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2734 games reviewed
72.3 average score
75 median score
47.2% of games recommended

Destructoid's Reviews

Sep 15, 2020

Had Vanillaware crafted a title where the story and the action wove into one another flawlessly, we'd be looking at the greatest game the developer has ever made, without question. Unfortunately, that's not what this game is, and while what is here is great, it's crushing to see just how close 13 Sentinels: Aegis Rim came to perfection.

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8 / 10.0 - Spelunky 2
Sep 14, 2020

Spelunky 2 is more Spelunky. It doesn't wildly reinvent the formula, and even brings back a lot of the same hazards and enemies that tormented you the first time around. But it innovates ever so slightly in so many ways to help give this sequel its own life. Either way, it sucked me back in.

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7.5 / 10.0 - Death and Taxes
Sep 14, 2020

It's definitely a worthwhile game, especially if you're a fan of bureaucracy simulators. If you get stimulation from organizing, considering, and processing. Entrepreneurial pirate aside, the game is well written and delivered. The soundtrack is outstanding, the atmosphere is just so, and the replay value is nice. I'm not sure I'll be exhuming it for another playthrough anytime soon, but it was a decent experience before it was put to rest.

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7.5 / 10.0 - Fight Crab
Sep 12, 2020

If you're willing to set your brain aside and just get down with some crusty bumping, you can count on having a good time. There's a lot to be said about the spectacle of sea bugs throwing down with medieval weaponry. It manages to keep things smelling fresh by putting you through some absolutely bizarre situations, and you'll never forget the first time a lobster comes at you with a revolver. On the other hand, this kind of stupid fun is always fleeting. You're probably not going to spend a lot of time mastering the art of the death pinch, and once the novelty wears off, you'll likely molt your old shell and move on.

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Although it can feel slow-going at times, Borderlands 3: Psycho Krieg and the Fantastic Fustercluck benefits from its lore-heavy framework and a clear focus on one major character. If Gearbox has anything to say about it, this isn't the end of Borderlands 3's DLC, despite the fact that this is the final expansion of the first season pass. There's plenty of room for improvement if it is meant to be.

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Sep 9, 2020

That said, without knowing exactly when or where the second half of the Season Pass will slot in, I'd potentially wait to knock both DLC stories out at the same time (and save a bit of money) if you can.

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8.5 / 10.0 - Paradise Killer
Sep 8, 2020

Paradise Killer is a strange experience. Even having completed it, I have difficulty putting into words what it was like to play it. It's sometimes boring, often intriguing, frequently funny, and startlingly deep. I didn't go into this expecting such an amazing detective experience, but that's exactly what I got. It's rare to see a game so adeptly balance style and substance, and even though it's not a flawless experience, it has it where it counts. We may have just fallen short of Paradise this time around, but the next cycle could be perfect.

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Sep 4, 2020

When Avengers isn't getting in the way of itself with its tacked-on campaign, it's a bit of silly arcade fun. If a lot of these concerns are answered via post-launch patches and the DLC characters are fun to play, there's plenty of room for improvement with Avengers. At launch, it's not going to wow everyone. Maybe Marvel wanted this out as soon as possible, but it could have used another delay.

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7.5 / 10.0 - Moon
Sep 4, 2020

Every time Moon would lose me with its constant waiting around or head-scratching puzzle solutions, it would win me back with its humor, characters, writing, and music. This is a game that exudes joy, and while I wasn't always having fun playing it, I am grateful that I at least got the chance to experience it.

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Sep 3, 2020

Blemishes aside, Activision is doing so much right this time beyond just putting Vicarious Visions in charge. Tony Hawk's Pro Skater 1 + 2 isn't going to blow people away, but it preserves the original experience with a few modern conveniences. It's a win.

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I imagine Square Enix will get the online working consistently in due time, negating a huge chunk of this review. But even if it does someday become consistently available, I worry it won't greatly improve on the final product. Too much of Final Fantasy Crystal Chronicles Remastered Edition is tied to an experience that is no longer available. The moment in time that made the GameCube original possible has long passed, and trying to capture that nostalgia with so many missing pieces, is a fool's errand.

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6 / 10.0 - Windbound
Aug 28, 2020

From a distance, Windbound is a gorgeous oceanic adventure with a fun sailing system that isn't afraid to push back, but up close, the cracks start to show. The game makes a great first impression that ultimately wears thin by the time you've mastered its repetitive resource-gathering roguelike loop.

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8.5 / 10.0 - Control: AWE
Aug 27, 2020

I finished AWE with a yearning for more Alan Wake and a yearning for more Control. Remedy has more or less confirmed we'll get more of both at some point in the future, although they might be presented through the lens of yet another series. That's the reality of the Remedy Connected Universe. As a trial run, AWE manages to be a great double-dip on some beloved narratives, even though it's not necessarily a great representation of either Control or Alan Wake individually. Sometimes the sum is greater than the parts, sometimes the lake is really an ocean.

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Aug 27, 2020

From a purely visual novel standpoint, the game is entertaining and well-written, but it fails to make use of the one thing that makes it unique. It has the love it needs, but it will need more training before it can truly be called a "good boy."

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Aug 25, 2020

Kandagawa Jet Girls delights with its boisterous, glowing presentation, cast of vibrant characters, and array of fun side-attractions. But the jet-ski action itself is mostly dull, struggling to offer a decent challenge or a genuine sense of speed. Jet Girls rides waves of goodwill thanks to its infectious personality, but this eventually gives way to tepid, monotonous gameplay, hampering what could have been one of Marvelous' best releases yet.

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Aug 22, 2020

Fast & Furious Crossroads is the closest the series has come yet to delivering an experience worthy of the blockbuster movie franchise, but skids off track with dull missions, frustrating mechanics, and lonely multiplayer lobbies. Crucially, the driving itself just isn't fun, resulting in a bland experience interchangeable with any other street racing franchise.

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Aug 21, 2020

Samurai Jack: Battle Through Time is a weak adaptation of the series, but the action mechanics just aren't all there either, dragging it down even further. With a few tweaks it could be a fun little weekend mascot game, but as is, this adaption isn't going to appeal to just about anyone.

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6.5 / 10.0 - Giraffe and Annika
Aug 21, 2020

Like the rest of the experiences found on Spica Island, these rhythm battles can best be described as quaint. And while that term may not be the one publishers race to add to an accolades trailer, I hope the developers see it as the compliment I intend it to be. Because this is not the most engrossing game I'll play in 2020 or one I'll even remember six months from now. But the congenial nature of Giraffe and Annika was enough to be a welcoming, brief respite from an otherwise weary world.

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Aug 21, 2020

A Total War Saga: Troy plays it safe in some slightly disappointing ways, but brings enough new to the table that I would appreciate seeing its ideas make their way over to the next mainline Total War game.

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Aug 20, 2020

Peaky Blinders: Mastermind is built upon a highly inventive central concept and smartly dressed in an authentic audio/visual package that accurately captures the dangerous world of The Shelby Family. The inventiveness of this core element is not captilised upon, however, which results in very repetitive and robotic gameplay. Die-hard Peaky Blinders fans might find a few hours of entertainment  but, overall, Mastermind is a missed opportunity.

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