Game8's Reviews
On the surface, VARLET seems like it could be one of FURYU’s stronger titles, with striking visuals and solid audio design. Unfortunately, its weak story and steep price drag down what might have otherwise been a decent game, leaving it as another disappointment in the company’s mixed lineup.
SHINOBI: Art of Vengeance is a wonderful revival to the Shinobi series, welcoming both fans and newbies alike with its stunning visuals complemented by adrenaline-pumping and engaging action-platforming gameplay. It does have its slight weaknesses, such as its servicable narrative and finicky hitboxes, yet it doesn't entirely derail the experience from being enjoyable and immersive.
Super Robot Wars Y is a crossover that works more often than it doesn’t. It thrives less on its tactical RPG mechanics and more on the joy of watching decades of mecha anime crash together in one giant spectacle. The story is good if a little dry in its delivery, but the crossover event and battle animations more than make up for it. For every stretch of jargon-filled dialogue I zoned out to, there was an explosive robot finisher waiting to pull me right back in. It’s a little uneven, but it never stopped being fun.
Finally coming out of early access after a year, The Rogue Prince of Persia arrives just in time to show off its vastly improved visuals, catchy music, and fluid gameplay. Oozing with style, this is a roguelite that has improved in almost all of its aspects.
Gears of War: Reloaded is the best way to return to where it all began. It goes beyond the Ultimate Edition, updating the classic without losing the raw grit that defined it back in 2006, and reminds us why Gears of War grew into one of gaming’s most iconic series.
Clunky though its controls and feel may be, Neptunia Game Maker R:Evolution is a strong entry in a series famous for never taking itself—or anything, really—too seriously. It’s packed with tasteful fanservice, overblown hijinks, the occasional cringe, plenty of funny punchlines, and, of course, the gorgeous character designs the series is known for. Unfortunately, its mechanical shortcomings keep it from being a good starting point for newcomers to the franchise.
Turning Zephyr Town’s market from a ghost of its former self into the liveliest bazaar on the continent is as rewarding as it is repetitive in Story of Seasons: Grand Bazaar. The weekly loop can drag in places, especially early on when inventory limits and the backtracking make the grind feel heavier than it should. Yet, this is a game that's easy to fall for. Between the quirky cast, the calming routine of tending to your farm, and the joy of seeing your hard work pay off in the town's revival, it's a cozy and occasionally frustrating game that's hard not to enjoy once the market starts bustling.
Metal Gear Solid Delta: Snake Eater joins the ranks of the select few that exemplify how a remake should be done. It captures the essence of what made the original a critically acclaimed experience while updating its decades-old mechanics and visuals to meet modern standards. While the frame rate occasionally dips during heavier scenes, this remake has undoubtedly established itself as the definitive way to experience what many consider to be the best game in the franchise.
Death End re;Quest: Code Z has some strong ideas on paper and a few redeeming qualities—namely, its voice acting and character art—but when the story is a mess and the game is almost unplayable, even longtime fans are going to have a hard time justifying sticking with it.
In Sword of the Sea, you satisfyingly skate across sands, snow, and sea on your hoversword, with each wave pulling you deeper into a vibrant, mysterious world of wonder and awe. It’s an atmospheric, meditative journey where curiosity is always rewarded and adventure lies at every turn.
Bendy: Lone Wolf successfully upgrades its predecessor in visuals, atmosphere, and small quality-of-life tweaks, but it doesn’t reinvent itself. Short bursts of play keep its stealth and exploration sharp, while its modest runtime and price make it an easy pickup for returning fans. It won’t shake the formula enough to win over skeptics, but for those already drawn to Joey Drew’s world, it’s another satisfying trip into the dark.
Abyssus is a thrilling and addictive roguelite FPS that shines brightest when played with friends, as the chaos and challenge ramp up the deeper you venture into the ancient civilization hidden beneath the dark sea.
A clever control scheme and flashes of competitive brilliance can’t hide the fact that the rest of Drag x Drive is running on fumes. The basketball matches are fun, but they’re weighed down by awkward hardware ergonomics, lopsided AI, and a hub world that is just devoid of anything fun. There’s a potential here for something great, and I wish Nintendo explores this some more in the future. But right now, it plays too much like a really polished tech demo.
Heretic + Hexen is aimed squarely at those nostalgic for the originals. Without that, most won’t stay hooked, though these classics still stand as genre-defining works now showing their age.
Mafia: The Old Country isn’t the longest, flashiest, or most replayable game—but what it offers is clarity. This is a lean, linear mob drams focused on story, atmosphere, and character. It knows exactly what it wants to be, and it doesn’t waste your time getting there. If you’re after a grounded narrative with a clear creative vision, The Old Country delivers something memorable.
Chained Echoes: Ashes of Elrant is a DLC made for fans of the game, especially for those who enjoyed the gameplay. It mostly expands on certain characters’ backstories and builds on top of its existing gameplay systems, which is what the game is known for. That being said, the DLC feels like it's a few years too late, as it solves issues that exist within the base game. The additions are welcome, but most of them don’t feel as impactful or as massive as initially advertised. Also, don’t expect any resolutions to many of the story’s plot holes here, as it mainly serves to support the worldbuilding and add context rather than answer many of the questions.
Artis Impact is a masterfully crafted, imaginative odyssey that paints its post-apocalyptic world with heart and pixel-perfect precision. Though its narrative occasionally wavers, the game’s seamless blend of cozy mechanics, nostalgic JRPG flair, and a sharp-tongued yet endearing protagonist delivers an experience as memorable as it is meaningful. Impactful Indeed.
With its richly developed characters, Iwakura Aria is a slow-burning, character-driven visual novel that draws strength from its emotional subtlety and refined execution. Its painterly art style and measured pacing create an atmosphere that feels both intimate and deliberately crafted, in both narrative and presentation.
Tiny Bookshop is, dare I say, a fine example of what a cozy game really is—warm vibes, chill but fun gameplay, a heartwarming narrative, pleasant visuals, and calming music. Even if you’re not particularly a book enthusiast, the game is a joy to play for the gameplay and the narrative, and just for some lighthearted and relaxing fun.
Demon Slayer: The Hinokami Chronicles 2 carves its mark among the elite of anime games, honing nearly every edge of its predecessor. With tighter, more fluid combat and a cinematic presentation that nearly rivals Ufotable’s legendary adaptation, this sequel feels like a true evolution from the very first swing. It's not flawless, but the sheer volume of content and pure fun it delivers more than makes up for its shortcomings. If the original was Hinoe rank, this one unquestionably earns its place among the Hashira.