers of Tropico. The base is very entertaining and you can find quite a lot of entertainment here. The eight missions give the player a nice full introduction to all elements and the game is certainly not easy. The game uses Unreal 4 and you can certainly see this. But the interface holds the game back considerably when it comes to building roller coasters, roads or complete buildings.
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This game is quite deep. You can completely adjust your playing style and strategy to what feels best for you. In the end it has become an extensive baseball game in which you can put in a lot of hours. It takes a while to figure out all the button combinations, but after that there's plenty of fun to be had. Moreover, there are no annoying microtransactions to make you spend even more money. Looking for something a little more light-hearted than MLB The Show, but want a game that's pretty deep? Then we highly recommend Super Mega Baseball 4.
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Final Fantasy XVI manages to wash away the foul aftertaste of Final Fantasy XV without any problems. It has become a much better game on all fronts. The story may start slowly and in the beginning does not feel very much like we are used to from the series, but once the brakes are off it does not stop. Many fans will immediately drop out because of the combat, because it should be turn-based. That does not alter the fact that the end product has become very good. I warmly welcome new fans who have become interested in the setting and combat. Don't let yourself be chased away.
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Every year the question is how good F1 has become again, but again this year they manage to outdo themselves at Codemasters. The game has some innovation due to the slightly changed interface, the return of the story mode and the addition of F1 World. Above all, F1 World brings many challenges that will make you want to return. The career mode, however, brings very few new features, but is still rock solid. The gameplay changes such as the excessive oversteer takes some getting used to, but eventually brings a lot more realism. I take for granted the poor acting and voice-overs, but they bring a somewhat childish character to the game. However, F1 23 is again a good step forward and especially with the many challenges that have been added, great value for money.
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You will often see that the lesser-known titles often score the best. Earlier we saw how cool the game Children of Silentown was, and this is just such a title. With a big crash in the middle part, I could enjoy myself for hours with this game. There isn't a lot of challenge in the puzzles, but I had a great time with the light platform elements in combination with the daily activities and adventures you experience. The animals that serve as NPCs are attractively designed and the game's graphics are beautifully put together. The fact that there is still some atmosphere missing in terms of audio should not be such a disaster. The many loading times that pass you by are a blemish on the high quality that they try to bring. The game mainly brings relaxation and will never put the pressure too high. Restful enjoyment is perhaps the most important thing here and it certainly succeeds.
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The package is gigantic and impossible to discuss in its entirety. This new part has become such a game that grabs you immediately and doesn't let go. The ability to customize your character in dozens of ways is nothing short of fantastic, and the story is told in an entertaining way. The most important thing about Diablo is collecting loot, and as soon as the first loot falls out of a box, the loot fever starts and you don't want anything else. All this is designed in one of the most beautiful games of the moment, full of detail and eye-catching environments.
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