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2734 games reviewed
72.3 average score
75 median score
47.2% of games recommended

Destructoid's Reviews

6 / 10.0 - Gomo
Dec 17, 2013

Overall the challenge level is geared towards younger gamers; if you rush through the game you can complete Gomo in maybe just over an hour. The story is simple and the characters you meet have a simple charm to them and the pace of the game means you'll be able to whiz through it to see the next kooky scene. Some might find the asking price a bit much for a short adventure but Gomo delivers a simple but fun point-'n'-click experience. 

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If you wanted more Assassin's Creed IV, Freedom Cry will do just nicely. Although it doesn't offer as compelling a narrative or even close to as open of a world, it manages to capture the spirit of Black Flag in most of the right places. This is a much better effort than AC III's pointlessly episodic Tyranny of King George DLC, and a great model for Assassin's Creed add-ons going forward.

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The Walking Dead: All That Remains surprised me, although when I saw the initial reveal of Clementine's return I had little doubt that Telltale would deliver in some form. They still even know how to sell a "next episode" preview, as a casual "I thought you were dead!" line is delivered by Clementine upon a mysterious off-screen figure. Yep, I can't wait for the next episode.

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2.5 / 10.0 - X Rebirth
Dec 11, 2013

X Rebirth might be worth grabbing in a Steam sale in a couple of years, after 100 patches and with a dozens of mods that create an entirely different game. That game could be fun if you are into modding. As it is right now at launch, X Rebirth is simply a broken, flawed, and almost unplayable mess. It's a shell that has potential, but it's not a working game on its own. Stay far away from it for now, and maybe in a few years it could be worth the time of dedicated fans.

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8 / 10.0 - Samurai Gunn
Dec 10, 2013

Samurai Gunn will no doubt have a more limited audience due to a lack of modes, but for those of you who appreciate a deep fighting game, you'll get hours of competitive entertainment out of it. Every time I play it I feel like I've mastered a new piece of the physics engine, or a new nuance to wall-jumping. It's one of those games that keeps on giving years later due to a solid foundation, so long as you have the company to enjoy it with.

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8 / 10.0 - Peggle 2
Dec 9, 2013

There's also a peculiar "store" button on the main menu that is currently closed at the time of this writing, which implies some form of DLC is in the works. While we don't really know what that could entail, there's the distinct possibility of new characters and levels on the horizon, which could be a good way to extend Peggle 2 in the same way Peggle Nights did -- I just hope microtransactions don't creep their way in eventually.Peggle 2 is ultimately the same basic concept as the original set of games, but it's still most definitely worth playing if you're a series fan. PopCap could have done so much more than they did, especially when you consider the generational leap, but the good news is Peggle fans will eat this up and fall in love all over again.

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Dec 9, 2013

Doki-Doki Universe is a very odd, very cute, and very simple game. There isn't a whole lot to it, so don't go in expecting a deep and rewarding adventure title. So long as you don't mind spending an afternoon helping a tiny snowman bond with his father, Doki-Doki will be more than adequate.

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8 / 10.0 - Tiny Brains
Dec 3, 2013

Although its core campaign is far too short, the game is a blast with other players, and the wide variety of challenges should keep you playing for hours. Despite the fact that my time with these tiny adora-creepy critters was rather brief, I'd love to see them again in a sequel someday.

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Nov 27, 2013

The only true merit of Mario Party: Island Tour is the ability to play Mario Party with your local friends on the 3DS. As long as they have a 3DS and are close-by, playing via Download Play is fairly quick and painless. However, the lack of online play and the overall single-player experience is a pretty big bummer. Unless you’re desperate and need a quick Mario Party fix on the go, stick with a console version if you can.

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3 / 10.0 - Fighter Within
Nov 25, 2013

Fighter Within is a lazy tech demo with a poor story, unimpressive fighting engine, and a forgettable cast. Maybe one day we'll have a cool Kinect fighting game, where everyone at EVO is flailing around with some semblance of strategic value. But this is not that day.

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7.5 / 10.0 - Killer Instinct
Nov 22, 2013

Killer Instinct may not be the new king of fighting games, and it feels a bit rushed in terms of content, but it is very solid and far exceeds my expectations for it. With a pricing scheme that doesn't feel exploitative and a balanced character roster, the well developed mechanics will keep you busy until the new content drops next year. It'll be interesting to see what the community at large thinks of it over time, but in my living room, it's a welcome addition to my fighting game roster.

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7.5 / 10.0 - Zoo Tycoon
Nov 21, 2013

Zoo Tycoon has a distinct lack of depth, but if you're capable of sitting down with this simplistic simulator, you'll smile more times than you can count. The simulator fan in me was a bit disappointed by the ease of it all, but the child in me couldn't help but enjoy myself.

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5.5 / 10.0 - Foul Play
Nov 21, 2013

The lack of depth hurts Foul Play the most, and it's really a shame considering how brilliant the aesthetic is. I wanted to run around the stage, but playing the game made me exit stage left.

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8 / 10.0 - Super Motherload
Nov 20, 2013

And what a fantastic experience it is, despite its flaws. Super Motherload is simple enough so that anyone can pick it up and play, but complex enough for mining veterans to keep coming back to fully upgrade characters or even risk playing in hardcore mode. The sci-fi '80s vibe is delightful and the perfect setting for this ridiculously addicting game. I find myself coming back to it at the end of every day, ready for a new adventure underground.

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Nov 20, 2013

In fact, the promising arena mode is the only saving grace of Ryse. The campaign may as well not even be there, and having to fight the same handful of enemies over and over on top of a trite, stereotypical narrative is not an example of a good time. Ryse looks great and has a lot of great ideas, but it falls flat in nearly every respect in regards to its core story. If you're a hardcore action fan you may get some satisfaction on the highest difficulty setting, but even then I'd wait for an equally hardcore price drop.

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10 / 10.0 - Tearaway
Nov 20, 2013

Everything just works so well in unison. The soundtrack is delightful and odd, at times reminiscent of Paprika’s parade fanfare with its lively horns. The world, put together in paper scraps, is unbelievable in its artistry and function. Tearaway’s paper water and ripples as you walk through it are more impressive than any realistic water graphics I’ve ever seen. The level of unique detail in the world is staggering. Every moment spent immersed in it is heartwarming. Fittingly, it feels positively handcrafted.

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7 / 10.0 - Wii Fit U
Nov 19, 2013

Meanwhile Wii Fit U's mini-games are fun, but still suffer from being single-player/non-simultaneous multiplayer and there just isn't that much new stuff. If you're looking for something that will keep you motivated and get you moving, it could definitely work and the Fit Meter is an extra level of motivation, but if Wii Fit didn't do it before then I'm not sure it will work for you now. The good part is that the game is free until the end of the month so you can find out for yourself. 

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Nov 19, 2013

For this, Turn 10 deserves high praise. 

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7 / 10.0 - Powerstar Golf
Nov 19, 2013

In the end, Powerstar Golf isn't particularly special, but it'll win over the hearts of golf fans for sure. If all you're looking to do is whack a ball down a course on a next-gen system with the occasional bit of positive reinforcement, Powerstar is your huckleberry.

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Nov 18, 2013

There was a moment where I was taking in the beautiful soundtrack, hovering over a tricky jump as cat Peach, and watching the glistening water below where the game really came together. It was then that I realized that Super Mario 3D World had achieved a level of platforming design that's close to perfection, and there was almost never a moment where I didn't have a smile on my face. This is the unequivocally the best Mario game since Galaxy 2, and it shows up anything the "New" series has ever done, and then some. Good work, Nintendo.

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