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Diablo 2: Resurrected is a near perfect preservation of one of gaming's storied entries. Yet what was seen as revolutionary two decades ago may not be entirely apparent to newer audiences, despite its breathtaking visual overhaul.
When I've been presented with DLC for action/arcade/adventure games in the past, I've often faced a concern of whether or not the DLC itself is a "New Game +" or an actual expansion to the game. Doom Eternal: The Ancient Gods Part 1 (TAG1) walks a very fine line between crafting a new narrative versus providing players with more to do beyond KILL ALL THE DEMONS!!1 There will be moments where you find yourself in brand new environments and in an entirely different story, but there will also be moments where you'll think you're playing a "New Game +" kind of scenario, where you're immersed in end-game encounters comprised of waves of demons that you would also find at the end of Doom Eternal. The difficulty feels harder, to boot. You should expect TAG1 to take you around 6 hours or so (more if you like to be a completionist and find all of the secrets). You will enjoy this if you played Doom Eternal, but you'll be left with a cliffhanger at the end that prepares you for what's to come...
The Eternal Cylinder is a fun romp through a weird and wonderful world and I would consider it to be a must-play indie game for 2021. While its survival mechanics are typical of the genre, the transformative abilities of the Trebhum allow the player to get creative with their choices on how to survive and outrun the colossal cylinder bearing down on them.
Crysis Remastered Trilogy is a must-have for any fan of the games or of the FPS genre in general. This release represents the best way to play three of the best shooters from the mid-2000s. The absence of Warhead and multiplayer is unfortunate, though. Still, for the price, the amount of quality content that you get here is well worth it.
A Musical Story wants to be an inspired rhythm game but its vibrant soundtrack and pleasant visuals do little to distract from the sole, central mechanic that never evolves, resulting in frustration and obscuring meaningful progression.
Cult of the Lamb plays better than ever thanks to multiple free content drops, free feature updates, and a handful of paid DLC packs that offer players a taste of a new aesthetic. The Pilgrim Pack is no different in quality – it's beautifully designed, the comic is just as charming as the game, and I love Massive Monster's first tentative steps into adding East Asian content into Cult of the Lamb.
Paint the Town Red (PTTR) is a decent action sandbox game that can appeal to multiple kinds of players. For those of you who wanted a gorier version of Minecraft, this game is for you! However, the controls/mechanics are difficult to deal with. The roguelike mode Beneath is an interesting step in the right direction, but it pales in comparison to other modes. If you want this game, it's because you literally want to paint the town red in a sandbox environment, and paint the town red you shall.
Elden Ring is a masterpiece. From its expertly crafted open-world design that rewards the player for taking the chance to explore to its riveting lore, FromSoftware has delivered what can only be described as a deliberate and thoughtful experience. While some of its visual stylings are starting to show its age already, Elden Ring's gameplay is the result of years of fine-tuning to be as rewarding as it is challenging. Many wondered if FromSoftware could put the level of detail into an open world that they have with their previous games. They've achieved that, and so much more.
Haven presents a lush alien world, one rife with resource gathering and loaded with turn-based combat, as a suitable venue for its forbidden love story. Such an unorthodox collection of disparate elements may have had trouble connecting if not held together by widely relatable and sharply written interpersonal dialogue. It's an assembly that allows its pair protagonists to thrive inside moments of tedium, suggesting a story worth telling takes precedent over action not always worth doing.
MechWarrior 5: Mercenaries and the Heroes of the Inner Sphere DLC represent the best mech experience on modern consoles. Piranha took what was a good game that was only on PC via the Epic Store in late 2019 and turned it into a great game with dozens of improvements across the board, with a major DLC pack available as well. For newcomers like I was, it can be a little intimidating at first boot, but a good tutorial and focused-play on your part makes this a very approachable, fun, and deep game.
'Hot Wheels Unleashed' handles like a dream for toy cars.
In sum, Judgment on the PS5 is a must-have for those that haven’t already paid or played through it on PS4. Unfortunately, previous owners cannot get a free upgrade, but, at least the MSRP for Judgment on PS5 is $40. This release does not offer anything new as far as gameplay, but, it is complete, runs like silk, and reminds us all how good of a game this was two years ago and still is today. Not to mention, its arrival is likely foreshadowing the imminent announcement of a sequel.
It has taken me longer than I would have imagined to come to this conclusion, but hear me out: The Bear & The Admiral is a diamond in the rough. I was pleasantly surprised by Jack Boylan's hand-drawn labor of love, as it managed to capture my attention and keep me hooked until the VERY END of the game. Barring the graphical noise on some levels and some level design quirks, this indie platformer is incredibly fun and charming. Once you get the hang of the levels and powerups, you will assuredly lose track of time clearing each level. Give this game a chance, you won't regret it.
In sum, The Medium is a great game with a few quirks, and it’s the best from Bloober Team to date. Available on Game Pass, it’s well-worth playing through as it makes for a nice early next-gen experience.
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition brings a lot of new additions to a perfect game that is still fun to play two years after its initial release. Having a fully orchestrated soundtrack, more adventures, a 2D option, and nostalgic places to explore just leaves room for one more upgrade - a PS5 update. Regardless, if you're playing this on a PS4 or PS5, this is the best edition of the game to get and you won't be disappointed.
What is fortunate though is that The Sinking City is available again, and this freshly enhanced version for the PS5 is by far the best way to play the game. The changes that Frogwares made are impactful and make this a significantly better experience than it was at original release. It still has its quirks, but the positives far outweigh the negatives and it’s easy to recommend this game to anyone who has yet to check it out.
Dead Island 2's uncompromising nature to merely exist is a story unto itself. Throughout its symphony of spectacular undead slaughter there's little to do outside of comic melee combat and semi-rewarding exploration. And really, that's okay.
Issues aside, though, Call of the Sea is pretty good. It was nice to play through a new story with new characters, even if the story design was somewhat familiar and the outcome (essentially the same despite which ending you choose) was fairly predictable. Solid voice-acting, good writing, and pretty graphics (nothing show-stopping, but they’re good) make for a nice presentation package on top of an alright game. If you’re looking for a more casual, story and character driven game to play this holiday, Call of the Sea is worth considering.
Though the characters, locales, and general lore of Warhammer were lost on me not having ever played any Warhammer before (tabletop or otherwise), this didn’t stop me from getting into the game and enjoying it. The story, characters, quest and dungeon design, and general gameplay are all pretty straight-forward and familiar, and I don’t mean that in a disparaging way. This is a good case of ‘if it’s not broke, don’t fix it.’ If you’re looking for an expansive and fun co-op loot-gathering, combat-heavy dungeon crawler, this is a good choice, and your only choice right now for the new consoles.
This is in spite of how great the game looks, runs, and also how it sounds. The presentation package of The Falconeer is quite good, especially on XSX, but that alone couldn’t overcome the struggles I was having with the experience otherwise. I appreciate the effort that went into making this, especially seeing as it was practically done by a one-man studio — but neither the lore or the gameplay really grabbed me and held my interest for long. I could see where more adept and/or forgiving players in this genre would have a better time than I did, though, so if the game sounds interesting to you, it’s worth keeping an eye on, especially given it costs less than half of some of the other launch games.