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Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Six years on from its initial release, Fight’N Rage retains its reputation as one of the greatest beat-’em-ups ever made, as well as a testament to the magnificent talent of its two-person development team. While its vulgar, neon nightmare visuals won’t be to everyone’s taste, and its rock-solid challenge is not to be denied, Fight’N Rage stands above many of its contemporaries as a lesson in retrofuturistic game design, bolstered by the power of a screaming guitar and a well-placed roundhouse.
I loved nearly every minute of Tears of the Kingdom. From zooming up into the sky to spelunking in the depths, there’s way more to explore here, and I feel like I haven’t even scratched the surface outside of the main story and some key sidequests. But the real kicker that helps separate Tears from Breath of the Wild is its big swing power set. I felt like I was in control at all times, and had the ability to create my own path. For a series known for sequence-breaking that’s not just a perk; it’s a strong argument for why Tears of the Kingdom will be talked about for years on end, and may even top some favorite Zelda lists.
I really spent most of my time playing Redfall thinking about what else Redfall could have been. I like that Arkane tried something new, and I’m bummed it came out like this. It’s a really unique premise and concept in its first bite, but its fangs don’t leave a lasting mark.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Have some high points, but they soon give way to glaring faults. Not the worst, but difficult to recommend.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
I only Platinum a few games a year, but I’m considering going the distance for Star Wars Jedi: Survivor — that’s how much I liked it, and I would have scored it higher if the technical concerns weren’t in play. After finishing up Jedi Survivor and immediately cleaning up what I had missed for fun, I found myself wishing for a world where Respawn Entertainment focused all of its energy on single player games from here on out.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Your enjoyment of Minecraft Legends will come down to three questions. 1: Are you in love with Minecraft and its extended universe? 2: Are you hankering for an RTS-style game playable on a console? 3: Do you have a minimum of three friends who are eager to play this game too? If you answered yes to at least two of those questions, you’ll have a good time with Minecraft Legends. For everyone else, Minecraft Legends offers a fairly unique experience and not much more. Just don’t expect to get any mileage out of the campaign.
For being a rather unique premise, Flooded offers a very tight and polished experience. It’s the sort of thing where I’m afraid that if you either add something or take it away, it will stop working. Just a terrific execution of its thesis. I’m not certain it will necessarily soak your socks like some more expansive builders might, but your time spent stranded will be worthwhile.
That’s not to say I didn’t like Rewind or Die. It’s just not going to land on any of my must-play lists. I will reiterate that there isn’t anything offensively bad about it. It’s not extremely rough-edged like Christmas Massacre or as raunchy as Night at the Gates of Hell. However, both those games presented uniquely memorable moments, whereas Rewind or Die has a video rental shop. Video rental shops are terrific, but they’re just not horrific enough to carry an entire game.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.