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2742 games reviewed
72.3 average score
75 median score
47.4% of games recommended

Destructoid's Reviews

7.5 / 10.0 - That Dragon, Cancer
Jan 11, 2016

That Dragon, Cancer is a beautiful experience, if one that would have benefited considerably from having content cut to improve the flow, pacing and tone.

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9.5 / 10.0 - Pony Island
Jan 10, 2016

Pony Island messes with players in unexpected ways that stuck with me for days. It took a number of unexpected turns that caught me off guard and was constantly filling me with a sense of inescapable unease. It wasn't on my radar at all before it released, but at under $5 it's a wonderful use of two hours of your life.

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Jan 8, 2016

While the presentation leaves a bit to be desired, the music is on point and often had me humming along before the songs were even over, which is probably the most important factor to any music and rhythm game.

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6 / 10.0 - Hardware: Rivals
Jan 6, 2016

Hardware: Rivals has a good core concept and engine, but it needs some work around the edges. A lot of little things added up for me the more I played it in an increasingly annoying fashion, most of which can be fixed with proper updates.

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This episode could very well be considered the finale for the first season. It wraps up the Wither Storm saga, it answers the questions about the Order of the Stone, and it delivers a semi-happy, hopeful ending for the crew. If only it did that without an utterly boring first half and the clumsy insertion of mandatory Telltale story elements, it might have also been a good ending.

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Deciding whether or not to buy Endurance Mode for Rise of the Tomb Raider is a pretty easy decision. Did you play and enjoy the Expeditions? If so, go ahead and grab it, if not, skip it.

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8 / 10.0 - Among the Sleep
Jan 4, 2016

Despite the great storytelling mechanics, I can't help but wish there was a little more to the game. When all was said and done it wrapped up in a handful of hours at most and I was left craving more. It's especially a let down because the game invents such new ways of thinking about the horror genre, and it left so much to be expanded on. However, I honestly have to applaud the team for delivering a concise and complete story in that amount of time, and one that is so unique to the horror realm at that.

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7 / 10.0 - Freedom Planet
Jan 3, 2016

While Freedom Planet isn't a perfect experience, it is still a very enjoyable and easily one of the best Sonic the Hedgehog-esque games I've played in years. If you were looking for something to scratch that 16-bit Sonic itch this might be it. Just don't say I didn't warn you about the questionable story, voice acting, and late game bosses.

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7.5 / 10.0 - UnderRail
Dec 30, 2015

If what you miss most about games like Fallout is the act of rolling your character, exploring a space from that particular camera angle, allocating your AP in combat, or tweaking a build after several runs' worth of trial and error, you'll be in good hands with UnderRail. Otherwise, it may be more productive to simply play the older games again.

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Dec 29, 2015

Minecraft is still a beautiful game. The first time I heard C418's ambient soundtrack kick in, I was beaming. The first time night fell, I nervously holed up in the ground. Despite my adoration of the game, I ended up being frustrated at just about every aspect of the Wii U Edition. This is the epitome of a wasted-opportunity, bare-bones port. It's great that the game is coming to yet another audience, but this is hardly worth the investment for someone who already has the opportunity to play Minecraft elsewhere.

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5 / 10.0 - Sakura Santa
Dec 24, 2015

Ultimately, Sakura Santa fails to stand out from the growing crowd of visual novels on Steam and elsewhere, except in the single respect of being a Christmas-themed story, coming out just in time for the holiday. Unfortunately, one would probably have to be as lonely as the game's protagonist to find a compelling reason to play.

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6.5 / 10.0 - Amplitude HD
Dec 23, 2015

Amplitude is a competent rhythm game that should provide lots of fun at parties, but the hamstrung tracklist is a severe detriment to its longevity. Harmonix was able to preserve the classic experience, but may have gone overboard in its effort to do so.

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As a premium DLC, Season of Infamy really fails to produce much that feels like it's essential to the Arkham Knight experience outside of two tales. But on the other hand, it has a number of nice little touches, most notably a small expansion of the GCPD HQ, adding another wing (along with some easy WayneTech upgrade points), and the mission structure in the weaker two stories is competent at the very worst. If you really loved Knight and have been avoiding all the DLC thus far, Infamy is probably worth checking out at some point -- even if it's the only thing you buy piecemeal.

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Dec 22, 2015

It's sad to say, but I can only recommend Hatoful Boyfriend: Holiday Star if you're either a) extremely bird to death over the holidays, B) extremely drunk over the holidays, or ideally, c) extremely both. Fans of the original game may enjoy seeing the same birds in new situations, but the lack of any choice or gameplay (even compared to the first) is just downright owlful. Those looking for an actual game may want to sparrow themselves the pain.

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The Legend of Heroes: Trails of Cold Steel follows a lot of classic JRPG conventions, and as a result, it doesn't do a whole lot of things that haven't been done before, and better elsewhere. But the combat system still holds up, and the characters are charming enough to see the story through until the end.

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2.5 / 10.0 - Guns Up!
Dec 20, 2015

Okay, that's a lie. The only real incentive I had to continue on after I had seen everything the game had to offer in the first 30 minutes or so was the fact that I foolishly volunteered to review it. Guns Up! is a dull game. It's repetitive, it's tedious, it's digital Ambien. If the thought of a console version of Clash of Clans excites you, you'll probably have a blast with Guns Up! Me, I can't wait to delete this off my PS4.

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8.5 / 10.0 - Dark Cloud
Dec 18, 2015

If you haven't played Dark Cloud yet, now is a perfect time to jump in. Sure, you'll encounter some relics of old school design, but if you're willing to overlook a few antiquated concepts and really dive in, you'll find a rich RPG that will last you as long as you're willing to put into it.

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Second parts tend to be troublesome for episodic series, as they often feel like transitional stories that merely set the table for what's to come. But with King's Quest: Rubble Without a Cause, characters are growing right before our eyes with a subtle and effective tonal shift. The Odd Gentlemen also nailed the script, as it feels like a standalone episode that's also connected to the episodic format as a whole. We still have three tales to go, but for now, I'm feeling pretty good about King's Quest.

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While the ten-year-old inside of me would like to pretend that Turok: Dinosaur Hunter is perfect and the best shooter of all time, I have to admit it isn't and this version isn't anything special. If you're looking to relive a retro experience with slightly better draw distance, a solid 60fps framerate, and a far superior control system then by all means pick this up. If you're more accustomed to the modern day FPS, it's best to leave this one buried in the past.

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Jack the Ripper can't aspire to reach the heights that Syndicate did. But, it also doesn't suffer the same setbacks. In a game where open-world strain can become a serious problem, this add-on is a mostly-focused reprieve. Sure, there are some fumbling moments, but there are also some elegantly-handled ones. Given the difficult source material and the obvious danger of stumbling, Jack the Ripper mostly doesn't, and that feels like a best-case outcome.

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