ZTGD's Reviews
Overall I liked this episode much more than the first. It was exciting, I had a moment of shock, I felt angry, I felt hatred, I felt more feelings in this episode then anything the first provided. Maybe that’s how it was planned from the start? Though it feels like it’s building up to a final showdown and the anticipation for the third and final episode in the miniseries is dreadful.
Guns, bullets, co-op, mayhem, action, humor, colorful, zany, challenging, death, and fun. These are the key words I'd use to describe my time with Enter the Gungeon and I can't wait to play more.
There is a very solid idea and set up behind Republique but it's one that I'm constantly pulling my hair to get through. The camera angles I can usually deal with but with the required accuracy for stealth and needing to control both Hope and the static cameras prove to be too infuriating. Republique has a great dystopian style world and a set up that had me hoping to overlook its simpler graphics, dated animations, and odd stuttering moments but the one thing that could have pushed this over the edge is fun factor, and that simply wasn't there.
MLB: The Show 16 is one of the best baseball games I have ever played.
While still not my favorite in the series, it’s still a fun action game, especially with a buddy going through it with you. Also, for 20 bucks, you’re getting a giant package. A full 25-30 hour campaign, tons of multiplayer modes, and a really solid looking action horror game. The Resident Evil fans should really pick this up even if it isn’t the best game in the series.
Hyrule Warriors Legends feels rough in several areas, and most of it is likely due to the hardware constraints of Nintendo’s handheld. There is simply too much going on at a time for the little system to keep things in order. The new improvements are very welcome, and I would love to see them make their way over to the console version. However, that is still by far the preferred way to experience this game. Even with the extra characters and such, Hyrule Warriors just works better on the Wii U, even more so for those without the New 3DS model.
There is a reason people anticipate Remedy games, and Quantum Break does little to disappoint those expectations.
Avoid this game like a well used litter tray; it’s more of a dog than a cat!
Salt and Sanctuary is a great game- built on a solid combat engine and a world that begs to be explored. If it weren't for the numerous bugs and the pedestrian difficulty, it could have been something truly exceptional.
DiRT Rally is a tour de force for rally games, and a return to form for Codemasters. It is brutal, unforgiving, and most of all extremely rewarding for those that enjoy true rally games. It is not for everyone, and its simulation aspects will turn off a ton of gamers, but those willing to stick with it will find one of the most finely-crafted racing games of the generation.
The gameplay which I would say is part platformer, part destruction, part puzzler, all feels rather well done. The interface is a little basic, the story is throw away, and at times and the screen tearing can drive me absolutely bonkers when it happens. Otherwise I found an extremely enjoyable and unique title.
Slain! has the looks of a classic 8-bit inspired game, but in execution, it is a mess and a half. I really think the game is not finished. While beautiful in its own right, the game play is not there. Add on some bugs, horrible sound choices, and some uninspired combat and you have yourself a game that you will play for 30 minutes and never go back to. I don't suggest this game to anyone in its current state and I doubt it will be completely fixed.
Trillion: God of Destruction is a game with a unique concept, expertly executed with clever mechanics and solid writing. It’s easily the best I’ve seen come from Idea Factory/Compile Heart, and an experience that reaffirmed some of my own personal traits not just as a gamer, but as a human being. If you fancy yourself brave enough to face Trillion, be wary – you too might not be prepared for what’s in store.
Racing games are not nearly as prevalent as they used to be, and arcade racers even more so. Trackmania Turbo scratches an itch I had forgotten I had, taking me back to the days of massive arcade cabinets and split second failures. The progression is addictive, and the wacky track designs kept me coming back. This is one racing game I think everyone should take for a test drive.
As a standalone package, Hitman's Intro Pack is more than worth the $15, and it is plenty to inform players if they are going to want more of it. The problem is that, again we are paying for a promise of content, as opposed to the actual content. I am sure IO Interactive will deliver the goods, but it is a weird time we live in.
I certainly had my doubts about Pokkén when I booted it up for the first time, but it's safe to say that it's thoroughly won me over. The vibrant visuals with some spectacular animations, along with a combat system that's deceptively deep but simple to grasp makes Pokkén easy to recommend to anyone, whether they be a fan of Pokemon or not.
Senran Kagura: Estival Vesus might not do anything extremely different, but it's apparent the fan base is perfectly happy with that and, ironically, so am I.
While I’m still not the biggest fan of the sport, UFC 2 is fun to play and see and allows players to try out different things while still having a decent time. The grapples and submissions are sometimes confusing to understand, but the fighting itself is fast, fun, and great to watch. Fans of UFC will get the atmosphere of a real UFC match, while fighting and sports game fans have enough here to have some good fun.
Cel Damage HD is not going to blow anyone away, but it is a solid weekend romp. It has aged well over the past decade, and for anyone who has never played it, it is a nice change of pace. Still, without online and a severe lack of modes the fun wears thin quickly. This is one to wait for a sale to snatch up. [OpenCritic note: Ken McKown separately reviewed the XB1 (6) and PS4 (6) versions.]
Everything about Assault Android Cactus feels perfect. From the controls and gameplay to sound and design. All lovingly crafted by Witchbeam, a development team of just three guys. It may have taken a while to get to the PS4, but I can now see why. Slick menu design, challenging gameplay and genuinely funny characters all add up to a create one of the best games I've played in a while. Whether it's for a full on playing session, or just to kill time for 20 minutes, Assault Android Cactus has you covered.